Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Always394
Zeus
Level 146
God Stats
2W - 0L
1,630 SR
Queue Stats
8W - 7L
1,639 Elo+
Solo
Neith
Neith
BloodHunter987
Neith
Level 29
God Stats
1W - 0L
1,241 SR
Queue Stats
7W - 5L
1,492 Elo+
Solo
Mulan
Mulan
covachin
Mulan
Level 125
God Stats
12W - 7L
1,489 SR
Queue Stats
105W - 157L
1,384 Elo+
Solo
Team Averages
Level 107
1,465 SR
1,504 Elo+

VS

Team Averages
Level 64
1,571 SR
1,386 Elo+
Anubis
Anubis
AzazellGugaga228
Anubis
Level 46
God Stats
2W - 3L
1,585 SR
Queue Stats
5W - 9L
1,524 Elo+
Party 1
Athena
Athena
Grenouillejj
Athena
Level 104
God Stats
1W - 1L
1,565 SR
Queue Stats
24W - 37L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ordavnov
Tsukuyomi
Level 20
God Stats
1W - 2L
1,581 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 1
Chaac
Chaac
misiek2468
Chaac
Level 84
God Stats
0W - 4L
1,552 SR
Queue Stats
10W - 27L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 2 / 15
9,518
865
12,024
14,652
15,531
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
16
8 / 2 / 5
9,943
904
12,719
6,974
2,961
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 8
9,354
850
9,263
6,184
2,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
covachin
Mulan
14
3 / 3 / 9
9,015
820
7,576
11,480
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
9,164
833
9,154
11,399
4,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
13
1 / 5 / 0
7,957
723
3,669
13,067
8,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Ordavnov
Tsukuyomi
12
0 / 4 / 0
7,666
697
3,831
10,582
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
5 / 5 / 2
9,722
884
9,460
17,505
9,205
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
20
Kills
9
9
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
15
5.75
W
Zeus
8
2
5
5.25
L
3
6
4
0.83
W
5
2
8
4.5
L
Athena
1
5
0
0.2
L
Tsukuyomi
Ordavnov
Tsukuyomi
0
4
0
0
W
Mulan
covachin
Mulan
3
3
9
2.5
L
Chaac
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,582
Damage
26,114
39,290
Taken
52,553
29,277
Mitigated
26,294
12,637
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,024
330
0
4,729
14,652
15,531
254
4,401
9,893
24,140
0
W
Zeus
12,719
1,073
0
2,948
6,974
2,961
2,380
3,144
3,754
42,184
0
L
9,154
127
0
2,698
11,399
4,552
496
4,279
6,832
27,811
0
W
9,263
4,337
0
847
6,184
2,366
2,174
1,651
4,494
0
33,378
L
Athena
3,669
734
0
250
13,067
8,622
695
5,760
6,990
15,488
0
L
Tsukuyomi
Ordavnov
Tsukuyomi
3,831
671
0
1,641
10,582
3,915
1,121
4,946
5,455
0
21,605
W
Mulan
covachin
Mulan
7,576
724
0
4,113
11,480
8,419
0
4,084
7,297
0
29,697
L
Chaac
9,460
1,385
107
6,101
17,505
9,205
827
9,563
7,594
0
31,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
34,509
193
Minions Killed
160
10
Camps Cleared
7
784,550
Distance Traveled
748,247
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,518
865
34
3
1
215,408
0
W
Zeus
9,943
904
72
7
2
187,554
0
L
Anubis
9,164
833
44
4
2
145,284
3
W
Neith
9,354
850
52
5
2
197,701
0
L
Athena
7,957
723
26
2
2
203,497
2
L
Tsukuyomi
7,666
697
33
3
1
185,791
0
W
Mulan
9,015
820
35
3
5
183,887
2
L
Chaac
9,722
884
57
5
2
213,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role