Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ALEX KNELLER
Bacchus
Level 68
God Stats
4W - 2L
1,616 SR
Queue Stats
71W - 68L
1,510 Elo+
Party 2
Heimdallr
Heimdallr
DexterousDre
Heimdallr
Level 68
God Stats
4W - 0L
1,959 SR
Queue Stats
310W - 218L
1,656 Elo+
Party 1
Ra
Ra
OnlyWumbo
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,327 Elo+
Party 1
Hercules
Hercules
pN CasuaL
Hercules
Level 28
God Stats
4W - 1L
1,587 SR
Queue Stats
37W - 19L
1,638 Elo+
Party 2
Team Averages
Level 49
1,632 SR
1,526 Elo+

VS

Team Averages
Level 79
1,738 SR
1,571 Elo+
Hachiman
Hachiman
BlueberryRem
Hachiman
Level 157
God Stats
6W - 3L
1,695 SR
Queue Stats
292W - 232L
1,664 Elo+
Party 3
Atlas
Atlas
FaTe Helix
Atlas
Level 147
God Stats
4W - 3L
1,570 SR
Queue Stats
132W - 113L
1,593 Elo+
Party 3
Cliodhna
Cliodhna
FateSmelGood
Cliodhna
Level 7
God Stats
5W - 3L
1,789 SR
Queue Stats
18W - 10L
1,656 Elo+
Party 3
Ra
Ra
Tifa_shepard
Ra
Level 42
God Stats
1W - 2L
1,734 SR
Queue Stats
82W - 106L
1,412 Elo+
Solo
Nike
Nike
VandeiltonBeta
Nike
Level 43
God Stats
3W - 5L
1,902 SR
Queue Stats
120W - 146L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
8 / 1 / 5
12,872
677
12,371
16,225
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ALEX KNELLER
Bacchus
15
3 / 1 / 8
10,029
528
8,106
15,116
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
DexterousDre
Heimdallr
16
2 / 3 / 6
10,123
533
9,586
12,750
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 2 / 6
10,614
559
6,383
9,756
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
pN CasuaL
Hercules
18
5 / 0 / 11
11,741
618
21,373
23,724
26,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlueberryRem
Hachiman
16
2 / 2 / 3
9,776
515
8,608
12,763
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
11
2 / 4 / 2
7,571
398
6,826
15,579
10,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
FateSmelGood
Cliodhna
15
3 / 6 / 0
9,362
493
12,465
15,237
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 9 / 1
8,807
464
3,966
16,305
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 1
9,137
481
9,746
14,976
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
25
Kills
7
7
Deaths
25
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
1
5
10.5
W
Bacchus
ALEX KNELLER
Bacchus
3
1
8
7
L
Hachiman
BlueberryRem
Hachiman
2
2
3
1.75
W
Heimdallr
DexterousDre
Heimdallr
2
3
6
1.67
L
Atlas
2
4
2
0.75
L
Cliodhna
FateSmelGood
Cliodhna
3
6
0
0.5
W
7
2
6
5
L
0
9
1
0.06
L
0
4
1
0.13
W
Hercules
pN CasuaL
Hercules
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,819
Damage
41,611
77,571
Taken
74,860
58,885
Mitigated
33,419
35,795
Healing
20,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,371
2,374
0
9,522
16,225
6,861
587
875
15,132
0
121,612
W
Bacchus
ALEX KNELLER
Bacchus
8,106
799
66
2,507
15,116
17,184
284
2,940
12,020
36,674
0
L
Hachiman
BlueberryRem
Hachiman
8,608
5,511
0
5,904
12,763
3,147
0
1,403
11,163
0
67,787
W
Heimdallr
DexterousDre
Heimdallr
9,586
6,145
0
4,265
12,750
4,956
1,721
1,121
11,629
0
79,791
L
Atlas
6,826
2,226
369
2,856
15,579
10,728
0
3,258
11,754
16,982
0
L
Cliodhna
FateSmelGood
Cliodhna
12,465
1,193
0
3,891
15,237
5,114
0
1,950
12,832
0
73,694
W
6,383
601
3,711
2,972
9,756
3,777
478
2,424
7,083
68,438
0
L
3,966
112
323
2,644
16,305
6,118
524
6,657
9,120
59,037
0
L
9,746
619
0
4,309
14,976
8,312
0
689
13,667
3,139
57,332
W
Hercules
pN CasuaL
Hercules
21,373
7,332
0
12,752
23,724
26,107
574
4,154
18,704
0
76,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,379
Gold Earned
44,653
645
Minions Killed
545
0
Camps Cleared
0
2,049,784
Distance Traveled
1,754,927
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,872
677
186
10
0
484,027
4
W
Bacchus
10,029
528
35
2
0
423,028
2
L
Hachiman
9,776
515
142
7
0
331,993
3
W
Heimdallr
10,123
533
133
7
0
344,515
4
L
Atlas
7,571
398
25
1
0
355,186
4
L
Cliodhna
9,362
493
111
6
0
421,632
0
W
Ra
10,614
559
143
8
0
384,694
2
L
Ra
8,807
464
130
7
0
346,590
2
L
Nike
9,137
481
137
7
0
299,526
2
W
Hercules
11,741
618
148
8
0
413,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role