Player Matchup

Thanatos
Thanatos
InfernoGlare798
Thanatos
Level 62
God Stats
2W - 4L
1,343 SR
Queue Stats
62W - 63L
1,311 Elo+
Solo
Ne Zha
Ne Zha
Kp I C o wb o y
Ne Zha
Level 65
God Stats
10W - 21L
1,371 SR
Queue Stats
163W - 194L
1,356 Elo+
Solo
Bastet
Bastet
QamYasharahlaa
Bastet
Level 83
God Stats
5W - 4L
1,562 SR
Queue Stats
165W - 190L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
RebornBrQndon
Zhong Kui
Level 82
God Stats
3W - 4L
1,394 SR
Queue Stats
100W - 110L
1,330 Elo+
Solo
Medusa
Medusa
cpt p00pee shoe
Medusa
Level 108
God Stats
1W - 1L
1,791 SR
Queue Stats
38W - 27L
1,463 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,376 Elo+

VS

Team Averages
Level 76
1,515 SR
1,381 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BEBEWOW
Nu Wa
Level 59
God Stats
28W - 13L
1,483 SR
Queue Stats
129W - 129L
1,357 Elo+
Solo
Khepri
Khepri
DannyRich
Khepri
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
452W - 543L
1,385 Elo+
Solo
Izanami
Izanami
PSYCHO 941218
Izanami
Level 68
God Stats
71W - 56L
1,478 SR
Queue Stats
247W - 303L
1,300 Elo+
Solo
Ne Zha
Ne Zha
XxD4V1_SLMxX
Ne Zha
Level 63
God Stats
12W - 4L
1,613 SR
Queue Stats
26W - 23L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
13 / 6 / 2
13,356
534
17,951
21,955
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 7 / 8
11,552
462
12,977
27,474
14,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 8 / 3
9,541
382
16,654
20,370
6,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zhong Kui
RebornBrQndon
Zhong Kui
17
2 / 3 / 6
10,741
430
10,009
17,974
14,046
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 9 / 9
12,507
500
18,948
22,798
8,141
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
15 / 3 / 10
14,120
565
24,068
23,625
21,229
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
BEBEWOW
Nu Wa
19
6 / 8 / 13
12,626
505
26,591
17,948
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
DannyRich
Khepri
16
1 / 5 / 18
11,485
459
6,023
25,691
34,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
20
2 / 3 / 5
13,247
530
6,871
12,885
8,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
20
9 / 5 / 14
13,860
554
15,036
22,231
10,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
24
Kills
33
33
Deaths
24
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
15
3
10
6.67
W
Nu Wa
BEBEWOW
Nu Wa
6
8
13
1.56
W
Khepri
DannyRich
Khepri
1
5
18
2
L
Thanatos
13
6
2
2.33
L
1
7
8
0.71
W
Izanami
2
3
5
1.5
L
2
8
3
0.44
L
Zhong Kui
RebornBrQndon
Zhong Kui
2
3
6
1.67
W
Ne Zha
9
5
14
3.2
L
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,539
Damage
78,589
110,571
Taken
102,380
51,175
Mitigated
79,440
40,764
Healing
33,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
24,068
2,127
1,873
10,687
23,625
21,229
1,429
3,062
20,563
86,188
0
W
Nu Wa
BEBEWOW
Nu Wa
26,591
5,848
787
2,861
17,948
5,318
1,543
1,739
16,209
87,694
0
W
Khepri
DannyRich
Khepri
6,023
991
963
4,830
25,691
34,418
377
2,081
23,610
27,766
0
L
Thanatos
17,951
4,501
0
18,626
21,955
8,253
724
11,021
10,934
0
76,634
L
12,977
5,932
0
6,720
27,474
14,092
2,056
15,840
11,634
0
79,890
W
Izanami
6,871
5,615
0
2,120
12,885
8,281
5,185
589
12,296
0
104,549
L
16,654
3,581
0
3,547
20,370
6,643
0
10,443
9,927
0
59,357
L
Zhong Kui
RebornBrQndon
Zhong Kui
10,009
585
208
7,011
17,974
14,046
1,195
8,783
9,191
68,122
0
W
Ne Zha
15,036
4,824
526
9,214
22,231
10,194
1,293
2,797
19,434
0
99,259
L
18,948
9,907
0
4,652
22,798
8,141
2,493
10,595
12,203
0
93,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,697
Gold Earned
65,338
570
Minions Killed
622
0
Camps Cleared
0
2,148,366
Distance Traveled
2,237,168
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,120
565
123
5
0
405,682
2
W
Nu Wa
12,626
505
113
5
0
414,922
9
W
Khepri
11,485
459
48
2
0
438,312
0
L
Thanatos
13,356
534
96
4
0
482,878
4
L
Ne Zha
11,552
462
140
6
0
389,294
3
W
Izanami
13,247
530
209
8
0
441,631
2
L
Bastet
9,541
382
61
2
0
485,171
0
L
Zhong Kui
10,741
430
127
5
0
419,991
4
W
Ne Zha
13,860
554
129
5
0
536,621
0
L
Medusa
12,507
500
146
6
0
371,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role