Player Matchup

Nemesis
Nemesis
Emiette
Nemesis
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 55L
1,638 Elo+
Solo
Kumbhakarna
Kumbhakarna
HTTZxKuRuMiO
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,469 Elo+
Party 2
Janus
Janus
manho1105
Janus
Level 82
God Stats
2W - 4L
1,460 SR
Queue Stats
58W - 74L
1,416 Elo+
Party 2
Charybdis
Charybdis
staloger
Charybdis
Level 104
God Stats
1W - 2L
1,362 SR
Queue Stats
57W - 75L
1,398 Elo+
Party 2
Sylvanus
Sylvanus
teagift1230
Sylvanus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,277 Elo+
Party 2
Team Averages
Level 63
1,464 SR
1,439 Elo+

VS

Team Averages
Level 69
1,599 SR
1,380 Elo+
Kukulkan
Kukulkan
BeardedSpidey
Kukulkan
Level 48
God Stats
3W - 1L
1,679 SR
Queue Stats
67W - 102L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
TXPClever69
Cthulhu
Level 81
God Stats
48W - 60L
1,527 SR
Queue Stats
225W - 291L
1,412 Elo+
Solo
Chaac
Chaac
ThePotato_King
Chaac
Level 98
God Stats
7W - 2L
1,775 SR
Queue Stats
441W - 428L
1,501 Elo+
Party 1
Kali
Kali
june_to_sweaty
Kali
Level 75
God Stats
21W - 19L
1,583 SR
Queue Stats
225W - 227L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
n0L3dj
Kuzenbo
Level 45
God Stats
1W - 1L
1,432 SR
Queue Stats
1W - 3L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Emiette
Nemesis
10
1 / 6 / 0
6,302
394
4,358
13,837
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
HTTZxKuRuMiO
Kumbhakarna
12
0 / 2 / 0
6,074
380
3,032
13,413
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
manho1105
Janus
11
0 / 4 / 1
6,601
413
7,277
8,653
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
staloger
Charybdis
11
1 / 6 / 0
6,502
406
4,332
11,990
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
teagift1230
Sylvanus
10
0 / 3 / 1
6,061
379
1,896
9,203
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeardedSpidey
Kukulkan
13
4 / 0 / 6
7,997
500
5,048
5,436
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
TXPClever69
Cthulhu
15
2 / 2 / 9
9,045
565
8,865
10,056
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 0 / 4
9,449
591
10,470
6,618
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
8 / 0 / 7
10,199
637
10,632
8,742
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
n0L3dj
Kuzenbo
11
3 / 0 / 5
7,792
487
5,133
11,450
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
21
21
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BeardedSpidey
Kukulkan
4
0
6
7
L
Nemesis
Emiette
Nemesis
1
6
0
0.17
L
Kumbhakarna
HTTZxKuRuMiO
Kumbhakarna
0
2
0
0
W
Cthulhu
TXPClever69
Cthulhu
2
2
9
3.25
W
4
0
4
6
W
8
0
7
11.5
L
Janus
manho1105
Janus
0
4
1
0.13
W
Kuzenbo
n0L3dj
Kuzenbo
3
0
5
5.5
L
Charybdis
staloger
Charybdis
1
6
0
0.17
L
Sylvanus
teagift1230
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,895
Damage
40,148
57,096
Taken
42,302
25,595
Mitigated
31,608
12,246
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BeardedSpidey
Kukulkan
5,048
818
0
1,417
5,436
1,687
910
2,547
2,657
33,305
0
L
Nemesis
Emiette
Nemesis
4,358
1,596
0
2,510
13,837
4,693
0
5,571
8,170
0
27,343
L
Kumbhakarna
HTTZxKuRuMiO
Kumbhakarna
3,032
119
0
2,970
13,413
9,369
0
2,024
10,615
22,460
0
W
Cthulhu
TXPClever69
Cthulhu
8,865
969
932
4,756
10,056
7,038
1,068
2,682
7,298
54,128
0
W
10,470
926
272
4,379
6,618
5,520
1,112
1,313
4,988
9,008
57,511
W
10,632
4,081
0
5,096
8,742
4,262
3,831
691
8,051
0
73,746
L
Janus
manho1105
Janus
7,277
225
0
500
8,653
2,379
0
2,764
5,794
46,634
0
W
Kuzenbo
n0L3dj
Kuzenbo
5,133
2,071
0
3,479
11,450
13,101
85
3,984
7,041
16,801
0
L
Charybdis
staloger
Charybdis
4,332
2,575
0
3,532
11,990
3,745
238
4,379
7,563
0
40,647
L
Sylvanus
teagift1230
Sylvanus
1,896
298
849
1,885
9,203
5,409
0
5,582
3,621
13,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
44,482
262
Minions Killed
454
0
Camps Cleared
0
1,368,201
Distance Traveled
1,567,822
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,997
500
71
4
0
272,181
5
L
Nemesis
6,302
394
56
4
0
310,117
3
L
Kumbhakarna
6,074
380
33
2
0
265,729
2
W
Cthulhu
9,045
565
109
7
0
302,075
7
W
Chaac
9,449
591
126
8
0
324,144
2
W
Kali
10,199
637
128
8
0
366,136
4
L
Janus
6,601
413
78
5
0
268,442
3
W
Kuzenbo
7,792
487
20
1
0
303,286
0
L
Charybdis
6,502
406
71
4
0
252,028
1
L
Sylvanus
6,061
379
24
2
0
271,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role