Player Matchup

Discordia
Discordia
Gold V
Delzei
Discordia
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,396 MMR
Party 1
Hou Yi
Hou Yi
Gold III
RealGimli777
Hou Yi
Gold III
Level 86
God Stats
2W - 1L
1,665 SR
Queue Stats
123W - 130L
1,502 MMR
Solo
Thanatos
Thanatos
Bronze III
Ryerson05
Thanatos
Bronze III
Level 69
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 7L
1,495 MMR
Solo
Geb
Geb
Gold IV
masonl00
Geb
Gold IV
Level 132
God Stats
7W - 6L
1,589 SR
Queue Stats
796W - 787L
1,465 MMR
Solo
Odin
Odin
Gold IV
optivnerve
Odin
Gold IV
Level 76
God Stats
3W - 11L
1,470 SR
Queue Stats
240W - 234L
1,406 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,507 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,652 SR
1,452 MMR
Hachiman
Hachiman
Silver IV
Kylluminatii
Hachiman
Silver IV
Level 66
God Stats
5W - 7L
1,627 SR
Queue Stats
18W - 29L
1,234 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
PicanteHare547
Morgan Le Fay
Gold IV
Level 83
God Stats
2W - 0L
1,787 SR
Queue Stats
26W - 25L
1,564 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
SenileCajin
Tsukuyomi
Bronze III
Level 60
God Stats
2W - 0L
1,651 SR
Queue Stats
2W - 3L
1,507 MMR
Solo
Khepri
Khepri
Gold V
Waaaffle
Khepri
Gold V
Level 115
God Stats
13W - 5L
1,594 SR
Queue Stats
28W - 31L
1,485 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
spaceeeeeeeee
Guan Yu
Platinum IV
Level 128
God Stats
12W - 5L
1,603 SR
Queue Stats
311W - 308L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Delzei
Discordia
17
3 / 5 / 7
11,115
483
21,479
16,069
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
19
3 / 7 / 2
11,409
496
10,864
21,055
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Ryerson05
Thanatos
18
3 / 6 / 4
11,567
503
10,394
19,222
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 6 / 6
9,994
435
7,542
25,644
24,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 3 / 5
12,777
556
12,389
19,817
20,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MulanOlorunAh Muzen CabAchilles

VS

Bans
BastetAphroditeGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kylluminatii
Hachiman
20
10 / 1 / 5
14,964
651
20,719
14,729
6,037
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
PicanteHare547
Morgan Le Fay
18
2 / 4 / 8
12,135
528
14,809
15,012
7,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SenileCajin
Tsukuyomi
19
7 / 4 / 11
12,897
561
17,358
19,337
9,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Waaaffle
Khepri
18
4 / 1 / 15
12,617
549
6,986
21,813
38,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
20
4 / 3 / 10
14,001
609
15,791
28,948
43,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
13
Kills
27
27
Deaths
13
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Discordia
Delzei
Discordia
3
5
7
1.3
W
Hachiman
Kylluminatii
Hachiman
10
1
5
12.5
W
Morgan Le Fay
PicanteHare547
Morgan Le Fay
2
4
8
1.5
L
Hou Yi
3
7
2
0.57
L
Thanatos
Ryerson05
Thanatos
3
6
4
0.83
W
Tsukuyomi
SenileCajin
Tsukuyomi
7
4
11
3.13
W
Khepri
Waaaffle
Khepri
4
1
15
11.5
L
1
6
6
0.67
L
3
3
5
1.83
W
Guan Yu
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,668
Damage
75,663
101,807
Taken
99,839
61,174
Mitigated
104,475
36,554
Healing
55,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Delzei
Discordia
21,479
318
427
3,315
16,069
4,880
0
4,282
11,311
85,578
0
W
Hachiman
Kylluminatii
Hachiman
20,719
12,960
0
7,607
14,729
6,037
6,468
3,265
11,330
0
134,390
W
Morgan Le Fay
PicanteHare547
Morgan Le Fay
14,809
1,394
248
3,539
15,012
7,428
2,171
5,861
8,592
105,229
0
L
Hou Yi
10,864
4,143
0
6,175
21,055
5,371
0
2,805
18,128
0
92,649
L
Thanatos
Ryerson05
Thanatos
10,394
813
0
14,539
19,222
5,773
0
1,868
17,099
0
78,949
W
Tsukuyomi
SenileCajin
Tsukuyomi
17,358
4,384
0
7,220
19,337
9,767
2,796
6,607
12,395
0
76,104
W
Khepri
Waaaffle
Khepri
6,986
372
1,344
8,972
21,813
38,142
322
7,611
13,586
28,163
0
L
7,542
636
2,793
4,709
25,644
24,533
0
7,357
17,771
38,264
0
L
12,389
3,161
0
4,596
19,817
20,617
106
4,496
14,449
867
95,784
W
Guan Yu
15,791
2,752
6,919
19,445
28,948
43,101
1,220
6,947
20,750
0
108,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,862
Gold Earned
66,614
645
Minions Killed
695
0
Camps Cleared
0
2,186,198
Distance Traveled
2,370,201
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,115
483
172
7
0
416,155
4
W
Hachiman
14,964
651
200
9
0
438,429
4
W
Morgan Le Fay
12,135
528
156
7
0
436,881
10
L
Hou Yi
11,409
496
138
6
0
395,923
2
L
Thanatos
11,567
503
113
5
0
482,660
3
W
Tsukuyomi
12,897
561
105
5
0
519,579
6
W
Khepri
12,617
549
24
1
0
471,051
10
L
Geb
9,994
435
19
1
0
417,037
5
L
Odin
12,777
556
203
9
0
474,423
3
W
Guan Yu
14,001
609
210
9
0
504,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role