Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CrypticHail
Sol
Level 42
God Stats
19W - 12L
1,557 SR
Queue Stats
200W - 95L
1,667 Elo+
Solo
Xbalanque
Xbalanque
HomicidalPuppyy
Xbalanque
Level 16
God Stats
5W - 2L
1,574 SR
Queue Stats
14W - 8L
1,573 Elo+
Party 1
Horus
Horus
NivixNivix
Horus
Level 76
God Stats
5W - 6L
1,526 SR
Queue Stats
69W - 73L
1,521 Elo+
Party 1
Artio
Artio
tannedbeet
Artio
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 61L
1,409 Elo+
Party 2
Team Averages
Level 45
1,532 SR
1,534 Elo+

VS

Team Averages
Level 28
1,575 SR
1,411 Elo+
Vamana
Vamana
 
Vamana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Godz-_-Alibi_Qc
Charybdis
Level 32
God Stats
1W - 3L
1,532 SR
Queue Stats
84W - 120L
1,330 Elo+
Solo
Zeus
Zeus
babytruffle6
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,372 Elo+
Party 3
Cliodhna
Cliodhna
dmorgan2413
Cliodhna
Level 36
God Stats
9W - 7L
1,752 SR
Queue Stats
94W - 91L
1,496 Elo+
Solo
Cerberus
Cerberus
springer-dinger
Cerberus
Level 9
God Stats
0W - 2L
1,591 SR
Queue Stats
1W - 4L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
10 / 0 / 10
11,802
621
13,940
14,892
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 1 / 5
12,422
654
18,351
14,821
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
HomicidalPuppyy
Xbalanque
17
13 / 1 / 12
12,142
639
20,917
12,964
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
16
5 / 0 / 21
11,933
628
7,362
16,911
18,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
16
3 / 4 / 9
10,545
555
5,987
13,930
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 5 / 0
9,210
485
10,575
22,869
25,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Godz-_-Alibi_Qc
Charybdis
10
0 / 12 / 1
7,202
379
4,378
13,772
2,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 9 / 0
7,093
373
5,819
12,871
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
dmorgan2413
Cliodhna
16
2 / 4 / 0
10,182
536
8,685
15,787
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
9
0 / 11 / 0
6,848
360
5,659
22,373
18,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
6
41
Kills
5
6
Deaths
41
57
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
10
15
L
Vamana
 
Vamana
3
5
0
0.6
W
10
1
5
12.5
L
Charybdis
Godz-_-Alibi_Qc
Charybdis
0
12
1
0.04
W
Xbalanque
HomicidalPuppyy
Xbalanque
13
1
12
19
W
Horus
5
0
21
15.5
L
0
9
0
0
L
Cliodhna
dmorgan2413
Cliodhna
2
4
0
0.5
L
Cerberus
0
11
0
0
W
Artio
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,557
Damage
35,116
73,518
Taken
87,672
46,385
Mitigated
57,066
39,156
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,940
4,474
0
4,912
14,892
6,481
1,289
3,713
11,009
0
81,835
L
Vamana
 
Vamana
10,575
4,310
0
9,117
22,869
25,954
191
7,491
14,404
832
57,830
W
18,351
9,765
0
9,123
14,821
5,674
3,002
3,312
11,311
95,086
0
L
Charybdis
Godz-_-Alibi_Qc
Charybdis
4,378
2,452
0
535
13,772
2,761
0
554
13,167
0
35,370
W
Xbalanque
HomicidalPuppyy
Xbalanque
20,917
12,194
148
1,513
12,964
5,910
3,577
3,600
9,284
0
110,791
W
Horus
7,362
3,578
8,281
9,404
16,911
18,525
952
4,322
12,353
0
35,194
L
5,819
171
0
750
12,871
3,579
0
4,056
8,815
35,932
0
L
Cliodhna
dmorgan2413
Cliodhna
8,685
555
0
6,997
15,787
6,162
0
5,189
10,598
0
68,078
L
Cerberus
5,659
664
0
2,923
22,373
18,610
0
6,134
16,239
19,287
0
W
Artio
5,987
1,300
158
5,617
13,930
9,795
544
2,407
11,523
34,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,844
Gold Earned
40,535
514
Minions Killed
394
0
Camps Cleared
0
1,872,301
Distance Traveled
1,609,135
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,802
621
114
6
0
427,150
8
L
Vamana
9,210
485
105
6
0
343,110
4
W
Sol
12,422
654
146
8
0
361,888
4
L
Charybdis
7,202
379
59
3
0
283,977
0
W
Xbalanque
12,142
639
156
8
0
334,156
4
W
Horus
11,933
628
37
2
0
389,831
4
L
Zeus
7,093
373
69
4
0
267,338
1
L
Cliodhna
10,182
536
126
7
0
398,313
4
L
Cerberus
6,848
360
35
2
0
316,397
0
W
Artio
10,545
555
61
3
0
359,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role