Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JesHX11
Ares
Level 155
God Stats
4W - 8L
1,298 SR
Queue Stats
580W - 597L
1,371 Elo+
Party 1
Chaac
Chaac
LLuvaBasket12
Chaac
Level 57
God Stats
2W - 0L
1,668 SR
Queue Stats
64W - 100L
1,318 Elo+
Party 1
Sol
Sol
Ladoles
Sol
Level 113
God Stats
18W - 20L
1,469 SR
Queue Stats
458W - 464L
1,359 Elo+
Party 1
Chiron
Chiron
dimitri97
Chiron
Level 106
God Stats
1W - 1L
1,309 SR
Queue Stats
193W - 188L
1,427 Elo+
Solo
Team Averages
Level 116
1,449 SR
1,395 Elo+

VS

Team Averages
Level 75
1,359 SR
1,314 Elo+
Atlas
Atlas
Abdelwafik
Atlas
Level 86
God Stats
13W - 21L
1,254 SR
Queue Stats
53W - 57L
1,310 Elo+
Party 2
Sol
Sol
Baaaabi
Sol
Level 85
God Stats
25W - 32L
1,406 SR
Queue Stats
151W - 254L
1,335 Elo+
Party 3
Camazotz
Camazotz
Dziubi
Camazotz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 233L
1,391 Elo+
Party 3
Heimdallr
Heimdallr
MADSON752
Heimdallr
Level 3
God Stats
0W - 4L
1,277 SR
Queue Stats
3W - 8L
1,216 Elo+
Party 2
Ah Puch
Ah Puch
Opinelka
Ah Puch
Level 77
God Stats
14W - 21L
1,356 SR
Queue Stats
112W - 210L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 2 / 5
9,374
426
7,204
16,030
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
JesHX11
Ares
18
11 / 3 / 8
11,438
520
19,193
21,103
20,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 4 / 7
8,196
373
5,591
15,831
11,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
17
7 / 3 / 8
11,241
511
22,271
18,625
7,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
dimitri97
Chiron
16
7 / 2 / 6
10,484
477
18,368
12,232
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 1 / 6
10,448
475
8,673
21,396
24,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
16
6 / 5 / 3
11,085
504
17,895
16,693
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Dziubi
Camazotz
16
5 / 5 / 2
10,187
463
15,405
24,686
9,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
MADSON752
Heimdallr
13
1 / 5 / 4
8,915
405
8,646
15,669
6,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Opinelka
Ah Puch
13
0 / 10 / 3
8,519
387
9,859
16,063
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
26
Kills
14
14
Deaths
26
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
5
1.25
L
Atlas
2
1
6
5
L
Sol
6
5
3
1.5
L
Camazotz
Dziubi
Camazotz
5
5
2
1.2
W
Ares
JesHX11
Ares
11
3
8
5
W
1
4
7
1.13
W
Sol
7
3
8
3.67
L
Heimdallr
MADSON752
Heimdallr
1
5
4
0.6
L
Ah Puch
Opinelka
Ah Puch
0
10
3
0.15
W
Chiron
dimitri97
Chiron
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,627
Damage
60,478
83,821
Taken
94,507
59,232
Mitigated
52,149
30,917
Healing
28,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,204
812
3,274
3,680
16,030
14,721
335
9,100
6,930
44,549
0
L
Atlas
8,673
3,154
3,137
3,244
21,396
24,518
0
9,925
11,471
25,038
0
L
Sol
17,895
5,878
0
6,350
16,693
6,219
2,413
9,808
6,885
58,356
0
L
Camazotz
Dziubi
Camazotz
15,405
4,530
0
10,625
24,686
9,497
0
12,325
12,361
0
60,888
W
Ares
JesHX11
Ares
19,193
1,068
0
5,185
21,103
20,678
123
6,966
14,137
73,552
0
W
5,591
196
0
2,288
15,831
11,968
179
6,574
9,257
0
30,111
W
Sol
22,271
8,599
0
8,646
18,625
7,449
2,065
8,701
9,924
84,943
0
L
Heimdallr
MADSON752
Heimdallr
8,646
6,275
0
3,009
15,669
6,096
1,346
5,763
9,906
0
51,715
L
Ah Puch
Opinelka
Ah Puch
9,859
379
0
2,313
16,063
5,819
248
11,076
4,987
54,757
0
W
Chiron
dimitri97
Chiron
18,368
4,958
1,663
6,181
12,232
4,416
503
5,086
7,146
0
55,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,733
Gold Earned
49,154
493
Minions Killed
415
0
Camps Cleared
0
2,087,141
Distance Traveled
1,967,669
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,374
426
79
4
0
431,129
6
L
Atlas
10,448
475
27
1
0
439,735
5
L
Sol
11,085
504
102
5
0
378,856
3
L
Camazotz
10,187
463
90
4
0
436,573
4
W
Ares
11,438
520
106
5
0
429,309
5
W
Chaac
8,196
373
49
2
0
395,211
0
W
Sol
11,241
511
171
8
0
392,013
5
L
Heimdallr
8,915
405
109
5
0
339,311
0
L
Ah Puch
8,519
387
87
4
0
373,194
7
W
Chiron
10,484
477
88
4
0
439,479
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role