Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Abzaltaillefer
Kukulkan
Level 97
God Stats
10W - 10L
1,475 SR
Queue Stats
402W - 384L
1,361 Elo+
Party 1
Hel
Hel
Petanel
Hel
Level 68
God Stats
6W - 6L
1,462 SR
Queue Stats
219W - 242L
1,325 Elo+
Party 1
Artio
Artio
matusevich_kiryl
Artio
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 89L
1,347 Elo+
Solo
Heimdallr
Heimdallr
ЛисичкаТян
Heimdallr
Level 148
God Stats
4W - 2L
1,665 SR
Queue Stats
270W - 295L
1,403 Elo+
Solo
Team Averages
Level 102
1,520 SR
1,387 Elo+

VS

Team Averages
Level 68
1,545 SR
1,423 Elo+
Cernunnos
Cernunnos
AdryElzix
Cernunnos
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
129W - 139L
1,325 Elo+
Solo
Artemis
Artemis
HoschiePS
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
NemesisDH
Yemoja
Level 16
God Stats
1W - 1L
1,649 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo
Chiron
Chiron
Ozi404-
Chiron
Level 69
God Stats
1W - 3L
1,380 SR
Queue Stats
150W - 143L
1,441 Elo+
Solo
Thanatos
Thanatos
Th30n3AnD0nLy
Thanatos
Level 158
God Stats
8W - 12L
1,505 SR
Queue Stats
612W - 650L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
9 / 3 / 14
11,026
848
16,267
15,945
11,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
18
4 / 1 / 18
10,739
826
25,581
13,515
7,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
16
2 / 3 / 15
9,705
747
5,264
14,741
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 1 / 12
10,510
808
8,584
19,732
19,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 13
10,448
804
13,529
19,337
8,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdryElzix
Cernunnos
14
3 / 7 / 4
8,331
641
12,577
14,366
5,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
HoschiePS
Artemis
15
1 / 4 / 4
8,579
660
11,100
13,011
4,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
NemesisDH
Yemoja
17
2 / 4 / 4
9,301
715
10,602
16,454
8,923
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
Ozi404-
Chiron
16
2 / 4 / 6
8,990
692
19,257
16,803
6,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Th30n3AnD0nLy
Thanatos
14
2 / 7 / 2
7,612
586
10,003
12,690
5,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
26
Kills
10
11
Deaths
26
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
3
14
5.33
W
Kukulkan
4
1
18
13
L
Cernunnos
AdryElzix
Cernunnos
3
7
4
0.71
L
Artemis
HoschiePS
Artemis
1
4
4
0.75
L
Yemoja
NemesisDH
Yemoja
2
4
4
1
L
Chiron
Ozi404-
Chiron
2
4
6
1.25
W
Hel
2
3
15
3.17
L
Thanatos
Th30n3AnD0nLy
Thanatos
2
7
2
0.43
W
6
1
12
12
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,225
Damage
63,539
83,270
Taken
73,324
51,921
Mitigated
31,898
60,187
Healing
31,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,267
678
1,071
2,880
15,945
11,135
0
1,710
14,235
31,675
0
W
Kukulkan
25,581
1,702
4,096
4,025
13,515
7,239
1,584
1,438
12,077
52,583
0
L
Cernunnos
AdryElzix
Cernunnos
12,577
4,471
916
1,277
14,366
5,927
145
9,281
4,969
0
22,206
L
Artemis
HoschiePS
Artemis
11,100
4,067
279
3,816
13,011
4,980
0
9,943
2,816
0
21,466
L
Yemoja
NemesisDH
Yemoja
10,602
2,250
5,603
4,216
16,454
8,923
0
13,093
3,137
22,138
0
L
Chiron
Ozi404-
Chiron
19,257
4,109
3,686
7,381
16,803
6,410
0
12,285
4,065
0
38,183
W
Hel
5,264
850
21,157
7,989
14,741
6,001
1,422
2,415
12,326
9,852
0
L
Thanatos
Th30n3AnD0nLy
Thanatos
10,003
1,518
1,190
3,580
12,690
5,658
0
9,689
2,637
0
15,347
W
8,584
548
5,775
7,454
19,732
19,350
501
3,016
16,716
15,162
0
W
13,529
1,412
2,460
3,280
19,337
8,196
2,237
2,023
17,314
0
24,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,428
Gold Earned
42,813
146
Minions Killed
121
0
Camps Cleared
0
1,358,680
Distance Traveled
1,140,765
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,026
848
25
2
0
255,812
0
W
Kukulkan
10,739
826
61
5
0
264,843
0
L
Cernunnos
8,331
641
14
1
0
264,520
0
L
Artemis
8,579
660
27
2
0
224,884
2
L
Yemoja
9,301
715
19
1
0
203,338
0
L
Chiron
8,990
692
57
4
0
241,471
5
W
Hel
9,705
747
12
1
0
246,890
0
L
Thanatos
7,612
586
4
0
0
206,552
0
W
Artio
10,510
808
24
2
0
309,178
0
W
Heimdallr
10,448
804
24
2
0
281,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role