Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Acnologia_NH
Set
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,503 Elo+
Party 1
Bastet
Bastet
Mattchan
Bastet
Level 129
God Stats
5W - 2L
1,621 SR
Queue Stats
193W - 197L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Powerportion2345
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,739 Elo+
Solo
Ganesha
Ganesha
Verotus
Ganesha
Level 119
God Stats
3W - 0L
1,833 SR
Queue Stats
384W - 427L
1,532 Elo+
Solo
Team Averages
Level 118
1,591 SR
1,557 Elo+

VS

Team Averages
Level 126
1,495 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Skaterlife1204
Sun Wukong
Level 117
God Stats
2W - 2L
1,603 SR
Queue Stats
89W - 91L
1,510 Elo+
Solo
Cerberus
Cerberus
darklessv
Cerberus
Level 119
God Stats
4W - 3L
1,680 SR
Queue Stats
218W - 215L
1,508 Elo+
Solo
Cernunnos
Cernunnos
mickey1234_56
Cernunnos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
v SyN3rgY v
The Morrigan
Level 158
God Stats
0W - 3L
1,190 SR
Queue Stats
317W - 317L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
8 / 4 / 9
11,247
803
16,438
17,979
15,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 5 / 7
11,884
849
9,272
14,405
5,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
Mattchan
Bastet
17
3 / 4 / 12
10,235
731
17,599
11,948
4,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
4 / 2 / 15
10,755
768
18,879
7,906
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Verotus
Ganesha
18
0 / 5 / 24
11,019
787
12,204
16,439
17,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 5 / 7
10,087
721
7,058
11,853
4,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Skaterlife1204
Sun Wukong
16
0 / 5 / 11
9,098
650
9,275
17,792
17,880
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
darklessv
Cerberus
17
7 / 5 / 7
10,855
775
10,017
24,397
25,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
mickey1234_56
Cernunnos
17
3 / 5 / 7
9,972
712
12,653
13,698
4,933
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
v SyN3rgY v
The Morrigan
17
5 / 4 / 8
10,121
723
14,326
12,061
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
24
Kills
18
20
Deaths
24
67
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
4
9
3.13
L
Morgan Le Fay
 
Morgan Le Fay
3
5
7
1.3
W
9
5
7
2.5
W
Bastet
Mattchan
Bastet
3
4
12
2.25
W
4
2
15
5.75
L
Sun Wukong
Skaterlife1204
Sun Wukong
0
5
11
1.1
W
Ganesha
Verotus
Ganesha
0
5
24
2.4
L
Cerberus
darklessv
Cerberus
7
5
7
2.1
L
Cernunnos
mickey1234_56
Cernunnos
3
5
7
1.3
L
The Morrigan
v SyN3rgY v
The Morrigan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,392
Damage
53,329
68,677
Taken
79,801
46,659
Mitigated
58,076
24,110
Healing
22,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
16,438
3,242
985
5,339
17,979
15,043
731
6,205
11,586
6,278
29,355
L
Morgan Le Fay
 
Morgan Le Fay
7,058
533
1,912
1,100
11,853
4,834
318
4,004
7,777
23,825
0
W
9,272
3,045
1,041
4,226
14,405
5,919
588
6,972
7,259
0
32,232
W
Bastet
Mattchan
Bastet
17,599
3,712
941
2,428
11,948
4,994
2,046
3,474
8,336
0
28,152
W
18,879
4,609
1,773
2,465
7,906
3,122
1,756
5,049
2,757
43,592
0
L
Sun Wukong
Skaterlife1204
Sun Wukong
9,275
801
1,748
2,665
17,792
17,880
173
7,633
9,649
0
25,593
W
Ganesha
Verotus
Ganesha
12,204
1,449
2,744
2,168
16,439
17,581
186
5,886
10,331
22,877
0
L
Cerberus
darklessv
Cerberus
10,017
692
1,632
6,289
24,397
25,954
0
10,969
13,256
29,122
0
L
Cernunnos
mickey1234_56
Cernunnos
12,653
5,677
1,024
2,024
13,698
4,933
1,309
5,438
8,181
0
32,649
L
The Morrigan
v SyN3rgY v
The Morrigan
14,326
1,095
963
3,576
12,061
4,475
147
5,310
6,584
25,997
3,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
50,133
160
Minions Killed
215
0
Camps Cleared
0
1,422,995
Distance Traveled
1,182,611
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,247
803
42
3
0
263,401
1
L
Morgan Le Fay
10,087
721
36
3
0
237,185
0
W
Set
11,884
849
50
4
0
279,869
1
W
Bastet
10,235
731
17
1
0
303,288
1
W
Nu Wa
10,755
768
51
4
0
280,415
0
L
Sun Wukong
9,098
650
17
1
0
260,781
0
W
Ganesha
11,019
787
0
0
0
296,022
3
L
Cerberus
10,855
775
59
4
0
238,259
0
L
Cernunnos
9,972
712
68
5
0
225,380
0
L
The Morrigan
10,121
723
35
3
0
221,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role