Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Gorbit8
Ah Puch
Level 142
God Stats
16W - 20L
1,528 SR
Queue Stats
651W - 546L
1,600 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Soulcaper
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,644 SR
Queue Stats
13W - 10L
1,450 Elo+
Party 2
Ullr
Ullr
Vzft
Ullr
Level 126
God Stats
48W - 50L
1,650 SR
Queue Stats
612W - 536L
1,566 Elo+
Party 3
Khepri
Khepri
YmirShagsYerMa
Khepri
Level 118
God Stats
14W - 7L
1,613 SR
Queue Stats
451W - 441L
1,568 Elo+
Solo
Team Averages
Level 134
1,587 SR
1,537 Elo+

VS

Team Averages
Level 125
1,542 SR
1,602 Elo+
Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BOGneLOX
Nu Wa
Level 108
God Stats
4W - 4L
1,602 SR
Queue Stats
43W - 38L
1,605 Elo+
Party 1
Sobek
Sobek
Blossimftw
Sobek
Level 145
God Stats
3W - 3L
1,605 SR
Queue Stats
121W - 110L
1,557 Elo+
Solo
Artemis
Artemis
Dramogon
Artemis
Level 149
God Stats
8W - 5L
1,710 SR
Queue Stats
329W - 317L
1,677 Elo+
Party 1
Anubis
Anubis
xyinyaaa
Anubis
Level 143
God Stats
0W - 2L
1,292 SR
Queue Stats
290W - 250L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
0 / 0 / 4
8,451
563
4,871
10,963
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Gorbit8
Ah Puch
14
3 / 2 / 2
8,505
567
7,522
8,362
2,727
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Soulcaper
Ah Muzen Cab
16
6 / 0 / 0
9,754
650
6,581
9,662
7,540
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Vzft
Ullr
16
1 / 1 / 1
9,376
625
6,235
7,531
2,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 4
7,995
533
2,900
7,818
4,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 1
6,409
427
3,078
6,808
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
BOGneLOX
Nu Wa
12
0 / 2 / 1
7,336
489
7,759
5,004
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
10
1 / 1 / 2
6,577
438
3,788
8,475
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Dramogon
Artemis
14
0 / 1 / 2
7,519
501
6,298
7,972
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
xyinyaaa
Anubis
10
0 / 5 / 1
6,521
435
4,756
10,683
4,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
3
4
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
0
4
2
L
Fenrir
 
Fenrir
2
2
1
1.25
L
Nu Wa
BOGneLOX
Nu Wa
0
2
1
0.25
L
Sobek
1
1
2
2
L
Artemis
Dramogon
Artemis
0
1
2
1
W
Ah Puch
Gorbit8
Ah Puch
3
2
2
2
W
Ah Muzen Cab
Soulcaper
Ah Muzen Cab
6
0
0
6
W
Ullr
Vzft
Ullr
1
1
1
1.5
W
1
1
4
3
L
Anubis
xyinyaaa
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
25,679
44,336
Taken
38,942
20,659
Mitigated
15,280
18,423
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,871
1,204
0
5,152
10,963
3,327
732
4,832
5,937
58,598
0
L
Fenrir
 
Fenrir
3,078
994
0
2,838
6,808
2,157
0
2,164
4,644
0
27,916
L
Nu Wa
BOGneLOX
Nu Wa
7,759
2,086
0
792
5,004
1,450
189
4,305
699
47,735
0
L
Sobek
3,788
203
199
3,799
8,475
5,148
0
3,549
4,926
15,533
0
L
Artemis
Dramogon
Artemis
6,298
3,121
0
3,372
7,972
2,398
0
2,280
5,692
0
65,522
W
Ah Puch
Gorbit8
Ah Puch
7,522
308
0
3,576
8,362
2,727
998
5,162
3,003
63,910
0
W
Ah Muzen Cab
Soulcaper
Ah Muzen Cab
6,581
1,294
0
4,356
9,662
7,540
1,812
1,592
7,918
0
62,514
W
Ullr
Vzft
Ullr
6,235
1,612
0
914
7,531
2,261
88
1,555
5,784
0
80,252
W
2,900
533
2,566
1,859
7,818
4,804
112
2,237
5,391
15,255
0
L
Anubis
xyinyaaa
Anubis
4,756
148
0
2,639
10,683
4,127
0
2,995
7,688
32,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,081
Gold Earned
34,362
508
Minions Killed
423
0
Camps Cleared
0
1,488,152
Distance Traveled
1,361,957
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,451
563
112
7
0
356,712
5
L
Fenrir
6,409
427
64
4
0
245,171
1
L
Nu Wa
7,336
489
114
8
0
268,924
7
L
Sobek
6,577
438
37
2
0
307,936
6
L
Artemis
7,519
501
130
9
0
276,344
5
W
Ah Puch
8,505
567
118
8
0
273,920
8
W
Ah Muzen Cab
9,754
650
109
7
0
297,593
7
W
Ullr
9,376
625
150
10
0
290,274
5
W
Khepri
7,995
533
19
1
0
269,653
5
L
Anubis
6,521
435
78
5
0
263,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role