Player Matchup

Artio
Artio
 
Artio
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Britney_Army1999
Neith
Level 134
God Stats
184W - 200L
1,587 SR
Queue Stats
670W - 888L
1,522 Elo+
Solo
Chang'e
Chang'e
Cop3XxSn1p3r
Chang'e
Level 108
God Stats
13W - 9L
1,618 SR
Queue Stats
178W - 152L
1,552 Elo+
Solo
Fenrir
Fenrir
MiniMoL0
Fenrir
Level 89
God Stats
111W - 90L
1,530 SR
Queue Stats
258W - 243L
1,501 Elo+
Solo
Xbalanque
Xbalanque
NJFraney_
Xbalanque
Level 108
God Stats
2W - 6L
1,373 SR
Queue Stats
345W - 338L
1,426 Elo+
Solo
Team Averages
Level 115
1,521 SR
1,500 Elo+

VS

Team Averages
Level 68
1,592 SR
1,503 Elo+
Achilles
Achilles
ECT Frostbite
Achilles
Level 91
God Stats
2W - 2L
1,637 SR
Queue Stats
113W - 91L
1,563 Elo+
Party 1
Nemesis
Nemesis
FMJ573
Nemesis
Level 105
God Stats
12W - 5L
1,569 SR
Queue Stats
462W - 430L
1,480 Elo+
Solo
Hades
Hades
Kidparadòx
Hades
Level 68
God Stats
12W - 3L
1,786 SR
Queue Stats
274W - 282L
1,517 Elo+
Solo
Sol
Sol
Lowkey Gunmann
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
LuisGamer0406
Cernunnos
Level 51
God Stats
4W - 1L
1,469 SR
Queue Stats
109W - 107L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 2 / 0
6,325
527
4,185
8,468
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 3 / 0
5,625
469
3,822
5,968
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Cop3XxSn1p3r
Chang'e
10
0 / 5 / 0
5,520
460
3,056
8,571
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MiniMoL0
Fenrir
11
1 / 4 / 1
6,183
515
5,015
7,905
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
NJFraney_
Xbalanque
10
1 / 2 / 1
6,000
500
4,982
5,765
1,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ECT Frostbite
Achilles
11
1 / 1 / 2
6,674
556
4,247
10,030
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
FMJ573
Nemesis
12
4 / 1 / 5
7,231
603
4,488
4,833
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 4
5,741
478
2,080
5,534
1,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
10 / 0 / 2
8,701
725
7,915
6,941
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
LuisGamer0406
Cernunnos
11
1 / 3 / 1
6,230
519
3,464
7,136
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
16
16
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
0
0.5
L
3
3
0
1
L
Chang'e
Cop3XxSn1p3r
Chang'e
0
5
0
0
W
Achilles
ECT Frostbite
Achilles
1
1
2
2
W
Nemesis
FMJ573
Nemesis
4
1
5
6.5
W
0
1
4
2
W
10
0
2
11
W
Cernunnos
LuisGamer0406
Cernunnos
1
3
1
0.5
L
Fenrir
MiniMoL0
Fenrir
1
4
1
0.38
L
Xbalanque
NJFraney_
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
22,194
36,677
Taken
34,474
15,174
Mitigated
11,889
11,029
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,185
716
334
4,047
8,468
7,445
0
398
7,493
32,963
0
L
3,822
1,582
44
956
5,968
1,586
0
2,395
3,573
0
20,416
L
Chang'e
Cop3XxSn1p3r
Chang'e
3,056
90
0
2,707
8,571
2,411
0
4,156
4,415
28,576
0
W
Achilles
ECT Frostbite
Achilles
4,247
1,078
0
3,788
10,030
4,535
0
3,339
6,017
0
34,228
W
Nemesis
FMJ573
Nemesis
4,488
1,609
0
2,567
4,833
1,316
0
983
3,659
0
36,122
W
2,080
283
1,246
2,558
5,534
1,687
0
82
5,434
18,218
0
W
7,915
3,897
0
4,188
6,941
2,508
2,014
1,774
4,987
57,415
7,280
W
Cernunnos
LuisGamer0406
Cernunnos
3,464
2,305
46
2,155
7,136
1,843
1,228
0
7,136
0
33,831
L
Fenrir
MiniMoL0
Fenrir
5,015
1,476
0
1,101
7,905
2,339
0
1,286
6,500
0
38,881
L
Xbalanque
NJFraney_
Xbalanque
4,982
1,883
0
1,840
5,765
1,393
934
631
5,134
0
36,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,653
Gold Earned
34,577
319
Minions Killed
384
0
Camps Cleared
0
1,054,179
Distance Traveled
1,087,823
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,325
527
76
6
0
205,581
0
L
Neith
5,625
469
36
3
0
197,786
2
L
Chang'e
5,520
460
59
5
0
214,082
1
W
Achilles
6,674
556
77
6
0
226,852
3
W
Nemesis
7,231
603
77
6
0
283,590
5
W
Hades
5,741
478
40
3
0
167,585
3
W
Sol
8,701
725
126
11
0
217,499
0
W
Cernunnos
6,230
519
64
5
0
192,297
2
L
Fenrir
6,183
515
81
7
0
242,684
3
L
Xbalanque
6,000
500
67
6
0
194,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role