Player Matchup

Sylvanus
Sylvanus
AsianSunrise427
Sylvanus
Level 103
God Stats
25W - 23L
1,570 SR
Queue Stats
167W - 157L
1,615 Elo+
Party 2
Ravana
Ravana
PAIN_FUrY1
Ravana
Level 140
God Stats
12W - 15L
1,507 SR
Queue Stats
1,341W - 1,291L
1,556 Elo+
Solo
Charybdis
Charybdis
SlothRD
Charybdis
Level 91
God Stats
0W - 3L
1,206 SR
Queue Stats
241W - 241L
1,501 Elo+
Solo
Bakasura
Bakasura
Slow2Roast
Bakasura
Level 128
God Stats
5W - 8L
1,621 SR
Queue Stats
292W - 275L
1,581 Elo+
Party 2
Nox
Nox
VeryBigOof
Nox
Level 108
God Stats
2W - 1L
1,964 SR
Queue Stats
133W - 137L
1,566 Elo+
Party 2
Team Averages
Level 114
1,574 SR
1,564 Elo+

VS

Team Averages
Level 121
1,671 SR
1,545 Elo+
Poseidon
Poseidon
IAirionI
Poseidon
Level 128
God Stats
2W - 1L
1,492 SR
Queue Stats
145W - 120L
1,539 Elo+
Party 1
Odin
Odin
ItsaMeSteve1883
Odin
Level 147
God Stats
3W - 1L
1,676 SR
Queue Stats
365W - 353L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Moppie_Matthijs
Heimdallr
Level 160
God Stats
95W - 56L
1,628 SR
Queue Stats
298W - 249L
1,575 Elo+
Party 1
Chaac
Chaac
RealliZze
Chaac
Level 88
God Stats
24W - 11L
1,711 SR
Queue Stats
158W - 127L
1,561 Elo+
Solo
Loki
Loki
vleut0101
Loki
Level 82
God Stats
5W - 0L
1,846 SR
Queue Stats
96W - 71L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 4 / 3
8,330
417
7,383
14,729
14,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
PAIN_FUrY1
Ravana
16
1 / 4 / 0
9,789
489
12,160
12,125
7,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
SlothRD
Charybdis
14
1 / 6 / 1
8,557
428
5,174
15,460
3,781
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Slow2Roast
Bakasura
19
5 / 2 / 1
11,243
562
5,954
15,967
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 5
9,668
483
6,748
10,829
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IAirionI
Poseidon
18
7 / 4 / 4
11,591
580
10,575
7,750
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 8
9,391
470
4,672
10,881
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Moppie_Matthijs
Heimdallr
20
9 / 2 / 4
12,348
617
19,874
16,473
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
RealliZze
Chaac
17
2 / 0 / 5
10,678
534
7,322
15,038
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
15
1 / 4 / 1
9,313
466
3,672
13,272
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
21
21
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
4
3
0.88
W
Poseidon
IAirionI
Poseidon
7
4
4
2.25
W
2
2
8
3
W
Heimdallr
Moppie_Matthijs
Heimdallr
9
2
4
5.5
L
Ravana
PAIN_FUrY1
Ravana
1
4
0
0.25
W
Chaac
RealliZze
Chaac
2
0
5
4.5
L
Charybdis
SlothRD
Charybdis
1
6
1
0.25
L
Bakasura
Slow2Roast
Bakasura
5
2
1
2.75
L
2
5
5
0.9
W
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,419
Damage
46,115
69,110
Taken
63,414
36,374
Mitigated
34,147
18,685
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,383
1,809
770
4,301
14,729
14,476
0
4,249
10,383
37,248
9,817
W
Poseidon
IAirionI
Poseidon
10,575
934
0
0
7,750
2,643
1,103
2,466
4,888
85,546
0
W
4,672
769
0
2,651
10,881
8,290
267
3,381
7,138
2,169
21,578
W
Heimdallr
Moppie_Matthijs
Heimdallr
19,874
13,268
0
8,453
16,473
6,680
2,549
2,934
13,147
0
113,550
L
Ravana
PAIN_FUrY1
Ravana
12,160
3,233
0
2,626
12,125
7,191
37
1,043
10,309
0
65,759
W
Chaac
RealliZze
Chaac
7,322
1,260
0
7,236
15,038
11,944
0
103
14,895
4,553
65,250
L
Charybdis
SlothRD
Charybdis
5,174
2,364
0
2,228
15,460
3,781
30
1,146
14,314
0
63,186
L
Bakasura
Slow2Roast
Bakasura
5,954
3,638
0
6,640
15,967
7,652
0
3,744
12,127
0
79,790
L
6,748
581
0
2,120
10,829
3,274
0
1,663
9,166
61,224
0
W
Loki
3,672
715
0
5,497
13,272
4,590
199
4,126
8,707
0
65,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,587
Gold Earned
53,321
622
Minions Killed
653
0
Camps Cleared
0
1,861,649
Distance Traveled
1,984,845
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,330
417
73
4
0
302,480
8
W
Poseidon
11,591
580
154
8
0
391,070
7
W
Odin
9,391
470
33
2
0
400,738
9
W
Heimdallr
12,348
617
193
10
0
366,887
5
L
Ravana
9,789
489
123
6
0
390,454
3
W
Chaac
10,678
534
157
8
0
392,181
5
L
Charybdis
8,557
428
103
5
0
365,082
3
L
Bakasura
11,243
562
176
9
0
460,703
7
L
Nox
9,668
483
147
7
0
342,930
3
W
Loki
9,313
466
116
6
0
433,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role