Player Matchup

Geb
Geb
BBB_Butler
Geb
Level 85
God Stats
3W - 4L
1,577 SR
Queue Stats
42W - 51L
1,401 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DrummerOG
Cu Chulainn
Level 17
God Stats
7W - 9L
1,623 SR
Queue Stats
9W - 11L
1,436 Elo+
Party 3
Bastet
Bastet
TinmanToy
Bastet
Level 17
God Stats
0W - 2L
1,514 SR
Queue Stats
10W - 7L
1,569 Elo+
Party 3
Jing Wei
Jing Wei
hazawaza147
Jing Wei
Level 84
God Stats
1W - 1L
1,681 SR
Queue Stats
44W - 47L
1,449 Elo+
Party 3
Scylla
Scylla
portap
Scylla
Level 18
God Stats
5W - 6L
1,538 SR
Queue Stats
7W - 6L
1,563 Elo+
Party 3
Team Averages
Level 44
1,587 SR
1,484 Elo+

VS

Team Averages
Level 62
1,681 SR
1,481 Elo+
Merlin
Merlin
Crusader1175162
Merlin
Level 38
God Stats
5W - 0L
1,855 SR
Queue Stats
97W - 97L
1,359 Elo+
Solo
Achilles
Achilles
Faze_Frozenpante
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 93L
1,516 Elo+
Party 1
Cliodhna
Cliodhna
FirstBlindLord
Cliodhna
Level 148
God Stats
6W - 2L
1,721 SR
Queue Stats
290W - 238L
1,568 Elo+
Party 1
Khepri
Khepri
Masauski
Khepri
Level 29
God Stats
6W - 3L
1,812 SR
Queue Stats
99W - 90L
1,491 Elo+
Party 2
Izanami
Izanami
pm_mouritzen05
Izanami
Level 64
God Stats
10W - 7L
1,516 SR
Queue Stats
269W - 251L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,966
451
1,140
9,076
3,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
DrummerOG
Cu Chulainn
6
0 / 2 / 0
4,437
403
1,714
6,561
2,224
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
TinmanToy
Bastet
6
0 / 2 / 0
4,488
408
2,143
5,580
1,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
hazawaza147
Jing Wei
7
0 / 2 / 0
4,666
424
1,140
4,240
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
portap
Scylla
6
0 / 2 / 0
4,382
398
901
3,974
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,090
645
5,076
2,920
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
0 / 0 / 3
6,430
585
2,129
3,870
2,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
10
2 / 0 / 5
6,195
563
4,157
6,264
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Masauski
Khepri
10
0 / 0 / 8
5,887
535
1,504
3,066
1,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 5
6,516
592
5,254
1,735
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
10
10
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
0
6
7
L
Cu Chulainn
DrummerOG
Cu Chulainn
0
2
0
0
W
0
0
3
1.5
W
Cliodhna
2
0
5
4.5
W
Khepri
Masauski
Khepri
0
0
8
4
L
Bastet
TinmanToy
Bastet
0
2
0
0
L
Jing Wei
hazawaza147
Jing Wei
0
2
0
0
W
4
0
5
6.5
L
Scylla
portap
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,038
Damage
18,120
29,431
Taken
17,855
8,286
Mitigated
7,258
7,290
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,140
64
1,427
2,233
9,076
3,034
0
1,907
7,169
11,917
0
W
5,076
248
0
750
2,920
908
0
692
2,160
37,189
0
L
Cu Chulainn
DrummerOG
Cu Chulainn
1,714
58
0
1,227
6,561
2,224
0
1,165
5,097
0
12,472
W
2,129
264
0
775
3,870
2,122
51
195
3,607
0
33,103
W
Cliodhna
4,157
783
0
3,426
6,264
1,944
0
624
5,548
0
33,762
W
Khepri
Masauski
Khepri
1,504
63
953
1,025
3,066
1,670
371
746
2,320
10,731
0
L
Bastet
TinmanToy
Bastet
2,143
568
0
1,948
5,580
1,248
0
1,480
4,100
0
16,934
L
Jing Wei
hazawaza147
Jing Wei
1,140
642
0
275
4,240
837
0
639
3,559
0
23,897
W
5,254
3,166
0
458
1,735
614
0
956
779
0
51,528
L
Scylla
portap
Scylla
901
197
0
180
3,974
943
0
2,085
1,889
12,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,939
Gold Earned
32,118
163
Minions Killed
346
0
Camps Cleared
0
1,007,121
Distance Traveled
1,039,335
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,966
451
14
1
0
210,087
4
W
Merlin
7,090
645
77
7
0
202,503
3
L
Cu Chulainn
4,437
403
36
3
0
192,995
0
W
Achilles
6,430
585
70
6
0
175,854
0
W
Cliodhna
6,195
563
74
7
0
242,105
2
W
Khepri
5,887
535
16
1
0
218,123
4
L
Bastet
4,488
408
41
4
0
235,639
3
L
Jing Wei
4,666
424
53
5
0
179,800
5
W
Izanami
6,516
592
109
10
0
200,750
4
L
Scylla
4,382
398
19
2
0
188,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role