Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DiamondHandJay
Hera
Level 108
God Stats
4W - 3L
1,606 SR
Queue Stats
517W - 531L
1,455 Elo+
Solo
Ne Zha
Ne Zha
cshipp35
Ne Zha
Level 108
God Stats
32W - 31L
1,461 SR
Queue Stats
242W - 233L
1,466 Elo+
Solo
Susano
Susano
lollol0123456789
Susano
Level 105
God Stats
11W - 16L
1,415 SR
Queue Stats
252W - 207L
1,461 Elo+
Solo
Team Averages
Level 123
1,496 SR
1,476 Elo+

VS

Team Averages
Level 119
1,541 SR
1,481 Elo+
Charybdis
Charybdis
ASAP-Stonehands
Charybdis
Level 83
God Stats
2W - 3L
1,375 SR
Queue Stats
108W - 96L
1,470 Elo+
Solo
Mercury
Mercury
Deadkid269
Mercury
Level 146
God Stats
7W - 9L
1,505 SR
Queue Stats
234W - 249L
1,420 Elo+
Solo
Odin
Odin
I_Am_The_Meta
Odin
Level 142
God Stats
1W - 1L
1,619 SR
Queue Stats
175W - 148L
1,512 Elo+
Solo
Nu Wa
Nu Wa
darirukun
Nu Wa
Level 157
God Stats
2W - 0L
1,626 SR
Queue Stats
98W - 58L
1,534 Elo+
Solo
Achilles
Achilles
sochi1984
Achilles
Level 68
God Stats
7W - 2L
1,582 SR
Queue Stats
306W - 305L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 4 / 10
9,975
453
9,871
20,917
13,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
 
Charybdis
12
2 / 3 / 2
8,524
387
5,662
10,368
2,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 4 / 4
9,670
440
9,144
11,309
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
cshipp35
Ne Zha
18
5 / 3 / 10
10,965
498
12,492
17,159
7,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 1 / 2
11,625
528
10,234
17,896
8,203
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASAP-Stonehands
Charybdis
18
2 / 4 / 8
11,566
526
8,819
16,056
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Deadkid269
Mercury
19
1 / 7 / 5
11,403
518
11,110
18,964
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 4 / 5
11,252
511
7,987
12,223
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
darirukun
Nu Wa
17
4 / 5 / 4
11,571
526
14,263
10,599
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
sochi1984
Achilles
19
4 / 2 / 7
12,082
549
12,736
16,834
19,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
22
Kills
15
15
Deaths
22
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
4
10
2
L
Charybdis
 
Charybdis
2
3
2
1
W
Charybdis
ASAP-Stonehands
Charybdis
2
4
8
1.5
W
Mercury
Deadkid269
Mercury
1
7
5
0.5
L
6
4
4
2
W
4
4
5
1.63
L
Ne Zha
cshipp35
Ne Zha
5
3
10
3.33
W
Nu Wa
darirukun
Nu Wa
4
5
4
1.2
L
6
1
2
7
W
Achilles
sochi1984
Achilles
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,403
Damage
54,915
77,649
Taken
74,676
34,945
Mitigated
43,908
19,211
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,871
3,274
0
3,612
20,917
13,397
174
7,357
13,201
70,776
0
L
Charybdis
 
Charybdis
5,662
3,326
308
3,874
10,368
2,703
120
1,112
8,948
0
45,173
W
Charybdis
ASAP-Stonehands
Charybdis
8,819
5,190
0
8,074
16,056
4,787
4,220
5,122
10,644
0
91,787
W
Mercury
Deadkid269
Mercury
11,110
6,049
0
4,926
18,964
7,640
729
2,761
16,133
0
93,552
L
9,144
1,949
0
2,241
11,309
3,371
1,022
2,158
8,872
52,723
0
W
7,987
1,519
0
1,661
12,223
8,495
386
3,065
9,046
0
53,033
L
Ne Zha
cshipp35
Ne Zha
12,492
3,203
0
4,881
17,159
7,271
0
2,899
13,976
0
75,757
W
Nu Wa
darirukun
Nu Wa
14,263
5,032
0
2,130
10,599
3,647
619
5,932
4,633
73,906
0
L
10,234
1,586
0
4,295
17,896
8,203
586
3,532
13,589
2,536
77,026
W
Achilles
sochi1984
Achilles
12,736
2,391
150
7,003
16,834
19,339
258
2,116
14,674
16,765
51,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,759
Gold Earned
57,874
619
Minions Killed
621
0
Camps Cleared
0
1,871,844
Distance Traveled
2,018,274
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,975
453
125
6
0
410,061
5
L
Charybdis
8,524
387
90
4
0
227,764
3
W
Charybdis
11,566
526
131
6
0
362,431
2
W
Mercury
11,403
518
155
7
0
418,939
2
L
Hera
9,670
440
92
4
0
362,586
1
W
Odin
11,252
511
99
5
0
428,144
4
L
Ne Zha
10,965
498
136
6
0
449,251
0
W
Nu Wa
11,571
526
110
5
0
383,363
13
L
Susano
11,625
528
176
8
0
422,182
3
W
Achilles
12,082
549
126
6
0
425,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role