Player Matchup

Vulcan
Vulcan
Silver I
Aizen 7K
Vulcan
Silver I
Level 108
God Stats
4W - 2L
1,721 SR
Queue Stats
289W - 301L
990 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
NMAK Kenzo
Ah Muzen Cab
Bronze IV
Level 82
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 9L
1,235 MMR
Solo
Bakasura
Bakasura
Bronze III
R3D JOJO
Bakasura
Bronze III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,412 MMR
Party 1
Terra
Terra
Silver II
SOL1607
Terra
Silver II
Level 64
God Stats
2W - 2L
1,471 SR
Queue Stats
25W - 41L
1,093 MMR
Party 1
Ra
Ra
Silver II
anrew27
Ra
Silver II
Level 107
God Stats
6W - 9L
1,551 SR
Queue Stats
370W - 365L
1,001 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,502 SR
1,146 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,473 SR
1,189 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
AlexissUwU
Izanami
Silver I
Level 144
God Stats
7W - 6L
1,547 SR
Queue Stats
420W - 420L
1,168 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
PugsNotDrugs24
Ratatoskr
Silver IV
Level 128
God Stats
2W - 0L
1,297 SR
Queue Stats
18W - 27L
956 MMR
Solo
Bellona
Bellona
Gold V
UnluckyPaul
Bellona
Gold V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 234L
1,155 MMR
Solo
Sylvanus
Sylvanus
Silver I
xShleem
Sylvanus
Silver I
Level 152
God Stats
8W - 5L
1,522 SR
Queue Stats
87W - 95L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aizen 7K
Vulcan
14
4 / 8 / 3
9,483
452
12,643
15,306
5,178
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
NMAK Kenzo
Ah Muzen Cab
14
2 / 9 / 4
8,968
427
6,380
15,003
6,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
R3D JOJO
Bakasura
15
5 / 6 / 3
9,857
469
8,007
20,263
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Terra
SOL1607
Terra
13
0 / 5 / 6
8,403
400
2,399
22,890
22,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 3 / 5
10,700
510
11,352
15,824
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Morgan Le FayAchillesChaacBastet

VS

Bans
SkadiSolGebMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
2 / 1 / 5
12,356
588
15,185
13,140
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
AlexissUwU
Izanami
20
6 / 5 / 6
12,909
615
12,422
14,645
5,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
PugsNotDrugs24
Ratatoskr
20
8 / 2 / 7
13,185
628
12,858
17,834
6,412
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
UnluckyPaul
Bellona
16
6 / 5 / 3
11,196
533
12,569
22,430
18,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
xShleem
Sylvanus
17
9 / 5 / 5
12,169
579
16,389
17,004
16,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
14
Kills
31
31
Deaths
18
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
5
4.5
L
Vulcan
Aizen 7K
Vulcan
4
8
3
0.69
W
Izanami
AlexissUwU
Izanami
6
5
6
1.8
L
Ah Muzen Cab
NMAK Kenzo
Ah Muzen Cab
2
9
4
0.44
W
Ratatoskr
PugsNotDrugs24
Ratatoskr
8
2
7
5.75
L
Bakasura
R3D JOJO
Bakasura
5
6
3
1.08
L
Terra
SOL1607
Terra
0
5
6
0.6
W
Bellona
UnluckyPaul
Bellona
6
5
3
1.5
L
3
3
5
1.83
W
Sylvanus
xShleem
Sylvanus
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,781
Damage
69,423
89,286
Taken
85,053
47,700
Mitigated
52,783
25,275
Healing
25,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,185
3,981
0
3,456
13,140
5,144
4,569
4,114
9,001
93,718
7,225
L
Vulcan
Aizen 7K
Vulcan
12,643
2,543
0
3,447
15,306
5,178
232
4,634
10,672
47,386
0
W
Izanami
AlexissUwU
Izanami
12,422
8,608
0
2,251
14,645
5,922
8,381
4,136
10,509
0
111,742
L
Ah Muzen Cab
NMAK Kenzo
Ah Muzen Cab
6,380
2,372
0
2,319
15,003
6,196
144
5,481
9,522
0
37,813
W
Ratatoskr
PugsNotDrugs24
Ratatoskr
12,858
1,771
0
8,160
17,834
6,412
1,384
5,827
11,932
0
102,002
L
Bakasura
R3D JOJO
Bakasura
8,007
4,817
0
3,405
20,263
7,772
126
3,871
16,392
0
44,469
L
Terra
SOL1607
Terra
2,399
597
2,811
7,243
22,890
22,273
0
9,069
13,745
23,130
0
W
Bellona
UnluckyPaul
Bellona
12,569
4,215
0
5,879
22,430
18,679
659
6,491
15,601
0
68,260
L
11,352
690
1,064
4,986
15,824
6,281
414
5,940
9,884
83,321
0
W
Sylvanus
xShleem
Sylvanus
16,389
4,246
1,554
4,688
17,004
16,626
459
5,826
11,010
51,456
9,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,411
Gold Earned
61,815
456
Minions Killed
724
0
Camps Cleared
0
1,820,942
Distance Traveled
1,953,846
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,356
588
180
9
0
459,900
5
L
Vulcan
9,483
452
81
4
0
316,381
0
W
Izanami
12,909
615
180
9
0
336,251
3
L
Ah Muzen Cab
8,968
427
77
4
0
344,787
1
W
Ratatoskr
13,185
628
162
8
0
456,493
7
L
Bakasura
9,857
469
90
4
0
390,112
3
L
Terra
8,403
400
43
2
0
393,001
3
W
Bellona
11,196
533
101
5
0
388,847
0
L
Ra
10,700
510
165
8
0
376,661
5
W
Sylvanus
12,169
579
101
5
0
312,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role