Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
COA Sadness
Izanami
Level 25
God Stats
0W - 2L
1,186 SR
Queue Stats
13W - 12L
1,408 Elo+
Party 2
Sol
Sol
CutiePie087
Sol
Level 101
God Stats
67W - 73L
1,549 SR
Queue Stats
180W - 195L
1,498 Elo+
Party 2
Team Averages
Level 78
1,412 SR
1,469 Elo+

VS

Team Averages
Level 54
1,514 SR
1,567 Elo+
King Arthur
King Arthur
Mr_Nuggets123
King Arthur
Level 87
God Stats
16W - 14L
1,457 SR
Queue Stats
158W - 153L
1,450 Elo+
Solo
Ra
Ra
NXFOX
Ra
Level 27
God Stats
3W - 1L
1,313 SR
Queue Stats
25W - 12L
1,619 Elo+
Party 1
Achilles
Achilles
tokithegamer
Achilles
Level 49
God Stats
2W - 0L
1,773 SR
Queue Stats
57W - 30L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 5 / 0
10,653
627
9,044
18,996
19,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
COA Sadness
Izanami
14
0 / 6 / 3
9,901
582
9,175
11,351
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 4
9,373
551
15,584
12,024
4,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mr_Nuggets123
King Arthur
15
3 / 3 / 9
10,966
645
9,769
18,424
17,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
16
4 / 1 / 7
11,439
673
14,236
10,135
5,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
tokithegamer
Achilles
15
6 / 0 / 7
11,523
678
13,535
18,373
30,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
5
0
0.8
L
Izanami
COA Sadness
Izanami
0
6
3
0.25
L
0
2
4
1
W
King Arthur
Mr_Nuggets123
King Arthur
3
3
9
2.5
W
Ra
4
1
7
7.5
W
Achilles
tokithegamer
Achilles
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,803
Damage
37,540
42,371
Taken
46,932
27,475
Mitigated
52,817
14,930
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,044
1,811
601
7,539
18,996
19,287
0
8,205
9,533
5,476
16,482
L
Izanami
COA Sadness
Izanami
9,175
7,159
0
555
11,351
3,930
0
4,424
6,512
0
59,363
L
15,584
5,440
734
5,501
12,024
4,258
0
3,365
8,113
32,757
0
W
King Arthur
Mr_Nuggets123
King Arthur
9,769
1,986
0
2,891
18,424
17,583
348
8,388
10,036
0
36,238
W
Ra
14,236
231
6,526
4,649
10,135
5,070
1,868
4,502
5,633
69,442
0
W
Achilles
tokithegamer
Achilles
13,535
2,314
2,045
4,253
18,373
30,164
607
6,687
11,686
4,050
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
33,928
187
Minions Killed
203
7
Camps Cleared
8
755,055
Distance Traveled
983,442
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,653
627
25
1
1
277,756
0
L
Izanami
9,901
582
109
6
4
245,989
5
L
Sol
9,373
551
53
3
2
231,310
4
W
King Arthur
10,966
645
50
3
6
296,711
3
W
Ra
11,439
673
124
7
1
348,962
2
W
Achilles
11,523
678
29
2
1
337,769
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role