Player Matchup

Nu Wa
Nu Wa
B0BBY CRUZ
Nu Wa
Level 91
God Stats
4W - 2L
1,684 SR
Queue Stats
63W - 80L
1,371 Elo+
Solo
Osiris
Osiris
Dorsaw
Osiris
Level 159
God Stats
6W - 4L
1,391 SR
Queue Stats
272W - 319L
1,414 Elo+
Solo
Chiron
Chiron
Littlemiss0406
Chiron
Level 109
God Stats
1W - 1L
1,503 SR
Queue Stats
43W - 37L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Solo-Leveled
Tsukuyomi
Level 95
God Stats
3W - 1L
1,865 SR
Queue Stats
22W - 13L
1,529 Elo+
Solo
Atlas
Atlas
temp-458412
Atlas
Level 105
God Stats
2W - 1L
1,621 SR
Queue Stats
3W - 6L
1,352 Elo+
Solo
Team Averages
Level 112
1,613 SR
1,425 Elo+

VS

Team Averages
Level 85
1,476 SR
1,409 Elo+
Geb
Geb
BALN Pryzo
Geb
Level 85
God Stats
4W - 2L
1,681 SR
Queue Stats
97W - 108L
1,415 Elo+
Solo
Cupid
Cupid
DraxxorQc
Cupid
Level 99
God Stats
0W - 5L
1,330 SR
Queue Stats
51W - 55L
1,438 Elo+
Solo
Tiamat
Tiamat
Hendrikronald
Tiamat
Level 68
God Stats
4W - 7L
1,508 SR
Queue Stats
162W - 168L
1,476 Elo+
Solo
Jing Wei
Jing Wei
JUANSON000
Jing Wei
Level 155
God Stats
1W - 5L
1,362 SR
Queue Stats
171W - 199L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
UwUplay
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 0 / 4
8,846
804
8,790
5,757
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Dorsaw
Osiris
13
2 / 1 / 4
7,851
714
7,972
14,271
12,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 2
7,905
719
3,734
3,847
1,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Solo-Leveled
Tsukuyomi
15
4 / 0 / 4
8,664
788
9,499
4,531
1,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 9
8,074
734
10,623
7,056
3,473
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
6,756
614
5,694
9,278
8,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cupid
DraxxorQc
Cupid
14
1 / 2 / 2
7,435
676
5,876
9,399
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 4 / 2
6,635
603
3,956
8,701
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
JUANSON000
Jing Wei
14
2 / 0 / 1
7,895
718
4,496
7,331
2,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
UwUplay
Tsukuyomi
15
0 / 3 / 3
7,416
674
7,259
11,391
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
11
Kills
3
3
Deaths
11
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
0
4
6
L
0
2
2
0.5
W
Osiris
Dorsaw
Osiris
2
1
4
4
L
Cupid
DraxxorQc
Cupid
1
2
2
1
L
0
4
2
0.25
L
Jing Wei
JUANSON000
Jing Wei
2
0
1
2.5
W
0
1
2
1
W
Tsukuyomi
Solo-Leveled
Tsukuyomi
4
0
4
6
L
Tsukuyomi
UwUplay
Tsukuyomi
0
3
3
0.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,618
Damage
27,281
35,462
Taken
46,100
20,669
Mitigated
22,672
11,661
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
8,790
2,890
378
883
5,757
2,053
700
1,372
4,373
31,951
0
L
5,694
333
315
240
9,278
8,407
0
3,363
5,915
14,425
0
W
Osiris
Dorsaw
Osiris
7,972
745
0
4,307
14,271
12,039
128
4,662
9,349
0
15,568
L
Cupid
DraxxorQc
Cupid
5,876
2,990
635
2,610
9,399
3,336
0
4,953
4,446
0
30,575
L
3,956
430
383
1,746
8,701
4,286
0
3,440
5,261
24,567
0
L
Jing Wei
JUANSON000
Jing Wei
4,496
3,157
0
1,460
7,331
2,581
0
2,719
4,612
0
31,781
W
3,734
162
898
1,015
3,847
1,450
1,525
424
3,361
0
38,792
W
Tsukuyomi
Solo-Leveled
Tsukuyomi
9,499
1,675
0
1,584
4,531
1,654
275
863
3,658
0
26,154
L
Tsukuyomi
UwUplay
Tsukuyomi
7,259
1,073
0
3,720
11,391
4,062
0
5,212
6,179
0
34,893
W
10,623
3,083
251
2,345
7,056
3,473
126
2,246
4,754
26,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
36,137
255
Minions Killed
285
8
Camps Cleared
7
1,083,508
Distance Traveled
1,034,050
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,846
804
57
5
3
206,260
0
L
Geb
6,756
614
15
1
0
181,087
0
W
Osiris
7,851
714
30
3
1
219,681
8
L
Cupid
7,435
676
81
7
0
201,299
1
L
Tiamat
6,635
603
49
4
2
180,844
2
L
Jing Wei
7,895
718
76
7
0
229,984
4
W
Chiron
7,905
719
96
9
2
212,459
3
W
Tsukuyomi
8,664
788
43
4
1
236,374
0
L
Tsukuyomi
7,416
674
64
6
5
240,836
3
W
Atlas
8,074
734
29
3
1
208,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role