Player Matchup

Baron Samedi
Baron Samedi
Arem1s
Baron Samedi
Level 148
God Stats
1W - 2L
1,658 SR
Queue Stats
228W - 198L
1,600 Elo+
Party 2
Bellona
Bellona
BussyBirate
Bellona
Level 154
God Stats
1W - 5L
1,203 SR
Queue Stats
171W - 147L
1,584 Elo+
Party 2
Mercury
Mercury
Ferunzi
Mercury
Level 155
God Stats
6W - 2L
1,558 SR
Queue Stats
292W - 254L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
UnfadingMage118
Danzaburou
Level 145
God Stats
0W - 2L
1,808 SR
Queue Stats
32W - 19L
1,616 Elo+
Party 2
Eset
Eset
discomancer
Eset
Level 130
God Stats
1W - 2L
1,502 SR
Queue Stats
18W - 24L
1,471 Elo+
Solo
Team Averages
Level 146
1,546 SR
1,575 Elo+

VS

Team Averages
Level 110
1,370 SR
1,541 Elo+
Erlang Shen
Erlang Shen
KinG PeroXide
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,457 Elo+
Party 1
Anubis
Anubis
MortyUwU
Anubis
Level 109
God Stats
1W - 3L
1,314 SR
Queue Stats
215W - 197L
1,567 Elo+
Solo
Hera
Hera
P Go Krazy
Hera
Level 127
God Stats
1W - 2L
1,192 SR
Queue Stats
31W - 52L
1,434 Elo+
Party 1
Cupid
Cupid
dmiddie10
Cupid
Level 69
God Stats
7W - 7L
1,493 SR
Queue Stats
640W - 639L
1,507 Elo+
Solo
Chronos
Chronos
zMrDarks
Chronos
Level 119
God Stats
1W - 0L
1,352 SR
Queue Stats
4W - 2L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arem1s
Baron Samedi
15
3 / 6 / 13
9,921
763
17,852
14,321
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BussyBirate
Bellona
19
11 / 3 / 8
11,817
909
17,155
25,440
36,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Ferunzi
Mercury
17
1 / 3 / 18
10,439
803
10,009
19,133
15,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
UnfadingMage118
Danzaburou
18
3 / 6 / 15
10,506
808
16,677
17,795
6,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 7 / 11
9,774
752
13,491
16,027
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KinG PeroXide
Erlang Shen
17
2 / 4 / 18
10,952
842
12,520
31,066
30,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
MortyUwU
Anubis
20
11 / 5 / 9
12,032
926
17,761
13,346
7,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 20
9,968
767
17,460
11,033
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
dmiddie10
Cupid
20
11 / 4 / 8
12,875
990
18,315
14,678
7,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
zMrDarks
Chronos
15
1 / 2 / 15
9,330
718
8,690
13,333
5,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
95
21
Kills
25
25
Deaths
21
65
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arem1s
Baron Samedi
3
6
13
1.58
L
Bellona
BussyBirate
Bellona
11
3
8
5
L
Mercury
Ferunzi
Mercury
1
3
18
3.33
W
Erlang Shen
KinG PeroXide
Erlang Shen
2
4
18
2.75
W
Anubis
MortyUwU
Anubis
11
5
9
3.1
W
0
6
20
1.67
L
Danzaburou
UnfadingMage118
Danzaburou
3
6
15
1.75
L
3
7
11
1.21
W
Cupid
dmiddie10
Cupid
11
4
8
3.75
W
Chronos
zMrDarks
Chronos
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,184
Damage
74,746
92,716
Taken
83,456
71,606
Mitigated
54,074
42,001
Healing
34,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arem1s
Baron Samedi
17,852
527
7,589
3,447
14,321
7,980
980
7,543
6,637
35,182
0
L
Bellona
BussyBirate
Bellona
17,155
3,736
1,903
6,582
25,440
36,538
740
9,023
16,071
0
26,435
L
Mercury
Ferunzi
Mercury
10,009
3,081
3,184
5,080
19,133
15,772
799
6,816
12,149
0
22,195
W
Erlang Shen
KinG PeroXide
Erlang Shen
12,520
4,094
1,935
13,182
31,066
30,243
349
10,415
20,651
530
18,625
W
Anubis
MortyUwU
Anubis
17,761
438
0
4,121
13,346
7,322
800
4,939
8,407
45,912
0
W
17,460
3,783
1,127
791
11,033
4,421
891
5,556
5,477
33,357
0
L
Danzaburou
UnfadingMage118
Danzaburou
16,677
7,852
1,950
4,545
17,795
6,528
3,147
9,925
7,706
0
36,917
L
13,491
1,481
4,302
3,419
16,027
4,788
948
10,029
5,924
27,575
0
W
Cupid
dmiddie10
Cupid
18,315
12,395
4,305
4,321
14,678
7,072
1,330
4,838
9,840
0
30,417
W
Chronos
zMrDarks
Chronos
8,690
3,587
1,005
3,395
13,333
5,016
2,437
5,595
7,738
17,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,457
Gold Earned
55,157
141
Minions Killed
148
0
Camps Cleared
0
1,210,346
Distance Traveled
1,156,582
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,921
763
33
3
0
231,655
0
L
Bellona
11,817
909
13
1
0
230,953
0
L
Mercury
10,439
803
26
2
0
309,177
4
W
Erlang Shen
10,952
842
9
1
0
264,123
0
W
Anubis
12,032
926
51
4
0
195,718
0
W
Hera
9,968
767
41
3
0
232,692
0
L
Danzaburou
10,506
808
42
3
0
199,127
0
L
Eset
9,774
752
27
2
0
239,434
0
W
Cupid
12,875
990
31
2
0
216,283
0
W
Chronos
9,330
718
16
1
0
247,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role