Player Matchup

Bacchus
Bacchus
Diamond III
Dìllow
Bacchus
Diamond III
Level 123
God Stats
6W - 4L
1,779 SR
Queue Stats
532W - 524L
2,220 MMR
Party 1
Olorun
Olorun
Diamond III
Kylowinn
Olorun
Diamond III
Level 160
God Stats
3W - 5L
1,677 SR
Queue Stats
109W - 97L
2,226 MMR
Solo
Chiron
Chiron
Diamond II
SmurfCryò
Chiron
Diamond II
Level 50
God Stats
2W - 0L
1,892 SR
Queue Stats
96W - 79L
2,253 MMR
Party 1
Chaac
Chaac
Platinum I
Whatchaa
Chaac
Platinum I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 60L
2,195 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
plaanters
Erlang Shen
Diamond III
Level 128
God Stats
14W - 12L
1,715 SR
Queue Stats
223W - 215L
2,203 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 106
1,713 SR
2,220 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,687 SR
2,219 MMR
Cabrakan
Cabrakan
Diamond IV
Boogaloonie
Cabrakan
Diamond IV
Level 127
God Stats
15W - 15L
1,647 SR
Queue Stats
509W - 512L
2,117 MMR
Solo
Gilgamesh
Gilgamesh
Masters
LeonCromwell
Gilgamesh
Masters
Level 158
God Stats
1W - 1L
1,698 SR
Queue Stats
38W - 45L
2,328 MMR
Solo
Izanami
Izanami
Diamond IV
NotIntentional
Izanami
Diamond IV
Level 136
God Stats
1W - 2L
1,676 SR
Queue Stats
169W - 157L
2,154 MMR
Solo
The Morrigan
The Morrigan
Diamond V
ZoticusRex
The Morrigan
Diamond V
Level 153
God Stats
3W - 2L
1,705 SR
Queue Stats
59W - 48L
2,305 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
kokokaga2
Sun Wukong
Diamond IV
Level 148
God Stats
13W - 6L
1,708 SR
Queue Stats
266W - 262L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dìllow
Bacchus
19
4 / 3 / 18
14,508
500
12,654
23,485
42,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Kylowinn
Olorun
20
8 / 3 / 16
17,851
616
29,941
28,057
12,842
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chiron
SmurfCryò
Chiron
20
11 / 3 / 11
16,702
576
28,143
24,128
10,110
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Whatchaa
Chaac
20
5 / 2 / 10
16,802
579
32,733
39,278
42,629
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
plaanters
Erlang Shen
20
5 / 9 / 10
15,960
550
17,678
31,004
25,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KaliGebTiamatFreya

VS

Bans
OdinBastetCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Boogaloonie
Cabrakan
17
2 / 9 / 8
12,378
427
10,142
32,524
39,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
LeonCromwell
Gilgamesh
20
4 / 7 / 12
13,312
459
22,511
30,560
29,231
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 6 / 9
13,624
470
19,537
27,035
12,237
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
ZoticusRex
The Morrigan
19
6 / 5 / 7
13,064
450
25,342
16,041
8,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kokokaga2
Sun Wukong
19
5 / 6 / 2
13,016
449
29,849
40,034
33,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
58
33
Kills
20
20
Deaths
33
65
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Boogaloonie
Cabrakan
2
9
8
0.67
W
Bacchus
Dìllow
Bacchus
4
3
18
4.33
W
Olorun
Kylowinn
Olorun
8
3
16
5.33
L
Gilgamesh
LeonCromwell
Gilgamesh
4
7
12
1.43
L
3
6
9
1.25
W
Chiron
SmurfCryò
Chiron
11
3
11
5.5
W
Chaac
Whatchaa
Chaac
5
2
10
5
L
The Morrigan
ZoticusRex
The Morrigan
6
5
7
1.9
L
Sun Wukong
kokokaga2
Sun Wukong
5
6
2
1
W
Erlang Shen
plaanters
Erlang Shen
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,149
Damage
107,381
145,952
Taken
146,194
133,633
Mitigated
122,018
80,802
Healing
40,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Boogaloonie
Cabrakan
10,142
1,190
4,293
4,406
32,524
39,006
0
14,298
17,929
31,456
0
W
Bacchus
Dìllow
Bacchus
12,654
1,503
2,362
5,776
23,485
42,703
150
6,387
16,572
31,841
0
W
Olorun
Kylowinn
Olorun
29,941
18,363
4,533
17,589
28,057
12,842
5,253
5,813
21,884
160,511
0
L
Gilgamesh
LeonCromwell
Gilgamesh
22,511
6,006
0
5,564
30,560
29,231
302
7,744
22,107
0
109,154
L
19,537
13,177
0
6,917
27,035
12,237
1,087
9,193
17,188
0
142,357
W
Chiron
SmurfCryò
Chiron
28,143
10,424
1,600
11,435
24,128
10,110
8,603
8,830
14,810
0
144,467
W
Chaac
Whatchaa
Chaac
32,733
3,995
948
26,215
39,278
42,629
940
6,640
29,845
0
124,357
L
The Morrigan
ZoticusRex
The Morrigan
25,342
6,030
450
2,150
16,041
8,241
0
2,035
13,896
87,087
6,001
L
Sun Wukong
kokokaga2
Sun Wukong
29,849
5,286
523
15,944
40,034
33,303
64
10,828
27,352
5,007
84,700
W
Erlang Shen
plaanters
Erlang Shen
17,678
5,877
0
10,344
31,004
25,349
2,194
7,652
22,568
0
142,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,823
Gold Earned
65,394
773
Minions Killed
698
0
Camps Cleared
0
2,802,950
Distance Traveled
2,699,781
52
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,378
427
33
1
0
521,595
8
W
Bacchus
14,508
500
25
1
0
586,055
11
W
Olorun
17,851
616
188
6
0
535,435
14
L
Gilgamesh
13,312
459
136
5
0
554,543
4
L
Izanami
13,624
470
207
7
0
509,556
13
W
Chiron
16,702
576
190
7
0
554,566
13
W
Chaac
16,802
579
197
7
0
604,512
8
L
The Morrigan
13,064
450
165
6
0
538,921
8
L
Sun Wukong
13,016
449
157
5
0
575,166
7
W
Erlang Shen
15,960
550
173
6
0
522,382
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role