Player Matchup

Ymir
Ymir
Bangir4s
Ymir
Level 66
God Stats
4W - 3L
1,853 SR
Queue Stats
50W - 33L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Feeath
Ah Muzen Cab
Level 88
God Stats
14W - 10L
1,465 SR
Queue Stats
78W - 73L
1,465 Elo+
Party 4
Eset
Eset
Nubrianta
Eset
Level 23
God Stats
9W - 2L
1,384 SR
Queue Stats
36W - 17L
1,373 Elo+
Party 1
Horus
Horus
RamenKider
Horus
Level 50
God Stats
8W - 3L
1,657 SR
Queue Stats
62W - 43L
1,499 Elo+
Party 1
Charybdis
Charybdis
yousko333
Charybdis
Level 27
God Stats
31W - 16L
1,594 SR
Queue Stats
58W - 60L
1,440 Elo+
Party 4
Team Averages
Level 51
1,591 SR
1,461 Elo+

VS

Team Averages
Level 60
1,532 SR
1,505 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DrBackpack
Vulcan
Level 42
God Stats
1W - 1L
1,702 SR
Queue Stats
10W - 13L
1,481 Elo+
Party 3
Thor
Thor
Futschiahhhh
Thor
Level 5
God Stats
2W - 5L
1,418 SR
Queue Stats
7W - 11L
1,454 Elo+
Party 2
Scylla
Scylla
Icyslips
Scylla
Level 68
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 13L
1,454 Elo+
Party 2
Geb
Geb
Plizont
Geb
Level 97
God Stats
0W - 1L
1,316 SR
Queue Stats
6W - 3L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 1 / 23
11,666
1,061
12,628
17,249
20,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Feeath
Ah Muzen Cab
19
15 / 2 / 13
13,308
1,210
20,995
13,797
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
17
0 / 1 / 22
10,039
913
12,270
8,376
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Horus
18
4 / 1 / 22
10,956
996
11,826
16,153
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
yousko333
Charybdis
18
7 / 3 / 16
11,904
1,082
15,024
12,698
5,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

267

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 7 / 4
10,127
921
13,815
19,427
13,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
DrBackpack
Vulcan
16
2 / 3 / 4
9,984
908
13,742
8,074
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 9 / 4
10,312
937
12,125
16,500
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Icyslips
Scylla
16
0 / 4 / 5
9,361
851
9,945
7,671
2,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
16
0 / 7 / 8
9,887
899
16,289
25,437
26,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
33
30
Kills
8
8
Deaths
30
96
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
7
4
0.71
W
Ymir
4
1
23
15.5
L
Vulcan
DrBackpack
Vulcan
2
3
4
1.33
W
Ah Muzen Cab
Feeath
Ah Muzen Cab
15
2
13
10.75
L
3
9
4
0.56
L
Scylla
Icyslips
Scylla
0
4
5
0.63
W
Eset
0
1
22
11
L
Geb
0
7
8
0.57
W
Horus
4
1
22
15
W
Charybdis
yousko333
Charybdis
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,743
Damage
65,916
68,273
Taken
77,109
49,211
Mitigated
52,858
32,983
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,815
334
0
676
19,427
13,814
0
3,211
15,843
3,417
31,824
W
Ymir
12,628
2,943
1,625
3,987
17,249
20,934
0
10,807
5,873
21,045
0
L
Vulcan
DrBackpack
Vulcan
13,742
3,593
0
339
8,074
3,292
0
3,675
4,260
34,487
0
W
Ah Muzen Cab
Feeath
Ah Muzen Cab
20,995
13,291
0
5,927
13,797
6,570
0
9,171
4,446
0
43,613
L
12,125
1,502
0
396
16,500
7,087
0
7,424
8,900
0
16,717
L
Scylla
Icyslips
Scylla
9,945
1,584
0
0
7,671
2,340
0
3,904
3,724
23,226
0
W
Eset
12,270
1,941
3,046
1,876
8,376
4,094
0
5,234
3,044
34,669
0
L
Geb
16,289
660
0
917
25,437
26,325
0
6,684
18,249
27,997
0
W
Horus
11,826
4,909
4,301
7,702
16,153
12,353
0
8,924
6,911
0
24,195
W
Charybdis
yousko333
Charybdis
15,024
11,323
292
4,227
12,698
5,260
0
6,001
6,584
0
42,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,873
Gold Earned
49,671
246
Minions Killed
196
10
Camps Cleared
3
1,019,649
Distance Traveled
1,041,401
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,127
921
55
5
0
234,247
2
W
Ymir
11,666
1,061
15
1
0
196,016
0
L
Vulcan
9,984
908
58
5
2
214,527
0
W
Ah Muzen Cab
13,308
1,210
60
5
5
221,106
1
L
Thor
10,312
937
11
1
1
187,067
2
L
Scylla
9,361
851
49
4
0
196,825
0
W
Eset
10,039
913
63
6
1
189,650
0
L
Geb
9,887
899
23
2
0
208,735
0
W
Horus
10,956
996
30
3
1
245,585
1
W
Charybdis
11,904
1,082
78
7
3
167,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role