Player Matchup

Apollo
Apollo
Bronze III
ExquisiteDX
Apollo
Bronze III
Level 58
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Scylla
Scylla
Silver III
HalfPoundsOnly
Scylla
Silver III
Level 122
God Stats
1W - 2L
1,428 SR
Queue Stats
12W - 15L
1,353 MMR
Party 2
Ymir
Ymir
Bronze III
Jonathan19n00
Ymir
Bronze III
Level 106
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Achilles
Achilles
Gold V
Shepard380
Achilles
Gold V
Level 116
God Stats
0W - 2L
1,583 SR
Queue Stats
22W - 28L
1,478 MMR
Party 2
Arachne
Arachne
Silver II
farmerli13
Arachne
Silver II
Level 108
God Stats
0W - 3L
1,721 SR
Queue Stats
15W - 19L
1,498 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,510 SR
1,466 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,549 SR
1,465 MMR
Ravana
Ravana
Silver I
AFJayyPC
Ravana
Silver I
Level 119
God Stats
1W - 0L
1,381 SR
Queue Stats
39W - 38L
1,310 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
Jasc0m
Zhong Kui
Gold I
Level 127
God Stats
1W - 1L
1,676 SR
Queue Stats
98W - 90L
1,641 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
XxAmericaniitoxX
Cu Chulainn
Gold V
Level 128
God Stats
4W - 6L
1,325 SR
Queue Stats
538W - 552L
1,415 MMR
Solo
Athena
Athena
Gold III
scabubaru
Athena
Gold III
Level 89
God Stats
3W - 4L
1,528 SR
Queue Stats
165W - 171L
1,454 MMR
Solo
Medusa
Medusa
Platinum V
xtrekage
Medusa
Platinum V
Level 96
God Stats
10W - 1L
1,835 SR
Queue Stats
178W - 180L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 7 / 0
7,327
431
3,404
10,342
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 5 / 0
7,569
445
6,453
10,976
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 0
6,937
408
3,426
16,761
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Shepard380
Achilles
15
3 / 2 / 1
9,126
537
13,704
16,901
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
farmerli13
Arachne
14
1 / 6 / 3
8,382
493
6,724
14,449
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
BastetArtioCliodhnaGeb

VS

Bans
TiamatOdinGilgameshHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AFJayyPC
Ravana
16
4 / 0 / 11
9,701
571
9,981
9,037
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Jasc0m
Zhong Kui
18
10 / 0 / 3
11,339
667
10,397
10,115
8,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
XxAmericaniitoxX
Cu Chulainn
17
4 / 3 / 4
10,662
627
12,334
15,705
10,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Athena
scabubaru
Athena
13
5 / 1 / 10
9,380
552
8,787
11,892
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
xtrekage
Medusa
15
3 / 2 / 7
8,904
524
8,577
10,626
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
6
Kills
26
26
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
AFJayyPC
Ravana
4
0
11
9.5
L
Apollo
1
7
0
0.14
L
0
5
0
0
W
Zhong Kui
Jasc0m
Zhong Kui
10
0
3
11.5
L
1
6
0
0.17
L
Achilles
Shepard380
Achilles
3
2
1
1.75
W
Cu Chulainn
XxAmericaniitoxX
Cu Chulainn
4
3
4
2
L
Arachne
farmerli13
Arachne
1
6
3
0.42
W
Athena
scabubaru
Athena
5
1
10
10
W
Medusa
xtrekage
Medusa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,711
Damage
50,076
69,429
Taken
57,375
37,738
Mitigated
39,617
11,166
Healing
21,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AFJayyPC
Ravana
9,981
2,496
0
4,222
9,037
3,761
1,387
2,005
6,928
0
70,594
L
Apollo
3,404
1,394
0
995
10,342
3,412
441
3,837
6,465
0
38,545
L
6,453
1,222
0
1,356
10,976
3,079
0
3,995
6,772
52,018
0
W
Zhong Kui
Jasc0m
Zhong Kui
10,397
682
233
5,474
10,115
8,142
1,302
3,239
6,830
70,028
0
L
3,426
458
37
1,302
16,761
11,402
84
7,057
9,483
20,331
0
L
Achilles
Shepard380
Achilles
13,704
3,638
0
5,539
16,901
14,769
578
3,667
12,339
5,863
49,577
W
Cu Chulainn
XxAmericaniitoxX
Cu Chulainn
12,334
2,123
0
5,702
15,705
10,782
414
1,368
13,417
6,312
62,083
L
Arachne
farmerli13
Arachne
6,724
4,000
0
1,937
14,449
5,076
0
1,767
12,527
0
55,215
W
Athena
scabubaru
Athena
8,787
1,611
0
1,688
11,892
13,076
0
2,375
9,471
35,237
0
W
Medusa
xtrekage
Medusa
8,577
3,239
0
3,842
10,626
3,856
285
2,854
7,772
0
66,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,341
Gold Earned
49,986
403
Minions Killed
562
0
Camps Cleared
0
1,601,875
Distance Traveled
1,739,503
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,701
571
124
7
0
385,469
3
L
Apollo
7,327
431
76
4
0
304,589
1
L
Scylla
7,569
445
88
5
0
294,632
6
W
Zhong Kui
11,339
667
152
9
0
356,012
8
L
Ymir
6,937
408
31
2
0
310,516
5
L
Achilles
9,126
537
113
7
0
340,862
6
W
Cu Chulainn
10,662
627
152
9
0
313,274
1
L
Arachne
8,382
493
95
6
0
351,276
4
W
Athena
9,380
552
48
3
0
360,111
8
W
Medusa
8,904
524
86
5
0
324,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role