Player Matchup

Rama
Rama
 
Rama
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ArkiReaper
Bacchus
Level 106
God Stats
5W - 7L
1,452 SR
Queue Stats
234W - 249L
1,420 Elo+
Party 1
Mulan
Mulan
MarbleTunic1935
Mulan
Level 68
God Stats
17W - 20L
1,451 SR
Queue Stats
119W - 138L
1,376 Elo+
Solo
Fenrir
Fenrir
Razor547
Fenrir
Level 29
God Stats
18W - 13L
1,546 SR
Queue Stats
107W - 116L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
celticswift
Aphrodite
Level 59
God Stats
0W - 1L
1,723 SR
Queue Stats
152W - 175L
1,368 Elo+
Solo
Team Averages
Level 71
1,535 SR
1,419 Elo+

VS

Team Averages
Level 51
1,541 SR
1,361 Elo+
Odin
Odin
Crimeland
Odin
Level 68
God Stats
2W - 3L
1,278 SR
Queue Stats
6W - 17L
1,251 Elo+
Solo
Izanami
Izanami
Dracul-Unchained
Izanami
Level 41
God Stats
4W - 2L
1,579 SR
Queue Stats
89W - 105L
1,389 Elo+
Solo
Fafnir
Fafnir
Netinho2695
Fafnir
Level 43
God Stats
6W - 5L
1,713 SR
Queue Stats
61W - 75L
1,413 Elo+
Solo
Chang'e
Chang'e
Simon07132562
Chang'e
Level 58
God Stats
17W - 7L
1,641 SR
Queue Stats
217W - 217L
1,346 Elo+
Solo
Ne Zha
Ne Zha
ruby_code60
Ne Zha
Level 45
God Stats
16W - 14L
1,492 SR
Queue Stats
143W - 172L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 3 / 2
7,376
461
5,050
11,026
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ArkiReaper
Bacchus
12
1 / 5 / 1
7,653
478
5,178
9,818
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
8,187
512
4,638
7,218
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Razor547
Fenrir
13
3 / 7 / 2
7,936
496
4,572
13,030
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
celticswift
Aphrodite
11
0 / 3 / 1
6,913
432
3,051
10,571
3,476
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 3 / 4
8,619
539
5,144
9,050
5,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 0 / 1
8,638
540
7,683
8,875
2,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
12
2 / 1 / 3
8,204
513
2,036
8,711
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
14
5 / 2 / 5
8,893
556
9,409
9,394
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
17
8 / 1 / 2
9,945
622
7,245
9,585
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
20
20
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
L
Bacchus
ArkiReaper
Bacchus
1
5
1
0.3
W
Odin
3
3
4
1.67
W
2
0
1
2.5
L
3
2
1
1.75
W
Fafnir
2
1
3
3.5
L
Fenrir
Razor547
Fenrir
3
7
2
0.57
W
Chang'e
5
2
5
3.75
L
Aphrodite
celticswift
Aphrodite
0
3
1
0.17
W
Ne Zha
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,489
Damage
31,517
51,663
Taken
45,615
23,951
Mitigated
24,756
14,002
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,050
4,199
0
3,042
11,026
3,031
0
2,014
9,012
0
49,440
L
Bacchus
ArkiReaper
Bacchus
5,178
617
0
1,152
9,818
7,306
0
519
9,299
36,961
0
W
Odin
5,144
1,737
0
1,432
9,050
5,503
556
4,266
4,235
0
38,322
W
7,683
4,412
226
4,132
8,875
2,673
510
1,280
7,525
0
71,810
L
4,638
356
0
2,290
7,218
5,415
0
2,227
4,991
0
30,594
W
Fafnir
2,036
406
453
1,898
8,711
8,961
454
688
7,915
14,482
0
L
Fenrir
Razor547
Fenrir
4,572
897
0
3,011
13,030
4,723
0
3,190
9,840
0
45,890
W
Chang'e
9,409
588
1,311
4,366
9,394
3,010
520
1,228
8,003
58,054
0
L
Aphrodite
celticswift
Aphrodite
3,051
490
385
4,122
10,571
3,476
315
3,495
7,076
35,085
0
W
Ne Zha
7,245
2,666
0
4,168
9,585
4,609
594
574
8,906
0
75,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
44,299
375
Minions Killed
482
0
Camps Cleared
0
1,383,942
Distance Traveled
1,573,986
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,376
461
83
5
0
277,272
0
L
Bacchus
7,653
478
87
5
0
277,043
0
W
Odin
8,619
539
87
5
0
286,073
6
W
Izanami
8,638
540
139
9
0
289,700
6
L
Mulan
8,187
512
55
3
0
265,826
0
W
Fafnir
8,204
513
27
2
0
327,946
1
L
Fenrir
7,936
496
84
5
0
305,717
0
W
Chang'e
8,893
556
98
6
0
307,590
3
L
Aphrodite
6,913
432
66
4
0
258,084
1
W
Ne Zha
9,945
622
131
8
0
362,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role