Player Matchup

Hachiman
Hachiman
Silver III
ArachnoPhobi760
Hachiman
Silver III
Level 97
God Stats
10W - 13L
1,413 SR
Queue Stats
85W - 105L
942 MMR
Solo
Fenrir
Fenrir
Silver IV
EduardoPiedra
Fenrir
Silver IV
Level 105
God Stats
2W - 2L
1,510 SR
Queue Stats
114W - 165L
635 MMR
Party 1
Anubis
Anubis
Silver V
fxcf1996
Anubis
Silver V
Level 101
God Stats
52W - 58L
1,428 SR
Queue Stats
114W - 165L
715 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,450 SR
764 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,475 SR
706 MMR
Tsukuyomi
Tsukuyomi
Silver IV
CheatahC4
Tsukuyomi
Silver IV
Level 137
God Stats
220W - 202L
1,593 SR
Queue Stats
503W - 594L
660 MMR
Solo
Cthulhu
Cthulhu
Silver III
Ng2022
Cthulhu
Silver III
Level 109
God Stats
6W - 6L
1,394 SR
Queue Stats
33W - 46L
971 MMR
Solo
Janus
Janus
Silver II
lucas_vs_noobs
Janus
Silver II
Level 126
God Stats
7W - 14L
1,438 SR
Queue Stats
143W - 191L
486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
13 / 5 / 4
14,616
664
20,225
18,887
7,929
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 6 / 8
14,003
637
7,622
23,855
19,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
fxcf1996
Anubis
17
2 / 7 / 10
13,889
631
11,816
15,698
6,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KumbhakarnaZeusChaacGilgameshGeb

VS

Bans
ArtioMedusaBacchusSun WukongKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CheatahC4
Tsukuyomi
18
10 / 9 / 5
15,422
701
26,748
19,567
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Ng2022
Cthulhu
18
2 / 4 / 14
13,974
635
7,823
19,036
29,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 7 / 11
15,332
697
14,655
14,364
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
20
Kills
18
18
Deaths
20
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
13
5
4
3
W
Tsukuyomi
CheatahC4
Tsukuyomi
10
9
5
1.39
L
5
6
8
1.5
W
Cthulhu
Ng2022
Cthulhu
2
4
14
2.25
L
Anubis
fxcf1996
Anubis
2
7
10
1
W
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,663
Damage
49,226
58,440
Taken
52,967
34,378
Mitigated
43,272
9,499
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
20,225
13,312
40
2,820
18,887
7,929
969
7,243
11,644
0
52,349
W
Tsukuyomi
CheatahC4
Tsukuyomi
26,748
6,258
0
5,381
19,567
9,578
80
3,853
15,342
0
87,057
L
7,622
1,463
0
1,799
23,855
19,832
0
8,561
15,294
0
24,259
W
Cthulhu
Ng2022
Cthulhu
7,823
685
236
1,553
19,036
29,072
447
4,279
13,610
39,192
0
L
Anubis
fxcf1996
Anubis
11,816
63
0
4,840
15,698
6,617
188
6,979
8,719
70,022
0
W
14,655
427
247
2,148
14,364
4,622
1,195
4,404
9,545
50,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,508
Gold Earned
44,728
212
Minions Killed
233
10
Camps Cleared
10
1,036,084
Distance Traveled
1,174,126
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,616
664
57
3
3
313,213
1
W
Tsukuyomi
15,422
701
86
4
5
379,782
7
L
Fenrir
14,003
637
29
1
1
366,830
9
W
Cthulhu
13,974
635
61
3
0
394,295
2
L
Anubis
13,889
631
126
6
6
356,041
2
W
Janus
15,332
697
86
4
5
400,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role