Player Matchup

Thanatos
Thanatos
BATTZ612
Thanatos
Level 90
God Stats
2W - 1L
1,477 SR
Queue Stats
257W - 270L
1,505 Elo+
Party 2
Tiamat
Tiamat
DrakeBR9004
Tiamat
Level 122
God Stats
5W - 1L
1,758 SR
Queue Stats
324W - 316L
1,535 Elo+
Party 2
Nike
Nike
MangekyouBoss
Nike
Level 83
God Stats
14W - 9L
1,468 SR
Queue Stats
263W - 274L
1,455 Elo+
Party 1
Atlas
Atlas
Trico738
Atlas
Level 81
God Stats
29W - 28L
1,547 SR
Queue Stats
264W - 261L
1,486 Elo+
Party 1
Rama
Rama
yadunis
Rama
Level 101
God Stats
34W - 32L
1,547 SR
Queue Stats
462W - 446L
1,518 Elo+
Solo
Team Averages
Level 95
1,560 SR
1,500 Elo+

VS

Team Averages
Level 115
1,750 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Happy_Creature
Achilles
Level 115
God Stats
10W - 8L
1,649 SR
Queue Stats
622W - 633L
1,512 Elo+
Solo
Guan Yu
Guan Yu
RzL Ricarte
Guan Yu
Level 74
God Stats
9W - 9L
1,900 SR
Queue Stats
312W - 362L
1,449 Elo+
Solo
Merlin
Merlin
XniloX
Merlin
Level 157
God Stats
2W - 1L
1,926 SR
Queue Stats
92W - 84L
1,510 Elo+
Solo
Freya
Freya
jhonyfox1
Freya
Level 86
God Stats
4W - 2L
1,775 SR
Queue Stats
76W - 65L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BATTZ612
Thanatos
16
3 / 1 / 4
9,161
509
7,344
13,555
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
17
4 / 2 / 6
10,362
576
12,675
10,335
7,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 4 / 4
8,735
485
6,889
13,029
8,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Trico738
Atlas
16
2 / 2 / 0
9,268
515
8,649
11,045
8,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
yadunis
Rama
16
2 / 3 / 2
9,305
517
8,908
10,398
3,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 5 / 4
8,135
452
7,251
14,622
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
14
7 / 2 / 2
9,900
550
11,396
16,349
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
RzL Ricarte
Guan Yu
17
1 / 1 / 1
10,062
559
7,021
13,506
9,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Merlin
XniloX
Merlin
16
2 / 5 / 3
9,199
511
8,253
10,055
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
jhonyfox1
Freya
15
0 / 3 / 3
8,837
491
5,609
13,169
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
12
12
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
4
0.8
W
Thanatos
BATTZ612
Thanatos
3
1
4
5
W
Tiamat
4
2
6
3.5
L
Achilles
7
2
2
4
W
5
4
4
1.75
L
Guan Yu
RzL Ricarte
Guan Yu
1
1
1
1.5
W
Atlas
Trico738
Atlas
2
2
0
1
L
Merlin
XniloX
Merlin
2
5
3
0.7
L
Freya
jhonyfox1
Freya
0
3
3
0.5
W
Rama
yadunis
Rama
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,465
Damage
39,530
58,362
Taken
67,701
32,785
Mitigated
34,010
26,035
Healing
20,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,251
2,271
0
2,429
14,622
4,972
0
2,841
11,591
0
52,068
W
Thanatos
BATTZ612
Thanatos
7,344
1,509
0
14,131
13,555
5,211
0
3,444
10,111
0
71,319
W
Tiamat
12,675
584
112
3,853
10,335
7,045
325
5,171
5,164
70,340
0
L
Achilles
11,396
2,656
0
3,760
16,349
12,074
0
3,720
12,419
6,439
33,421
W
6,889
745
13
2,233
13,029
8,426
0
3,836
9,193
0
25,657
L
Guan Yu
RzL Ricarte
Guan Yu
7,021
753
203
5,796
13,506
9,431
0
7,628
5,098
6,812
68,365
W
Atlas
Trico738
Atlas
8,649
2,576
0
2,505
11,045
8,357
116
506
10,539
60,704
0
L
Merlin
XniloX
Merlin
8,253
483
0
1,619
10,055
3,520
0
5,115
4,566
71,102
0
L
Freya
jhonyfox1
Freya
5,609
1,893
0
6,536
13,169
4,013
286
442
12,703
62,262
0
W
Rama
yadunis
Rama
8,908
7,094
0
3,188
10,398
3,746
5
2,863
7,535
0
69,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
46,133
602
Minions Killed
537
0
Camps Cleared
0
1,740,490
Distance Traveled
1,794,739
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,135
452
79
4
0
352,281
7
W
Thanatos
9,161
509
118
7
0
401,387
4
W
Tiamat
10,362
576
153
9
0
365,119
4
L
Achilles
9,900
550
59
3
0
390,033
9
W
Nike
8,735
485
44
2
0
351,059
4
L
Guan Yu
10,062
559
155
9
0
394,144
6
W
Atlas
9,268
515
149
8
0
303,647
3
L
Merlin
9,199
511
132
7
0
313,272
6
L
Freya
8,837
491
112
6
0
345,009
5
W
Rama
9,305
517
138
8
0
319,278
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role