Player Matchup

Chaac
Chaac
JeffTidus
Chaac
Level 127
God Stats
10W - 13L
1,416 SR
Queue Stats
211W - 198L
1,527 Elo+
Solo
Aphrodite
Aphrodite
Karnux
Aphrodite
Level 66
God Stats
26W - 23L
1,545 SR
Queue Stats
181W - 218L
1,487 Elo+
Solo
Yemoja
Yemoja
LennonEstacio
Yemoja
Level 46
God Stats
211W - 226L
1,438 SR
Queue Stats
259W - 302L
1,392 Elo+
Solo
Merlin
Merlin
PartePiernas96
Merlin
Level 125
God Stats
27W - 25L
1,589 SR
Queue Stats
539W - 557L
1,487 Elo+
Solo
Danzaburou
Danzaburou
TopLaneKing
Danzaburou
Level 33
God Stats
12W - 8L
1,398 SR
Queue Stats
146W - 155L
1,410 Elo+
Solo
Team Averages
Level 79
1,477 SR
1,461 Elo+

VS

Team Averages
Level 74
1,428 SR
1,481 Elo+
King Arthur
King Arthur
Jajalebreton531
King Arthur
Level 107
God Stats
5W - 6L
1,618 SR
Queue Stats
591W - 658L
1,513 Elo+
Solo
Bellona
Bellona
TaHa Aloe2315
Bellona
Level 109
God Stats
19W - 35L
1,421 SR
Queue Stats
520W - 560L
1,575 Elo+
Solo
Eset
Eset
dieux19
Eset
Level 18
God Stats
4W - 7L
1,406 SR
Queue Stats
43W - 66L
1,325 Elo+
Party 1
Neith
Neith
dieux1986
Neith
Level 105
God Stats
0W - 4L
1,052 SR
Queue Stats
293W - 305L
1,501 Elo+
Party 1
Sol
Sol
xGamaro19
Sol
Level 32
God Stats
2W - 2L
1,644 SR
Queue Stats
121W - 103L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JeffTidus
Chaac
20
4 / 2 / 26
12,952
996
14,966
16,292
16,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Karnux
Aphrodite
20
6 / 1 / 20
13,173
1,013
18,357
10,166
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
2 / 3 / 27
13,833
1,064
10,806
13,953
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 1 / 13
15,601
1,200
29,426
11,669
5,602
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TopLaneKing
Danzaburou
20
6 / 1 / 18
14,070
1,082
26,942
11,892
5,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jajalebreton531
King Arthur
17
1 / 7 / 7
11,512
886
11,214
20,323
17,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
19
2 / 3 / 4
12,585
968
8,107
22,386
19,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
dieux19
Eset
17
0 / 11 / 4
10,599
815
1,864
13,686
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
dieux1986
Neith
18
3 / 5 / 4
12,233
941
17,066
27,750
14,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 9 / 2
11,698
900
16,996
24,313
10,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
29
35
Kills
8
8
Deaths
35
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Jajalebreton531
King Arthur
1
7
7
0.64
W
Chaac
JeffTidus
Chaac
4
2
26
8.5
W
Aphrodite
Karnux
Aphrodite
6
1
20
16
W
2
3
27
5.17
W
17
1
13
23.5
L
Bellona
2
3
4
1.33
W
Danzaburou
TopLaneKing
Danzaburou
6
1
18
15
L
Eset
dieux19
Eset
0
11
4
0.18
L
Neith
dieux1986
Neith
3
5
4
1
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,497
Damage
55,247
63,972
Taken
108,458
49,861
Mitigated
67,353
35,410
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Jajalebreton531
King Arthur
11,214
1,047
0
0
20,323
17,996
0
12,851
7,472
10,393
18,837
W
Chaac
JeffTidus
Chaac
14,966
3,927
0
6,769
16,292
16,607
0
5,687
10,218
0
42,604
W
Aphrodite
Karnux
Aphrodite
18,357
1,300
9,113
6,971
10,166
7,172
0
4,904
5,262
32,655
0
W
10,806
1,829
3,002
2,112
13,953
15,023
0
3,853
10,100
27,813
0
W
29,426
1,328
0
2,842
11,669
5,602
0
3,211
8,458
57,865
0
L
Bellona
8,107
916
849
3,309
22,386
19,466
0
10,275
12,111
3,368
41,536
W
Danzaburou
TopLaneKing
Danzaburou
26,942
10,879
875
3,726
11,892
5,457
0
3,853
8,039
0
56,290
L
Eset
dieux19
Eset
1,864
631
271
143
13,686
5,321
0
5,838
7,848
6,897
0
L
Neith
dieux1986
Neith
17,066
8,041
371
5,223
27,750
14,025
0
15,089
12,661
0
42,130
L
16,996
3,654
0
1,834
24,313
10,545
0
14,536
9,777
46,974
3,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,629
Gold Earned
58,627
295
Minions Killed
268
8
Camps Cleared
6
1,260,598
Distance Traveled
972,333
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,512
886
31
2
1
184,801
0
W
Chaac
12,952
996
65
5
2
307,058
1
W
Aphrodite
13,173
1,013
36
3
0
243,529
2
W
Yemoja
13,833
1,064
50
4
1
211,959
1
W
Merlin
15,601
1,200
71
5
1
235,818
0
L
Bellona
12,585
968
74
6
3
246,150
0
W
Danzaburou
14,070
1,082
73
6
4
262,234
0
L
Eset
10,599
815
11
1
0
135,715
0
L
Neith
12,233
941
70
5
0
195,116
0
L
Sol
11,698
900
82
6
2
210,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role