Player Matchup

Chang'e
Chang'e
ATONIOUS_
Chang'e
Level 128
God Stats
3W - 5L
1,366 SR
Queue Stats
683W - 687L
1,425 Elo+
Solo
Chronos
Chronos
Don_Brandao
Chronos
Level 125
God Stats
34W - 49L
1,477 SR
Queue Stats
1,206W - 1,388L
1,467 Elo+
Solo
Cthulhu
Cthulhu
R3KL3SS Tw0
Cthulhu
Level 73
God Stats
0W - 2L
1,619 SR
Queue Stats
0W - 3L
1,187 Elo+
Solo
Atlas
Atlas
bruno74445
Atlas
Level 102
God Stats
7W - 11L
1,417 SR
Queue Stats
151W - 171L
1,447 Elo+
Solo
Cernunnos
Cernunnos
petterspace
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,444 Elo+
Solo
Team Averages
Level 107
1,476 SR
1,394 Elo+

VS

Team Averages
Level 88
1,411 SR
1,430 Elo+
Artemis
Artemis
El Quetza2892
Artemis
Level 107
God Stats
11W - 8L
1,414 SR
Queue Stats
330W - 363L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Herbituairy
Gilgamesh
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 269L
1,438 Elo+
Solo
Hera
Hera
KxDestinyTv
Hera
Level 57
God Stats
1W - 1L
1,286 SR
Queue Stats
137W - 157L
1,387 Elo+
Solo
Hel
Hel
MoonKnight3295
Hel
Level 126
God Stats
1W - 2L
1,283 SR
Queue Stats
424W - 419L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Strawhat_Bosco
Sylvanus
Level 83
God Stats
3W - 1L
1,572 SR
Queue Stats
65W - 90L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ATONIOUS_
Chang'e
17
6 / 2 / 2
11,347
493
11,335
15,187
5,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Don_Brandao
Chronos
18
5 / 6 / 5
11,552
502
16,319
23,579
10,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
R3KL3SS Tw0
Cthulhu
17
2 / 5 / 9
10,572
460
11,902
19,950
17,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atlas
17
7 / 6 / 7
11,541
502
15,131
21,511
10,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
petterspace
Cernunnos
16
6 / 7 / 5
10,782
469
15,338
18,970
5,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
10 / 8 / 3
12,555
546
22,900
21,353
9,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Herbituairy
Gilgamesh
19
5 / 5 / 5
11,763
511
12,479
24,105
13,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 4 / 7
11,174
486
17,364
13,063
5,949
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 5 / 6
11,051
480
10,684
15,955
14,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sylvanus
16
5 / 4 / 6
11,077
482
8,219
25,257
31,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
53
26
Kills
26
26
Deaths
26
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ATONIOUS_
Chang'e
6
2
2
3.5
L
Chronos
Don_Brandao
Chronos
5
6
5
1.25
W
Artemis
10
8
3
1.44
W
Gilgamesh
Herbituairy
Gilgamesh
5
5
5
1.5
W
4
4
7
1.88
W
2
5
6
1
L
Cthulhu
R3KL3SS Tw0
Cthulhu
2
5
9
1.3
W
Sylvanus
5
4
6
2
L
Atlas
7
6
7
1.75
L
Cernunnos
petterspace
Cernunnos
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,025
Damage
71,646
99,197
Taken
99,733
49,926
Mitigated
75,264
26,334
Healing
36,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ATONIOUS_
Chang'e
11,335
1,070
1,993
9,166
15,187
5,435
78
6,508
7,803
65,563
0
L
Chronos
Don_Brandao
Chronos
16,319
7,037
0
4,705
23,579
10,589
1,035
9,213
14,366
76,405
8,870
W
Artemis
22,900
15,609
0
6,422
21,353
9,084
3,096
10,993
10,360
0
100,301
W
Gilgamesh
Herbituairy
Gilgamesh
12,479
2,996
0
6,042
24,105
13,878
1,536
11,582
12,523
0
77,543
W
17,364
6,143
0
494
13,063
5,949
841
8,588
4,475
75,807
0
W
10,684
465
3,880
7,625
15,955
14,388
639
9,744
6,211
73,840
0
L
Cthulhu
R3KL3SS Tw0
Cthulhu
11,902
233
630
670
19,950
17,971
42
8,866
10,779
47,370
0
W
Sylvanus
8,219
1,838
2,559
9,053
25,257
31,965
154
10,949
14,308
32,522
0
L
Atlas
15,131
5,501
0
4,602
21,511
10,772
612
5,822
15,563
63,221
13,386
L
Cernunnos
petterspace
Cernunnos
15,338
7,238
0
4,568
18,970
5,159
952
4,324
14,419
0
54,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,794
Gold Earned
57,620
530
Minions Killed
571
0
Camps Cleared
0
2,029,341
Distance Traveled
2,016,093
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,347
493
140
6
0
329,130
1
L
Chronos
11,552
502
131
6
0
392,132
3
W
Artemis
12,555
546
149
6
0
346,768
0
W
Gilgamesh
11,763
511
120
5
0
445,473
4
W
Hera
11,174
486
107
5
0
434,737
0
W
Hel
11,051
480
147
6
0
426,851
2
L
Cthulhu
10,572
460
73
3
0
465,057
0
W
Sylvanus
11,077
482
48
2
0
362,264
2
L
Atlas
11,541
502
101
4
0
436,029
0
L
Cernunnos
10,782
469
85
4
0
406,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role