Player Matchup

Pele
Pele
DEADMAN_99
Pele
Level 98
God Stats
23W - 19L
1,549 SR
Queue Stats
162W - 171L
1,455 Elo+
Party 2
Cerberus
Cerberus
Mozzie_2213
Cerberus
Level 22
God Stats
16W - 13L
1,470 SR
Queue Stats
18W - 14L
1,409 Elo+
Party 3
Ullr
Ullr
Norcit0
Ullr
Level 35
God Stats
1W - 1L
1,677 SR
Queue Stats
75W - 86L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Pertonater123
Baron Samedi
Level 80
God Stats
5W - 2L
1,743 SR
Queue Stats
19W - 19L
1,373 Elo+
Party 3
Kukulkan
Kukulkan
Tobi_Yo
Kukulkan
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 42L
1,470 Elo+
Party 2
Team Averages
Level 53
1,588 SR
1,411 Elo+

VS

Team Averages
Level 45
1,510 SR
1,391 Elo+
Danzaburou
Danzaburou
Aiddaannnn
Danzaburou
Level 40
God Stats
38W - 25L
1,555 SR
Queue Stats
118W - 132L
1,326 Elo+
Solo
Cliodhna
Cliodhna
Desire_RO
Cliodhna
Level 45
God Stats
9W - 6L
1,684 SR
Queue Stats
101W - 119L
1,385 Elo+
Solo
Atlas
Atlas
Narcoticz420
Atlas
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 38L
1,372 Elo+
Party 1
Nox
Nox
Nisirias
Nox
Level 40
God Stats
3W - 2L
1,447 SR
Queue Stats
104W - 105L
1,450 Elo+
Solo
Mulan
Mulan
xDewhurst
Mulan
Level 41
God Stats
2W - 0L
1,365 SR
Queue Stats
37W - 33L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,589
621
5,232
7,106
1,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Mozzie_2213
Cerberus
4
0 / 0 / 1
3,685
409
421
1,898
686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Norcit0
Ullr
7
1 / 3 / 1
4,574
508
1,267
4,086
699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Pertonater123
Baron Samedi
10
2 / 3 / 0
5,642
627
2,877
4,978
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Tobi_Yo
Kukulkan
7
0 / 2 / 0
4,361
485
490
3,441
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aiddaannnn
Danzaburou
9
2 / 2 / 2
4,857
540
2,819
4,330
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
Desire_RO
Cliodhna
8
2 / 1 / 2
5,165
574
3,760
4,935
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 1 / 2
5,491
610
1,754
3,676
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 1
5,776
642
2,823
3,216
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
xDewhurst
Mulan
11
3 / 2 / 0
6,254
695
3,389
6,272
3,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
11
11
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aiddaannnn
Danzaburou
2
2
2
1.5
L
3
3
1
1.17
W
Cliodhna
Desire_RO
Cliodhna
2
1
2
3
L
Cerberus
Mozzie_2213
Cerberus
0
0
1
0.5
W
2
1
2
3
W
2
0
1
2.5
L
Ullr
Norcit0
Ullr
1
3
1
0.5
L
Baron Samedi
Pertonater123
Baron Samedi
2
3
0
0.67
L
Kukulkan
Tobi_Yo
Kukulkan
0
2
0
0
W
Mulan
xDewhurst
Mulan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,287
Damage
14,545
21,509
Taken
22,429
5,855
Mitigated
8,303
6,082
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aiddaannnn
Danzaburou
2,819
653
0
1,372
4,330
1,182
813
180
4,150
0
31,149
L
5,232
1,844
0
3,308
7,106
1,871
0
1,090
5,946
0
30,209
W
Cliodhna
Desire_RO
Cliodhna
3,760
759
0
1,793
4,935
1,139
644
335
4,572
0
15,575
L
Cerberus
Mozzie_2213
Cerberus
421
104
0
580
1,898
686
0
735
1,163
4,182
0
W
1,754
778
0
979
3,676
1,773
93
241
3,435
10,049
0
W
2,823
517
0
919
3,216
1,022
0
362
2,854
32,149
0
L
Ullr
Norcit0
Ullr
1,267
462
0
0
4,086
699
0
661
3,425
0
15,189
L
Baron Samedi
Pertonater123
Baron Samedi
2,877
93
0
1,219
4,978
1,615
400
0
4,710
21,578
0
L
Kukulkan
Tobi_Yo
Kukulkan
490
289
0
975
3,441
984
0
1,857
1,420
14,702
0
W
Mulan
xDewhurst
Mulan
3,389
608
0
2,507
6,272
3,187
636
2,347
3,630
0
29,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,851
Gold Earned
27,543
216
Minions Killed
280
0
Camps Cleared
0
680,736
Distance Traveled
825,272
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,857
540
66
7
0
158,849
3
L
Pele
5,589
621
65
7
0
180,963
2
W
Cliodhna
5,165
574
37
4
0
160,672
2
L
Cerberus
3,685
409
10
1
0
75,516
2
W
Atlas
5,491
610
15
2
0
166,818
2
W
Nox
5,776
642
77
9
0
174,867
3
L
Ullr
4,574
508
36
4
0
137,476
1
L
Baron Samedi
5,642
627
66
7
0
142,904
2
L
Kukulkan
4,361
485
39
4
0
143,877
2
W
Mulan
6,254
695
85
9
0
164,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role