Player Matchup

Gilgamesh
Gilgamesh
BREADGUY69
Gilgamesh
Level 147
God Stats
31W - 7L
1,921 SR
Queue Stats
217W - 97L
1,849 Elo+
Party 2
Tiamat
Tiamat
NotADummy
Tiamat
Level 147
God Stats
21W - 7L
1,746 SR
Queue Stats
193W - 67L
1,855 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
rissard
Ah Muzen Cab
Level 127
God Stats
21W - 15L
1,650 SR
Queue Stats
130W - 104L
1,562 Elo+
Solo
Team Averages
Level 140
1,773 SR
1,755 Elo+

VS

Team Averages
Level 71
1,507 SR
1,477 Elo+
Artio
Artio
Shiiga
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
SnowWolf09
Kukulkan
Level 81
God Stats
0W - 1L
1,522 SR
Queue Stats
24W - 31L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
jollyjammer
Hou Yi
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BREADGUY69
Gilgamesh
13
11 / 3 / 7
9,916
901
12,179
14,923
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
NotADummy
Tiamat
15
8 / 0 / 13
9,615
874
13,772
9,147
5,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
rissard
Ah Muzen Cab
13
2 / 3 / 16
8,447
768
9,443
11,596
4,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Shiiga
Artio
10
0 / 5 / 3
7,322
666
3,345
15,353
16,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
SnowWolf09
Kukulkan
12
4 / 8 / 1
8,178
743
11,647
9,673
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
2 / 8 / 2
7,373
670
7,326
12,595
4,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
21
Kills
6
6
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BREADGUY69
Gilgamesh
11
3
7
4.83
W
Tiamat
NotADummy
Tiamat
8
0
13
14.5
L
Artio
Shiiga
Artio
0
5
3
0.3
L
Kukulkan
SnowWolf09
Kukulkan
4
8
1
0.56
L
Hou Yi
2
8
2
0.38
W
Ah Muzen Cab
rissard
Ah Muzen Cab
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,394
Damage
22,318
35,666
Taken
37,621
19,427
Mitigated
24,521
15,851
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BREADGUY69
Gilgamesh
12,179
3,788
0
4,226
14,923
9,398
486
5,522
9,401
0
25,211
W
Tiamat
NotADummy
Tiamat
13,772
1,451
371
5,143
9,147
5,737
325
3,155
5,992
35,060
0
L
Artio
Shiiga
Artio
3,345
660
688
2,292
15,353
16,759
0
6,560
8,487
8,023
0
L
Kukulkan
SnowWolf09
Kukulkan
11,647
1,466
171
808
9,673
3,601
0
2,893
6,514
36,421
0
L
Hou Yi
7,326
1,541
0
750
12,595
4,161
0
4,619
7,662
0
19,996
W
Ah Muzen Cab
rissard
Ah Muzen Cab
9,443
3,809
827
5,284
11,596
4,292
1,847
6,953
4,643
0
37,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
22,873
126
Minions Killed
106
7
Camps Cleared
3
654,660
Distance Traveled
567,207
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,916
901
25
2
1
201,687
3
W
Tiamat
9,615
874
42
4
5
237,848
2
L
Artio
7,322
666
12
1
2
205,610
2
L
Kukulkan
8,178
743
69
6
0
180,587
5
L
Hou Yi
7,373
670
25
2
1
181,010
1
W
Ah Muzen Cab
8,447
768
59
5
1
215,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role