Player Matchup

Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver II
 
Set
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
Belen21
Izanami
Silver I
Level 160
God Stats
9W - 7L
1,577 SR
Queue Stats
153W - 162L
1,076 MMR
Solo
Sylvanus
Sylvanus
Silver V
snh50
Sylvanus
Silver V
Level 89
God Stats
20W - 21L
1,558 SR
Queue Stats
47W - 69L
610 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,527 SR
1,237 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,506 SR
1,004 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
EaeJorg1n
Cu Chulainn
Bronze III
Level 79
God Stats
1W - 0L
1,440 SR
Queue Stats
5W - 13L
1,274 MMR
Solo
Anhur
Anhur
Silver V
Fanntomu
Anhur
Silver V
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 40L
723 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
Fmouraa10
Ao Kuang
Silver II
Level 109
God Stats
9W - 3L
1,579 SR
Queue Stats
135W - 137L
975 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
franklinvila270
Kumbhakarna
Silver V
Level 62
God Stats
6W - 7L
1,510 SR
Queue Stats
48W - 70L
549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 1 / 0
5,016
627
2,337
5,917
2,847
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
 
Set
8
1 / 2 / 0
4,800
600
1,820
5,796
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
 
Thoth
7
0 / 2 / 0
4,159
520
105
2,488
716
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Belen21
Izanami
8
0 / 0 / 0
4,499
562
2,372
3,047
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
snh50
Sylvanus
6
0 / 2 / 0
3,864
483
1,876
3,997
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
GebAthenaMulanDa Ji

VS

Bans
LokiCliodhnaArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 0 / 3
5,757
720
5,041
2,772
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
EaeJorg1n
Cu Chulainn
8
0 / 2 / 0
4,396
550
1,477
3,324
1,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Fanntomu
Anhur
8
1 / 0 / 0
4,354
544
2,412
3,550
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Fmouraa10
Ao Kuang
9
2 / 1 / 3
5,300
663
2,247
5,387
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
franklinvila270
Kumbhakarna
8
1 / 0 / 4
4,871
609
1,552
5,101
2,060
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
7
7
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
L
Set
 
Set
1
2
0
0.5
L
Thoth
 
Thoth
0
2
0
0
W
Zeus
 
Zeus
3
0
3
4.5
L
Izanami
Belen21
Izanami
0
0
0
0
W
Cu Chulainn
EaeJorg1n
Cu Chulainn
0
2
0
0
W
Anhur
Fanntomu
Anhur
1
0
0
1
W
Ao Kuang
Fmouraa10
Ao Kuang
2
1
3
3.5
W
Kumbhakarna
franklinvila270
Kumbhakarna
1
0
4
3
L
Sylvanus
snh50
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,510
Damage
12,729
21,245
Taken
20,134
7,769
Mitigated
7,660
5,019
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,337
556
12
2,047
5,917
2,847
0
1,442
4,435
0
22,439
L
Set
 
Set
1,820
407
0
450
5,796
1,610
0
2,639
3,067
0
25,414
L
Thoth
 
Thoth
105
0
0
380
2,488
716
0
1,736
574
15,501
0
W
Zeus
 
Zeus
5,041
880
0
430
2,772
778
322
507
2,265
28,359
0
L
Izanami
Belen21
Izanami
2,372
1,693
0
1,421
3,047
534
0
271
2,776
0
31,643
W
Cu Chulainn
EaeJorg1n
Cu Chulainn
1,477
139
0
242
3,324
1,884
0
0
3,047
2,190
14,852
W
Anhur
Fanntomu
Anhur
2,412
751
0
2,108
3,550
736
0
274
3,276
0
19,279
W
Ao Kuang
Fmouraa10
Ao Kuang
2,247
835
0
2,934
5,387
2,202
0
340
5,047
19,604
6,405
W
Kumbhakarna
franklinvila270
Kumbhakarna
1,552
62
0
2,102
5,101
2,060
0
668
4,394
9,130
0
L
Sylvanus
snh50
Sylvanus
1,876
484
0
709
3,997
2,062
0
2,253
1,644
8,633
2,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,338
Gold Earned
24,678
260
Minions Killed
211
0
Camps Cleared
0
724,426
Distance Traveled
745,959
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,016
627
69
9
0
154,404
2
L
Set
4,800
600
60
8
0
170,690
0
L
Thoth
4,159
520
42
5
0
104,240
3
W
Zeus
5,757
720
61
8
0
150,177
2
L
Izanami
4,499
562
58
7
0
149,381
4
W
Cu Chulainn
4,396
550
40
5
0
123,466
0
W
Anhur
4,354
544
45
6
0
151,225
3
W
Ao Kuang
5,300
663
58
7
0
151,139
0
W
Kumbhakarna
4,871
609
7
1
0
169,952
3
L
Sylvanus
3,864
483
31
4
0
145,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role