Player Matchup

Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Gustte
Jing Wei
Level 72
God Stats
0W - 3L
1,220 SR
Queue Stats
162W - 175L
1,474 Elo+
Solo
Osiris
Osiris
SupportTicket
Osiris
Level 29
God Stats
0W - 3L
1,179 SR
Queue Stats
196W - 234L
1,343 Elo+
Solo
Mercury
Mercury
jollydancer
Mercury
Level 57
God Stats
3W - 2L
1,638 SR
Queue Stats
162W - 133L
1,465 Elo+
Solo
Bacchus
Bacchus
marakuda-fighter
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Solo
Team Averages
Level 57
1,407 SR
1,411 Elo+

VS

Team Averages
Level 98
1,344 SR
1,463 Elo+
Heimdallr
Heimdallr
Bru7ality
Heimdallr
Level 66
God Stats
2W - 3L
1,306 SR
Queue Stats
320W - 306L
1,475 Elo+
Solo
Janus
Janus
Carla_micasa
Janus
Level 87
God Stats
11W - 14L
1,411 SR
Queue Stats
598W - 621L
1,439 Elo+
Solo
Susano
Susano
PriD3 GamerZz
Susano
Level 138
God Stats
6W - 3L
1,422 SR
Queue Stats
343W - 356L
1,441 Elo+
Solo
Pele
Pele
reder-_-ghost986
Pele
Level 129
God Stats
1W - 2L
1,183 SR
Queue Stats
237W - 230L
1,491 Elo+
Solo
Vulcan
Vulcan
saiiika50
Vulcan
Level 68
God Stats
4W - 5L
1,396 SR
Queue Stats
187W - 205L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
12 / 5 / 4
10,254
932
11,166
12,280
4,589
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Gustte
Jing Wei
15
3 / 8 / 7
8,962
815
7,207
13,075
4,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
6,837
622
814
4,055
2,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
jollydancer
Mercury
14
5 / 8 / 8
8,437
767
7,221
11,300
4,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 6 / 9
7,333
667
1,528
9,281
5,028

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bru7ality
Heimdallr
17
9 / 3 / 10
10,604
964
9,404
9,896
4,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 4 / 12
10,470
952
9,584
6,658
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 8 / 6
8,369
761
8,422
10,713
11,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
11 / 2 / 5
11,008
1,001
8,128
8,142
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
saiiika50
Vulcan
16
3 / 3 / 8
9,524
866
7,727
6,615
2,989
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
20
Kills
28
28
Deaths
20
31
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
12
5
4
2.8
W
Heimdallr
Bru7ality
Heimdallr
9
3
10
4.67
W
4
4
12
2.5
L
Jing Wei
Gustte
Jing Wei
3
8
7
0.81
W
1
8
6
0.5
L
0
1
3
1.5
L
Mercury
jollydancer
Mercury
5
8
8
1.13
L
0
6
9
0.75
W
11
2
5
6.75
W
Vulcan
saiiika50
Vulcan
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,936
Damage
43,265
49,991
Taken
42,024
21,315
Mitigated
25,766
9,615
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,166
375
975
2,914
12,280
4,589
0
4,509
7,591
30,184
0
W
Heimdallr
Bru7ality
Heimdallr
9,404
4,288
428
2,572
9,896
4,720
1,635
2,673
7,223
0
22,666
W
9,584
352
393
600
6,658
2,818
944
1,832
4,826
20,896
0
L
Jing Wei
Gustte
Jing Wei
7,207
4,278
622
1,311
13,075
4,591
0
4,396
8,605
0
17,391
W
8,422
966
398
853
10,713
11,656
0
3,622
7,091
0
12,372
L
814
179
425
1,392
4,055
2,522
0
851
3,161
0
2,258
L
Mercury
jollydancer
Mercury
7,221
2,761
733
1,050
11,300
4,585
0
2,863
8,298
0
12,284
L
1,528
76
54
139
9,281
5,028
0
4,692
4,486
6,130
0
W
8,128
1,450
976
2,433
8,142
3,583
1,313
3,099
5,043
0
27,928
W
Vulcan
saiiika50
Vulcan
7,727
1,977
1,127
1,708
6,615
2,989
982
1,468
5,147
19,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
49,975
76
Minions Killed
109
0
Camps Cleared
0
801,529
Distance Traveled
1,094,301
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,254
932
41
4
0
176,390
0
W
Heimdallr
10,604
964
25
2
0
216,325
0
W
Janus
10,470
952
27
2
0
188,363
0
L
Jing Wei
8,962
815
23
2
0
152,592
0
W
Susano
8,369
761
10
1
0
204,091
2
L
Osiris
6,837
622
1
0
0
65,230
0
L
Mercury
8,437
767
4
0
0
185,743
0
L
Bacchus
7,333
667
7
1
0
221,574
0
W
Pele
11,008
1,001
26
2
0
242,751
0
W
Vulcan
9,524
866
21
2
0
242,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role