Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
caesarc6
Charybdis
Level 85
God Stats
1W - 3L
1,190 SR
Queue Stats
105W - 109L
1,493 Elo+
Solo
Nox
Nox
dimkagidi
Nox
Level 43
God Stats
1W - 3L
1,173 SR
Queue Stats
38W - 53L
1,309 Elo+
Party 2
Sol
Sol
kiriewka
Sol
Level 69
God Stats
9W - 8L
1,577 SR
Queue Stats
33W - 45L
1,386 Elo+
Solo
Atlas
Atlas
seprikan
Atlas
Level 29
God Stats
6W - 4L
1,420 SR
Queue Stats
38W - 53L
1,309 Elo+
Party 2
Team Averages
Level 63
1,372 SR
1,399 Elo+

VS

Team Averages
Level 81
1,503 SR
1,407 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DeathBlade300
Thanatos
Level 121
God Stats
2W - 4L
1,432 SR
Queue Stats
105W - 132L
1,391 Elo+
Solo
Arachne
Arachne
Exaudi88
Arachne
Level 81
God Stats
3W - 3L
1,379 SR
Queue Stats
277W - 319L
1,375 Elo+
Solo
Anhur
Anhur
Titubas
Anhur
Level 48
God Stats
1W - 1L
1,705 SR
Queue Stats
15W - 23L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
11 / 0 / 10
13,063
594
16,608
20,170
13,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
caesarc6
Charybdis
19
6 / 0 / 12
11,936
543
18,461
14,482
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 6
11,480
522
9,626
14,429
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 6
10,981
499
11,447
10,212
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
seprikan
Atlas
16
6 / 1 / 15
11,298
514
13,188
20,744
23,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 6 / 0
9,563
435
14,505
14,041
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
 
Fafnir
11
0 / 7 / 1
8,150
370
7,766
25,487
23,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
DeathBlade300
Thanatos
13
4 / 7 / 0
9,447
429
8,110
15,974
6,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Exaudi88
Arachne
15
1 / 4 / 0
9,146
416
8,175
16,973
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Titubas
Anhur
14
0 / 9 / 0
8,792
400
7,865
16,466
4,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
32
Kills
6
6
Deaths
33
49
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
0
10
16
L
Morgan Le Fay
 
Morgan Le Fay
1
6
0
0.17
L
Fafnir
 
Fafnir
0
7
1
0.07
L
Thanatos
DeathBlade300
Thanatos
4
7
0
0.57
L
Arachne
Exaudi88
Arachne
1
4
0
0.25
L
Anhur
Titubas
Anhur
0
9
0
0
W
Charybdis
caesarc6
Charybdis
6
0
12
12
W
5
2
6
4
W
4
3
6
2.33
W
Atlas
seprikan
Atlas
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,330
Damage
46,421
80,037
Taken
88,941
55,526
Mitigated
47,229
37,553
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,608
9,295
0
10,684
20,170
13,483
1,331
4,958
15,212
68
121,761
L
Morgan Le Fay
 
Morgan Le Fay
14,505
1,065
0
888
14,041
5,935
0
7,551
6,490
69,951
0
L
Fafnir
 
Fafnir
7,766
2,839
384
5,552
25,487
23,242
0
10,398
15,089
15,782
0
L
Thanatos
DeathBlade300
Thanatos
8,110
1,436
25
7,734
15,974
6,516
498
5,532
10,442
0
38,414
L
Arachne
Exaudi88
Arachne
8,175
5,535
0
6,254
16,973
7,085
285
4,718
12,255
0
59,508
L
Anhur
Titubas
Anhur
7,865
4,458
0
2,088
16,466
4,451
1,226
5,466
11,000
0
58,358
W
Charybdis
caesarc6
Charybdis
18,461
12,389
0
7,318
14,482
5,642
1,395
3,869
10,613
0
104,901
W
9,626
1,125
0
3,982
14,429
7,586
949
6,697
7,732
59,725
0
W
11,447
3,097
229
4,499
10,212
5,437
1,964
1,530
8,682
49,033
6,796
W
Atlas
seprikan
Atlas
13,188
5,347
4,596
6,245
20,744
23,378
627
5,286
15,458
34,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,758
Gold Earned
45,098
578
Minions Killed
464
0
Camps Cleared
0
2,067,141
Distance Traveled
1,799,447
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,063
594
174
8
0
474,841
0
L
Morgan Le Fay
9,563
435
126
6
0
356,271
10
L
Fafnir
8,150
370
14
1
0
357,803
1
L
Thanatos
9,447
429
87
4
0
370,199
1
L
Arachne
9,146
416
108
5
0
377,263
0
L
Anhur
8,792
400
129
6
0
337,911
0
W
Charybdis
11,936
543
161
7
0
374,889
2
W
Nox
11,480
522
115
5
0
387,438
1
W
Sol
10,981
499
103
5
0
412,736
5
W
Atlas
11,298
514
25
1
0
417,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role