Player Matchup

Persephone
Persephone
BashButtons
Persephone
Level 145
God Stats
8W - 11L
1,419 SR
Queue Stats
404W - 392L
1,523 Elo+
Party 1
Hera
Hera
IcyChengchong
Hera
Level 109
God Stats
3W - 2L
1,531 SR
Queue Stats
210W - 202L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
Zubzero420
Sylvanus
Level 157
God Stats
1W - 1L
1,327 SR
Queue Stats
123W - 125L
1,551 Elo+
Party 2
Vamana
Vamana
paultjuh
Vamana
Level 126
God Stats
8W - 3L
1,615 SR
Queue Stats
253W - 242L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
tomiadalaki
Cthulhu
Level 122
God Stats
12W - 3L
1,781 SR
Queue Stats
848W - 858L
1,479 Elo+
Party 2
Team Averages
Level 132
1,535 SR
1,522 Elo+

VS

Team Averages
Level 120
1,625 SR
1,498 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bobolord
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 141L
1,541 Elo+
Solo
Janus
Janus
Gamshoe
Janus
Level 88
God Stats
3W - 1L
1,901 SR
Queue Stats
249W - 239L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Styx05
Ah Muzen Cab
Level 104
God Stats
5W - 1L
1,723 SR
Queue Stats
284W - 262L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BashButtons
Persephone
16
2 / 2 / 13
10,647
819
18,874
15,609
7,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 12
9,846
757
13,054
12,378
7,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Zubzero420
Sylvanus
18
5 / 2 / 11
11,028
848
6,670
20,327
23,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
paultjuh
Vamana
18
6 / 2 / 13
10,963
843
13,812
26,237
36,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
tomiadalaki
Cthulhu
17
4 / 1 / 11
10,271
790
11,056
18,091
13,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 3 / 6
9,945
765
12,488
13,500
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
 
Ra
13
0 / 6 / 6
8,163
628
8,240
12,273
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Bobolord
Hou Yi
14
1 / 4 / 6
8,731
672
9,426
11,494
3,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Janus
Gamshoe
Janus
17
4 / 4 / 4
9,576
737
17,173
14,069
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Styx05
Ah Muzen Cab
18
2 / 3 / 6
9,554
735
25,588
14,850
6,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
20
Kills
10
10
Deaths
20
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
6
2
L
Ra
 
Ra
0
6
6
0.5
W
Persephone
BashButtons
Persephone
2
2
13
4.25
L
Hou Yi
Bobolord
Hou Yi
1
4
6
1
L
Janus
Gamshoe
Janus
4
4
4
1.5
W
3
3
12
3
L
Ah Muzen Cab
Styx05
Ah Muzen Cab
2
3
6
1.67
W
Sylvanus
Zubzero420
Sylvanus
5
2
11
5.25
W
Vamana
paultjuh
Vamana
6
2
13
6.25
W
Cthulhu
tomiadalaki
Cthulhu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,466
Damage
72,915
92,642
Taken
66,186
88,141
Mitigated
30,362
47,781
Healing
32,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,488
845
1,402
3,020
13,500
10,322
0
8,850
4,650
0
20,300
L
Ra
 
Ra
8,240
726
8,593
4,814
12,273
4,700
0
10,391
1,882
19,029
0
W
Persephone
BashButtons
Persephone
18,874
402
1,249
2,139
15,609
7,875
1,761
2,966
12,641
43,000
0
L
Hou Yi
Bobolord
Hou Yi
9,426
2,952
1,031
3,484
11,494
3,819
709
9,646
1,848
0
16,000
L
Janus
Gamshoe
Janus
17,173
219
933
2,361
14,069
5,021
574
10,781
3,288
35,769
0
W
13,054
2,872
2,063
831
12,378
7,035
1,530
3,017
9,361
26,835
0
L
Ah Muzen Cab
Styx05
Ah Muzen Cab
25,588
6,543
1,180
5,481
14,850
6,500
480
10,239
4,611
0
46,222
W
Sylvanus
Zubzero420
Sylvanus
6,670
1,579
17,828
9,518
20,327
23,168
608
8,138
12,189
12,674
0
W
Vamana
paultjuh
Vamana
13,812
4,351
1,634
7,620
26,237
36,632
347
7,154
19,083
253
30,778
W
Cthulhu
tomiadalaki
Cthulhu
11,056
124
2,495
2,404
18,091
13,431
666
4,138
13,953
22,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,755
Gold Earned
45,969
179
Minions Killed
151
0
Camps Cleared
0
1,216,600
Distance Traveled
1,213,934
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,945
765
10
1
0
268,525
4
L
Ra
8,163
628
27
2
0
235,972
0
W
Persephone
10,647
819
33
3
0
242,434
1
L
Hou Yi
8,731
672
22
2
0
226,827
1
L
Janus
9,576
737
60
5
0
224,534
0
W
Hera
9,846
757
53
4
0
236,158
1
L
Ah Muzen Cab
9,554
735
32
2
0
258,076
0
W
Sylvanus
11,028
848
11
1
0
240,549
0
W
Vamana
10,963
843
41
3
0
259,419
0
W
Cthulhu
10,271
790
41
3
0
238,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role