Player Matchup

Horus
Horus
DampRodent
Horus
Level 76
God Stats
5W - 5L
1,476 SR
Queue Stats
28W - 25L
1,473 Elo+
Solo
Chang'e
Chang'e
Igbo-Eze
Chang'e
Level 87
God Stats
1W - 0L
1,283 SR
Queue Stats
34W - 30L
1,496 Elo+
Party 1
Thanatos
Thanatos
Turkdev
Thanatos
Level 67
God Stats
4W - 12L
1,403 SR
Queue Stats
31W - 50L
1,369 Elo+
Solo
King Arthur
King Arthur
benbuzzard
King Arthur
Level 65
God Stats
3W - 1L
1,482 SR
Queue Stats
109W - 115L
1,397 Elo+
Solo
Izanami
Izanami
zino1999
Izanami
Level 32
God Stats
15W - 5L
1,815 SR
Queue Stats
23W - 12L
1,646 Elo+
Party 1
Team Averages
Level 65
1,492 SR
1,476 Elo+

VS

Team Averages
Level 50
1,327 SR
1,229 Elo+
Hercules
Hercules
DivinoJR
Hercules
Level 60
God Stats
6W - 2L
1,278 SR
Queue Stats
48W - 31L
1,097 Elo+
Party 2
Danzaburou
Danzaburou
Nerell
Danzaburou
Level 64
God Stats
13W - 8L
1,293 SR
Queue Stats
44W - 49L
1,198 Elo+
Party 2
Loki
Loki
Partyboii90
Loki
Level 15
God Stats
2W - 2L
1,554 SR
Queue Stats
11W - 26L
1,236 Elo+
Party 2
Cthulhu
Cthulhu
SnabbaMarre
Cthulhu
Level 6
God Stats
3W - 4L
1,231 SR
Queue Stats
36W - 26L
1,174 Elo+
Party 2
The Morrigan
The Morrigan
xMaak
The Morrigan
Level 107
God Stats
0W - 2L
1,279 SR
Queue Stats
264W - 300L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 0 / 18
10,230
487
6,967
19,932
19,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Igbo-Eze
Chang'e
20
13 / 2 / 8
12,763
608
19,166
17,647
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Turkdev
Thanatos
18
8 / 1 / 8
11,690
557
10,697
16,766
7,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
benbuzzard
King Arthur
16
4 / 4 / 6
10,579
504
18,080
17,038
15,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
zino1999
Izanami
18
4 / 0 / 7
11,831
563
10,903
10,962
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DivinoJR
Hercules
15
3 / 4 / 2
9,490
452
9,684
32,546
24,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Nerell
Danzaburou
14
1 / 5 / 1
8,956
426
10,803
15,484
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 4
9,451
450
8,600
16,435
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SnabbaMarre
Cthulhu
13
2 / 5 / 0
7,945
378
11,421
12,714
10,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
xMaak
The Morrigan
16
0 / 9 / 3
9,349
445
6,915
12,250
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
29
Kills
7
7
Deaths
29
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
0
0
18
9
L
Hercules
DivinoJR
Hercules
3
4
2
1
W
Chang'e
Igbo-Eze
Chang'e
13
2
8
8.5
L
Danzaburou
Nerell
Danzaburou
1
5
1
0.3
L
1
6
4
0.5
L
Cthulhu
SnabbaMarre
Cthulhu
2
5
0
0.4
W
Thanatos
Turkdev
Thanatos
8
1
8
12
W
King Arthur
benbuzzard
King Arthur
4
4
6
1.75
L
The Morrigan
xMaak
The Morrigan
0
9
3
0.17
W
Izanami
zino1999
Izanami
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,813
Damage
47,423
82,345
Taken
89,429
55,638
Mitigated
48,022
47,151
Healing
26,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,967
3,456
5,787
6,959
19,932
19,730
839
4,048
15,434
0
22,214
L
Hercules
DivinoJR
Hercules
9,684
1,947
112
16,316
32,546
24,213
324
8,619
23,927
83
43,167
W
Chang'e
Igbo-Eze
Chang'e
19,166
1,887
3,256
8,175
17,647
8,138
1,158
3,643
13,658
95,813
0
L
Danzaburou
Nerell
Danzaburou
10,803
4,407
0
4,398
15,484
3,773
496
2,852
12,632
0
72,835
L
8,600
2,090
0
3,812
16,435
5,623
0
4,452
11,983
0
66,040
L
Cthulhu
SnabbaMarre
Cthulhu
11,421
340
0
938
12,714
10,210
26
3,019
9,695
21,261
0
W
Thanatos
Turkdev
Thanatos
10,697
2,377
0
15,845
16,766
7,970
2,028
2,890
13,632
0
64,972
W
King Arthur
benbuzzard
King Arthur
18,080
2,811
0
3,040
17,038
15,015
362
2,171
14,691
12,363
54,181
L
The Morrigan
xMaak
The Morrigan
6,915
1,361
273
1,069
12,250
4,203
504
4,619
7,158
70,133
2,850
W
Izanami
zino1999
Izanami
10,903
5,964
0
4,089
10,962
4,785
6,483
2,217
8,449
0
94,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,093
Gold Earned
45,191
592
Minions Killed
459
0
Camps Cleared
0
2,108,345
Distance Traveled
1,908,961
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,230
487
22
1
0
447,685
3
L
Hercules
9,490
452
68
3
0
392,014
0
W
Chang'e
12,763
608
152
7
0
402,849
4
L
Danzaburou
8,956
426
127
6
0
356,684
1
L
Loki
9,451
450
110
5
0
424,702
4
L
Cthulhu
7,945
378
30
1
0
395,776
5
W
Thanatos
11,690
557
114
5
0
446,795
4
W
King Arthur
10,579
504
105
5
0
420,012
1
L
The Morrigan
9,349
445
124
6
0
339,785
3
W
Izanami
11,831
563
199
9
0
391,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role