Player Matchup

Anubis
Anubis
Failnotdude
Anubis
Level 69
God Stats
24W - 19L
1,555 SR
Queue Stats
330W - 305L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fruit_Individual
Tsukuyomi
Level 39
God Stats
4W - 6L
1,435 SR
Queue Stats
169W - 188L
1,394 Elo+
Solo
Nemesis
Nemesis
SpawnPeakMumma
Nemesis
Level 88
God Stats
5W - 3L
1,658 SR
Queue Stats
338W - 332L
1,493 Elo+
Solo
Izanami
Izanami
Thedudewhofails
Izanami
Level 80
God Stats
12W - 8L
1,626 SR
Queue Stats
337W - 308L
1,477 Elo+
Party 2
Medusa
Medusa
Tomdollie22
Medusa
Level 68
God Stats
76W - 75L
1,508 SR
Queue Stats
280W - 304L
1,480 Elo+
Party 2
Team Averages
Level 69
1,556 SR
1,466 Elo+

VS

Team Averages
Level 79
1,540 SR
1,477 Elo+
Danzaburou
Danzaburou
Aiddaannnn
Danzaburou
Level 40
God Stats
38W - 25L
1,569 SR
Queue Stats
118W - 132L
1,339 Elo+
Solo
Geb
Geb
Dominik8625
Geb
Level 29
God Stats
13W - 9L
1,739 SR
Queue Stats
122W - 91L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TurboT01
Morgan Le Fay
Level 84
God Stats
3W - 3L
1,536 SR
Queue Stats
361W - 359L
1,436 Elo+
Solo
Chaac
Chaac
ZeBe Asterix
Chaac
Level 126
God Stats
7W - 6L
1,373 SR
Queue Stats
226W - 225L
1,461 Elo+
Solo
Mercury
Mercury
ll_IceWolf_ll
Mercury
Level 114
God Stats
4W - 7L
1,481 SR
Queue Stats
363W - 295L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 4 / 5
7,846
560
10,591
9,788
4,552
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
14
6 / 2 / 5
8,617
616
10,344
9,549
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 2
7,753
554
6,802
9,491
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 5
9,076
648
8,750
9,080
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
14
7 / 2 / 4
9,127
652
9,166
10,989
2,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aiddaannnn
Danzaburou
11
3 / 7 / 1
7,722
552
6,912
10,933
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 7 / 3
7,410
529
4,230
16,014
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
TurboT01
Morgan Le Fay
10
1 / 6 / 1
6,075
434
6,022
8,444
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 1
8,063
576
7,403
12,850
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
13
3 / 2 / 2
7,601
543
6,865
12,445
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
26
Kills
12
12
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aiddaannnn
Danzaburou
3
7
1
0.5
L
2
7
3
0.5
W
Anubis
6
4
5
2.13
W
Tsukuyomi
6
2
5
4.25
W
1
3
2
0.67
W
6
1
5
8.5
W
Medusa
7
2
4
4.5
L
Morgan Le Fay
TurboT01
Morgan Le Fay
1
6
1
0.25
L
3
4
1
0.88
L
Mercury
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,653
Damage
31,432
48,897
Taken
60,686
18,543
Mitigated
27,362
15,037
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aiddaannnn
Danzaburou
6,912
2,651
0
1,766
10,933
2,416
0
0
10,933
0
35,071
L
4,230
596
0
2,414
16,014
10,037
0
4,914
11,100
13,095
0
W
Anubis
10,591
542
0
3,098
9,788
4,552
921
5,073
4,249
32,719
0
W
Tsukuyomi
10,344
3,016
0
2,709
9,549
3,480
0
1,739
7,604
0
52,829
W
6,802
1,927
134
3,170
9,491
4,434
380
0
9,046
0
40,130
W
8,750
5,931
0
2,552
9,080
3,080
4,695
1,751
7,195
0
61,318
W
Medusa
9,166
4,055
0
3,374
10,989
2,997
1,053
1,072
9,877
0
57,530
L
Morgan Le Fay
TurboT01
Morgan Le Fay
6,022
504
0
1,041
8,444
2,099
400
3,265
5,179
25,605
0
L
7,403
2,120
0
4,216
12,850
9,306
0
0
12,128
0
44,800
L
Mercury
6,865
2,652
0
4,432
12,445
3,504
0
2,412
10,033
0
43,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,419
Gold Earned
36,871
441
Minions Killed
333
0
Camps Cleared
0
1,415,615
Distance Traveled
1,227,455
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,722
552
78
6
0
194,710
2
L
Geb
7,410
529
9
1
0
255,515
7
W
Anubis
7,846
560
56
4
0
250,937
3
W
Tsukuyomi
8,617
616
84
6
0
313,581
1
W
Nemesis
7,753
554
85
6
0
286,731
6
W
Izanami
9,076
648
128
9
0
279,205
0
W
Medusa
9,127
652
88
6
0
285,161
0
L
Morgan Le Fay
6,075
434
55
4
0
230,427
3
L
Chaac
8,063
576
106
8
0
249,872
3
L
Mercury
7,601
543
85
6
0
296,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role