Player Matchup

Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum V
ColdHeartViking
Artio
Platinum V
Level 160
God Stats
13W - 5L
1,696 SR
Queue Stats
124W - 102L
1,759 MMR
Party 1
Sol
Sol
Diamond V
TaikaSuru
Sol
Diamond V
Level 127
God Stats
5W - 3L
1,570 SR
Queue Stats
54W - 37L
1,978 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,589 SR
1,746 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,465 SR
1,642 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum IV
AirWeidde
Raijin
Platinum IV
Level 122
God Stats
26W - 16L
1,656 SR
Queue Stats
105W - 89L
1,994 MMR
Solo
Nike
Nike
Silver I
Galvies
Nike
Silver I
Level 124
God Stats
0W - 1L
1,238 SR
Queue Stats
10W - 19L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 0 / 12
10,102
777
17,956
12,293
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 13
9,402
723
7,245
17,238
15,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
10 / 2 / 7
10,783
829
20,778
12,457
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
FenrirAwilixGilgameshAchillesPersephone

VS

Bans
ThothOdinMulanChaacGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 4 / 4
8,692
669
10,101
21,635
24,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
AirWeidde
Raijin
13
3 / 5 / 0
8,841
680
11,627
11,801
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Galvies
Nike
10
1 / 9 / 2
8,072
621
8,049
16,604
6,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
4
4
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
12
12
L
Sobek
 
Sobek
0
4
4
0.5
L
Raijin
AirWeidde
Raijin
3
5
0
0.6
W
2
2
13
4.25
L
Nike
Galvies
Nike
1
9
2
0.22
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,979
Damage
29,777
41,988
Taken
50,040
26,107
Mitigated
35,530
22,489
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,956
4,168
0
5,495
12,293
6,637
278
6,671
5,408
0
33,313
L
Sobek
 
Sobek
10,101
277
222
5,771
21,635
24,679
144
14,390
6,755
19,404
0
L
Raijin
AirWeidde
Raijin
11,627
419
63
1,556
11,801
4,543
0
4,842
6,581
36,914
0
W
7,245
618
2,294
7,870
17,238
15,277
177
9,372
7,246
24,874
0
L
Nike
Galvies
Nike
8,049
575
581
709
16,604
6,308
390
9,154
7,118
0
21,993
W
20,778
10,650
0
6,830
12,457
4,193
2,469
5,340
6,961
62,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
25,605
153
Minions Killed
154
7
Camps Cleared
3
761,871
Distance Traveled
658,895
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,102
777
34
3
3
282,983
4
L
Sobek
8,692
669
24
2
1
249,721
2
L
Raijin
8,841
680
93
7
2
209,685
4
W
Artio
9,402
723
36
3
0
256,819
4
L
Nike
8,072
621
37
3
0
199,489
5
W
Sol
10,783
829
83
6
4
222,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role