Player Matchup

Ra
Ra
AsthenicMist
Ra
Level 100
God Stats
8W - 4L
1,465 SR
Queue Stats
90W - 70L
1,632 Elo+
Party 1
Izanami
Izanami
ScoobyNooby123
Izanami
Level 99
God Stats
3W - 1L
1,617 SR
Queue Stats
46W - 40L
1,544 Elo+
Party 1
Horus
Horus
Solunth
Horus
Level 128
God Stats
4W - 7L
1,642 SR
Queue Stats
24W - 32L
1,646 Elo+
Solo
Ganesha
Ganesha
TheRainbowner
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
notWarden
Ne Zha
Level 149
God Stats
10W - 1L
1,848 SR
Queue Stats
412W - 303L
1,655 Elo+
Party 2
Team Averages
Level 100
1,614 SR
1,595 Elo+

VS

Team Averages
Level 86
1,488 SR
1,538 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dolize
Morgan Le Fay
Level 160
God Stats
10W - 14L
1,476 SR
Queue Stats
187W - 176L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
SketchyNoodles
Gilgamesh
Level 87
God Stats
8W - 7L
1,599 SR
Queue Stats
377W - 357L
1,557 Elo+
Solo
Achilles
Achilles
internalploopy
Achilles
Level 89
God Stats
24W - 43L
1,367 SR
Queue Stats
441W - 485L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,642
604
4,092
4,141
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 0
6,480
589
2,520
4,442
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
Solunth
Horus
10
1 / 2 / 2
5,721
520
3,929
8,419
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
8
0 / 0 / 5
5,441
495
1,893
3,365
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
notWarden
Ne Zha
10
5 / 3 / 4
6,309
574
7,381
9,182
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 0 / 0
5,889
535
2,109
3,749
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
8
1 / 3 / 0
5,490
499
3,332
9,914
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Dolize
Morgan Le Fay
10
1 / 2 / 1
6,170
561
2,656
6,463
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SketchyNoodles
Gilgamesh
9
2 / 3 / 1
5,666
515
3,330
6,269
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
10
2 / 2 / 2
6,090
554
5,816
8,397
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
6
6
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Fenrir
 
Fenrir
1
3
0
0.33
W
3
1
1
3.5
L
Morgan Le Fay
Dolize
Morgan Le Fay
1
2
1
0.75
W
1
0
0
1
L
Gilgamesh
SketchyNoodles
Gilgamesh
2
3
1
0.83
W
Horus
Solunth
Horus
1
2
2
1
W
Ganesha
0
0
5
2.5
L
Achilles
2
2
2
1.5
W
Ne Zha
notWarden
Ne Zha
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
17,243
29,549
Taken
34,792
11,667
Mitigated
13,575
10,878
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,109
1,305
0
1,504
3,749
998
114
709
3,012
0
39,733
L
Fenrir
 
Fenrir
3,332
620
1,186
2,006
9,914
3,319
0
2,025
7,793
0
13,042
W
4,092
466
396
1,933
4,141
1,368
0
257
3,884
46,490
0
L
Morgan Le Fay
Dolize
Morgan Le Fay
2,656
356
0
1,339
6,463
2,037
0
1,708
4,592
38,384
0
W
2,520
1,821
0
2,280
4,442
1,054
0
0
4,442
0
50,204
L
Gilgamesh
SketchyNoodles
Gilgamesh
3,330
707
0
1,954
6,269
1,782
0
946
5,263
0
20,683
W
Horus
Solunth
Horus
3,929
2,095
656
3,016
8,419
4,452
0
551
7,231
0
25,975
W
Ganesha
1,893
157
0
1,488
3,365
1,597
0
411
2,882
9,055
0
L
Achilles
5,816
1,122
0
2,269
8,397
5,439
0
423
7,549
0
29,073
W
Ne Zha
notWarden
Ne Zha
7,381
2,650
0
1,109
9,182
3,196
0
1,437
7,745
0
34,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
29,305
347
Minions Killed
306
0
Camps Cleared
0
1,037,014
Distance Traveled
993,958
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,889
535
94
9
0
198,030
4
L
Fenrir
5,490
499
25
2
0
206,602
4
W
Ra
6,642
604
98
9
0
218,380
2
L
Morgan Le Fay
6,170
561
81
7
0
194,612
5
W
Izanami
6,480
589
120
11
0
174,607
1
L
Gilgamesh
5,666
515
45
4
0
195,281
1
W
Horus
5,721
520
56
5
0
215,030
2
W
Ganesha
5,441
495
5
0
0
200,555
4
L
Achilles
6,090
554
61
6
0
199,433
2
W
Ne Zha
6,309
574
68
6
0
228,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role