Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
BabyKattleya
Hercules
Silver I
Level 74
God Stats
1W - 1L
1,445 SR
Queue Stats
6W - 7L
1,623 MMR
Solo
Scylla
Scylla
Platinum IV
Basic Donut
Scylla
Platinum IV
Level 119
God Stats
5W - 4L
1,521 SR
Queue Stats
60W - 58L
1,667 MMR
Solo
Skadi
Skadi
Platinum IV
Emceeh
Skadi
Platinum IV
Level 89
God Stats
25W - 14L
1,739 SR
Queue Stats
374W - 365L
1,636 MMR
Party 2
Mercury
Mercury
Gold I
ItzdaveOfficial
Mercury
Gold I
Level 65
God Stats
4W - 5L
1,586 SR
Queue Stats
122W - 118L
1,632 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,558 SR
1,612 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,554 SR
1,631 MMR
Cerberus
Cerberus
Platinum V
Eduh_Treeshes_K
Cerberus
Platinum V
Level 122
God Stats
0W - 2L
1,550 SR
Queue Stats
43W - 41L
1,625 MMR
Solo
Hel
Hel
Gold I
FriendlyMooch
Hel
Gold I
Level 106
God Stats
8W - 6L
1,654 SR
Queue Stats
351W - 355L
1,672 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
HofOof
Gilgamesh
Gold V
Level 69
God Stats
1W - 2L
1,590 SR
Queue Stats
20W - 19L
1,591 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Qsack1020
Hun Batz
Platinum III
Level 137
God Stats
0W - 3L
1,372 SR
Queue Stats
343W - 330L
1,807 MMR
Party 1
Hou Yi
Hou Yi
Gold III
WillyT0826
Hou Yi
Gold III
Level 134
God Stats
3W - 10L
1,605 SR
Queue Stats
442W - 453L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 0 / 1
7,428
675
7,350
7,387
3,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
BabyKattleya
Hercules
9
0 / 2 / 2
6,065
551
2,264
7,496
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
11
0 / 1 / 1
6,495
590
4,428
3,394
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Emceeh
Skadi
13
4 / 1 / 0
7,436
676
5,453
5,452
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 0
6,400
582
3,071
8,059
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
MulanLokiArtio

VS

Bans
BastetIzanamiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 2 / 2
5,623
511
2,281
7,587
3,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 1
5,317
483
3,556
4,888
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
HofOof
Gilgamesh
8
0 / 4 / 0
5,086
462
1,333
7,026
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Qsack1020
Hun Batz
12
2 / 1 / 2
6,492
590
3,995
6,802
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
WillyT0826
Hou Yi
10
1 / 2 / 1
5,976
543
4,261
6,208
1,372
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
11
Kills
5
5
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
1
4.5
W
Hercules
BabyKattleya
Hercules
0
2
2
0.5
W
Scylla
0
1
1
0.5
L
Cerberus
1
2
2
1
W
Skadi
Emceeh
Skadi
4
1
0
4
L
1
2
1
0.75
L
Gilgamesh
HofOof
Gilgamesh
0
4
0
0
W
3
1
0
3
L
Hun Batz
Qsack1020
Hun Batz
2
1
2
3
L
Hou Yi
WillyT0826
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
15,426
31,788
Taken
32,511
11,577
Mitigated
11,961
10,746
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,350
2,666
0
2,080
7,387
3,696
426
1,211
5,832
0
46,793
W
Hercules
BabyKattleya
Hercules
2,264
374
84
2,660
7,496
3,568
0
1,850
5,570
0
15,209
W
Scylla
4,428
389
0
511
3,394
996
0
1,383
1,915
43,034
0
L
Cerberus
2,281
195
1,129
1,571
7,587
3,722
0
1,368
6,157
14,218
0
W
Skadi
Emceeh
Skadi
5,453
3,358
0
2,182
5,452
1,146
626
391
5,061
0
46,260
L
3,556
0
793
1,197
4,888
1,966
0
1,430
3,348
23,831
0
L
Gilgamesh
HofOof
Gilgamesh
1,333
49
0
1,641
7,026
2,846
0
0
7,026
0
19,840
W
3,071
1,053
0
3,229
8,059
2,171
0
774
7,277
0
31,454
L
Hun Batz
Qsack1020
Hun Batz
3,995
1,163
0
2,356
6,802
2,055
0
275
6,487
0
35,568
L
Hou Yi
WillyT0826
Hou Yi
4,261
2,504
0
882
6,208
1,372
0
1,117
5,065
0
31,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
28,494
357
Minions Killed
297
0
Camps Cleared
0
1,154,675
Distance Traveled
1,064,913
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,428
675
93
8
0
237,479
5
W
Hercules
6,065
551
21
2
0
238,540
3
W
Scylla
6,495
590
81
7
0
211,943
4
L
Cerberus
5,623
511
27
2
0
232,844
5
W
Skadi
7,436
676
96
9
0
199,037
4
L
Hel
5,317
483
65
6
0
198,072
3
L
Gilgamesh
5,086
462
51
5
0
166,739
2
W
Mercury
6,400
582
66
6
0
267,676
4
L
Hun Batz
6,492
590
78
7
0
254,368
1
L
Hou Yi
5,976
543
76
7
0
212,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role