Player Matchup

Awilix
Awilix
Krooffer
Awilix
Level 69
God Stats
2W - 5L
1,219 SR
Queue Stats
51W - 65L
1,470 Elo+
Party 2
Hel
Hel
ShadowZzSwe
Hel
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 2
Cerberus
Cerberus
Viking93
Cerberus
Level 126
God Stats
5W - 3L
1,878 SR
Queue Stats
31W - 40L
1,467 Elo+
Party 2
Team Averages
Level 96
1,532 SR
1,476 Elo+

VS

Team Averages
Level 116
1,609 SR
1,583 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AyraNim
Sol
Level 158
God Stats
7W - 0L
1,676 SR
Queue Stats
140W - 90L
1,666 Elo+
Party 1
Khepri
Khepri
Рыбонька
Khepri
Level 61
God Stats
2W - 1L
1,651 SR
Queue Stats
148W - 127L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Krooffer
Awilix
10
3 / 5 / 1
6,964
774
4,065
9,114
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 5
5,972
664
3,464
10,147
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Viking93
Cerberus
8
1 / 5 / 3
6,085
676
4,795
14,343
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
8 / 1 / 7
8,044
894
12,934
5,077
2,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
11
6 / 3 / 9
7,566
841
14,567
9,891
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 2 / 11
7,365
818
3,152
6,597
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
4
Kills
16
16
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
7
11.5
W
Sol
6
3
9
3.5
L
Awilix
Krooffer
Awilix
3
5
1
0.7
L
0
6
5
0.42
L
Cerberus
Viking93
Cerberus
1
5
3
0.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,324
Damage
30,653
33,604
Taken
21,565
14,622
Mitigated
11,211
7,238
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,934
5,708
0
2,198
5,077
2,093
885
1,908
2,932
0
32,573
W
Sol
14,567
6,233
0
4,936
9,891
3,935
1,699
3,624
5,888
31,131
4,081
L
Awilix
Krooffer
Awilix
4,065
1,122
0
1,002
9,114
3,509
0
3,771
5,343
0
10,258
L
3,464
101
1,623
2,393
10,147
2,808
0
5,344
4,803
10,896
0
L
Cerberus
Viking93
Cerberus
4,795
378
0
2,220
14,343
8,305
0
6,787
7,556
12,009
0
W
3,152
470
0
1,984
6,597
5,183
68
2,517
3,974
8,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,021
Gold Earned
22,975
76
Minions Killed
102
0
Camps Cleared
6
475,625
Distance Traveled
516,564
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,044
894
43
5
0
170,924
2
W
Sol
7,566
841
46
5
4
163,231
0
L
Awilix
6,964
774
22
2
0
169,518
0
L
Hel
5,972
664
20
2
0
158,992
0
L
Cerberus
6,085
676
34
4
0
147,115
0
W
Khepri
7,365
818
13
1
2
182,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role