Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AtaCresciOhm
Scylla
Level 68
God Stats
2W - 8L
1,249 SR
Queue Stats
58W - 109L
1,289 Elo+
Party 2
Mercury
Mercury
EhvertSohn
Mercury
Level 137
God Stats
9W - 16L
1,213 SR
Queue Stats
190W - 236L
1,369 Elo+
Party 2
Nike
Nike
KingJay55
Nike
Level 18
God Stats
4W - 8L
1,347 SR
Queue Stats
13W - 22L
1,314 Elo+
Party 2
Neith
Neith
ShanD297
Neith
Level 7
God Stats
6W - 17L
1,112 SR
Queue Stats
7W - 20L
1,163 Elo+
Party 2
Team Averages
Level 71
1,284 SR
1,327 Elo+

VS

Team Averages
Level 46
1,502 SR
1,448 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ChocoboSamXx
Athena
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,432 Elo+
Party 3
Neith
Neith
DaNiizz__
Neith
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 5L
1,668 Elo+
Party 1
Achilles
Achilles
JP_Flemingo
Achilles
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 148L
1,269 Elo+
Solo
Nu Wa
Nu Wa
OhOkayNiall
Nu Wa
Level 67
God Stats
42W - 32L
1,509 SR
Queue Stats
182W - 210L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 3 / 5
10,935
456
11,675
19,654
8,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
2 / 2 / 5
11,776
491
5,561
15,362
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
EhvertSohn
Mercury
20
13 / 1 / 2
14,388
600
23,245
19,285
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
16
0 / 4 / 1
10,318
430
2,215
13,560
8,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Neith
ShanD297
Neith
15
1 / 1 / 7
9,631
401
5,671
11,988
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 4 / 1
9,294
387
7,150
20,829
23,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
11
0 / 1 / 1
8,504
354
2,465
5,814
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
DaNiizz__
Neith
14
0 / 4 / 2
8,862
369
9,590
11,427
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
JP_Flemingo
Achilles
19
7 / 4 / 1
11,801
492
11,808
19,166
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 6 / 2
11,340
473
19,093
14,019
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
10
11
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
3
5
1.83
L
Bacchus
 
Bacchus
0
4
1
0.13
W
Scylla
2
2
5
2.25
L
Athena
0
1
1
0.5
L
Neith
DaNiizz__
Neith
0
4
2
0.25
W
Mercury
EhvertSohn
Mercury
13
1
2
14
L
Achilles
JP_Flemingo
Achilles
7
4
1
1.88
W
Nike
0
4
1
0.13
L
3
6
2
0.67
W
Neith
ShanD297
Neith
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
50,106
79,849
Taken
71,255
32,689
Mitigated
49,908
36,008
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,675
1,824
8,365
14,130
19,654
8,471
462
5,998
13,656
87,397
0
L
Bacchus
 
Bacchus
7,150
248
289
4,517
20,829
23,110
168
7,609
13,152
30,928
0
W
Scylla
5,561
368
156
8,428
15,362
4,511
1,425
8,279
7,044
72,100
0
L
Athena
2,465
869
0
1,104
5,814
5,574
274
863
4,903
23,777
0
L
Neith
DaNiizz__
Neith
9,590
5,518
0
3,362
11,427
4,970
962
3,355
8,072
0
57,248
W
Mercury
EhvertSohn
Mercury
23,245
16,854
0
2,025
19,285
6,915
4,907
5,535
13,714
0
145,666
L
Achilles
JP_Flemingo
Achilles
11,808
4,859
0
6,765
19,166
10,000
0
3,586
15,546
0
89,477
W
Nike
2,215
571
0
2,669
13,560
8,178
633
4,504
8,787
9,607
45,825
L
19,093
3,990
396
2,319
14,019
6,254
2,684
1,952
11,945
91,196
0
W
Neith
ShanD297
Neith
5,671
3,271
0
235
11,988
4,614
2,001
4,716
7,272
0
33,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,048
Gold Earned
49,801
671
Minions Killed
473
0
Camps Cleared
0
2,195,849
Distance Traveled
1,917,774
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,935
456
151
6
0
438,240
10
L
Bacchus
9,294
387
38
2
0
439,275
1
W
Scylla
11,776
491
147
6
0
427,626
3
L
Athena
8,504
354
57
2
0
249,044
2
L
Neith
8,862
369
110
5
0
350,384
0
W
Mercury
14,388
600
192
8
0
553,776
3
L
Achilles
11,801
492
129
5
0
493,078
0
W
Nike
10,318
430
112
5
0
381,395
0
L
Nu Wa
11,340
473
139
6
0
385,993
5
W
Neith
9,631
401
69
3
0
394,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role