Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Exmoira94
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,193 Elo+
Party 1
Gilgamesh
Gilgamesh
Kyouhei13
Gilgamesh
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,193 Elo+
Party 1
King Arthur
King Arthur
d28032
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,193 Elo+
Party 1
Nemesis
Nemesis
serroki92
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,316 Elo+

VS

Team Averages
Level 35
1,496 SR
1,396 Elo+
Tyr
Tyr
AdamWhitehall
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,392 Elo+
Party 2
Hercules
Hercules
Bamburo
Hercules
Level 47
God Stats
4W - 3L
1,173 SR
Queue Stats
75W - 114L
1,371 Elo+
Party 2
Da Ji
Da Ji
Woodsmen
Da Ji
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 55L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
bluetista123
Heimdallr
Level 69
God Stats
1W - 0L
1,710 SR
Queue Stats
6W - 6L
1,391 Elo+
Party 3
Kukulkan
Kukulkan
primaltoaster77
Kukulkan
Level 24
God Stats
4W - 2L
1,595 SR
Queue Stats
7W - 6L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 8 / 4
10,742
977
18,327
17,123
9,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Exmoira94
Zhong Kui
18
3 / 11 / 8
11,503
1,046
26,518
23,859
11,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Kyouhei13
Gilgamesh
18
4 / 7 / 8
12,815
1,165
18,991
27,066
27,038
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
d28032
King Arthur
16
1 / 10 / 6
10,130
921
11,362
23,517
19,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
serroki92
Nemesis
17
3 / 16 / 5
10,842
986
4,170
22,369
7,179
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 31
12,461
1,133
18,658
19,838
21,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Bamburo
Hercules
19
10 / 2 / 24
11,803
1,073
19,982
23,715
20,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Woodsmen
Da Ji
19
8 / 5 / 22
12,109
1,101
11,265
12,757
5,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
bluetista123
Heimdallr
20
18 / 3 / 20
14,490
1,317
33,817
17,414
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
19
9 / 2 / 19
12,902
1,173
19,957
11,233
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
167
13
Kills
51
52
Deaths
13
31
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
8
4
0.5
W
6
1
31
21.5
W
Hercules
Bamburo
Hercules
10
2
24
11
L
Zhong Kui
Exmoira94
Zhong Kui
3
11
8
0.64
L
Gilgamesh
Kyouhei13
Gilgamesh
4
7
8
1.14
W
Da Ji
Woodsmen
Da Ji
8
5
22
3.8
W
Heimdallr
bluetista123
Heimdallr
18
3
20
9.33
L
King Arthur
d28032
King Arthur
1
10
6
0.4
W
Kukulkan
9
2
19
9.25
L
Nemesis
serroki92
Nemesis
3
16
5
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,368
Damage
103,679
113,934
Taken
84,957
74,664
Mitigated
58,922
10,335
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
18,327
2,400
0
1,834
17,123
9,537
0
2,493
14,385
35,944
0
W
18,658
4,715
0
4,055
19,838
21,749
0
12,427
7,145
7,978
21,585
W
Hercules
Bamburo
Hercules
19,982
6,868
0
6,862
23,715
20,245
0
14,918
8,468
0
25,727
L
Zhong Kui
Exmoira94
Zhong Kui
26,518
4,730
0
4,521
23,859
11,173
0
3,253
19,869
42,414
0
L
Gilgamesh
Kyouhei13
Gilgamesh
18,991
3,223
1,578
1,321
27,066
27,038
0
8,732
17,661
11,249
36,770
W
Da Ji
Woodsmen
Da Ji
11,265
2,245
0
218
12,757
5,712
0
6,415
6,258
0
22,719
W
Heimdallr
bluetista123
Heimdallr
33,817
18,542
0
4,399
17,414
7,303
0
10,498
6,730
0
55,153
L
King Arthur
d28032
King Arthur
11,362
1,286
0
128
23,517
19,737
0
4,200
18,816
6,469
21,823
W
Kukulkan
19,957
2,695
0
1,245
11,233
3,913
0
7,539
3,477
51,206
0
L
Nemesis
serroki92
Nemesis
4,170
1,404
0
953
22,369
7,179
0
5,065
16,722
0
10,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,032
Gold Earned
63,765
171
Minions Killed
179
7
Camps Cleared
11
1,053,393
Distance Traveled
1,096,342
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,742
977
42
4
1
227,841
0
W
Tyr
12,461
1,133
29
3
1
260,412
0
W
Hercules
11,803
1,073
20
2
2
226,726
1
L
Zhong Kui
11,503
1,046
19
2
1
210,341
1
L
Gilgamesh
12,815
1,165
60
5
1
227,737
2
W
Da Ji
12,109
1,101
15
1
5
205,948
0
W
Heimdallr
14,490
1,317
42
4
3
193,113
1
L
King Arthur
10,130
921
31
3
4
218,422
0
W
Kukulkan
12,902
1,173
73
7
0
210,143
0
L
Nemesis
10,842
986
19
2
0
169,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role