Player Matchup

Persephone
Persephone
Ahyperion14
Persephone
Level 87
God Stats
42W - 39L
1,437 SR
Queue Stats
43W - 43L
1,367 Elo+
Solo
Medusa
Medusa
Luz_914
Medusa
Level 43
God Stats
12W - 15L
1,472 SR
Queue Stats
40W - 58L
1,305 Elo+
Party 1
Cabrakan
Cabrakan
Reptobat
Cabrakan
Level 141
God Stats
2W - 5L
1,405 SR
Queue Stats
240W - 255L
1,429 Elo+
Solo
Ares
Ares
lafamiliaremseck
Ares
Level 66
God Stats
11W - 12L
1,407 SR
Queue Stats
156W - 206L
1,379 Elo+
Party 1
Nemesis
Nemesis
lclaudiorl
Nemesis
Level 41
God Stats
1W - 4L
1,240 SR
Queue Stats
69W - 79L
1,385 Elo+
Solo
Team Averages
Level 76
1,392 SR
1,373 Elo+

VS

Team Averages
Level 80
1,510 SR
1,406 Elo+
Hou Yi
Hou Yi
Dishonored2169
Hou Yi
Level 69
God Stats
6W - 3L
1,274 SR
Queue Stats
26W - 53L
1,366 Elo+
Solo
Olorun
Olorun
TTV RoaddHog
Olorun
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,449 Elo+
Solo
Bacchus
Bacchus
Vladicot
Bacchus
Level 94
God Stats
12W - 9L
1,600 SR
Queue Stats
251W - 262L
1,400 Elo+
Solo
Nike
Nike
Zupillo_YT
Nike
Level 87
God Stats
4W - 1L
1,653 SR
Queue Stats
230W - 251L
1,439 Elo+
Party 2
Bellona
Bellona
god_of_gods_7u7
Bellona
Level 68
God Stats
4W - 2L
1,524 SR
Queue Stats
185W - 212L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ahyperion14
Persephone
10
0 / 2 / 0
5,396
540
1,994
3,531
1,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Luz_914
Medusa
5
1 / 0 / 0
4,173
417
2,239
2,290
560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Reptobat
Cabrakan
7
1 / 6 / 0
4,978
498
1,619
7,661
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,400
540
2,280
6,399
3,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
lclaudiorl
Nemesis
8
0 / 0 / 1
5,048
505
1,210
5,782
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,322
532
2,737
5,042
1,521
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
12
1 / 0 / 1
6,397
640
2,059
2,466
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Vladicot
Bacchus
9
0 / 0 / 2
4,791
479
2,554
5,942
3,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 0 / 2
5,989
599
1,927
4,985
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 3
6,706
671
3,795
4,052
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ahyperion14
Persephone
0
2
0
0
W
1
2
0
0.5
L
Medusa
Luz_914
Medusa
1
0
0
1
L
Cabrakan
Reptobat
Cabrakan
1
6
0
0.17
W
Olorun
1
0
1
1.5
W
Bacchus
Vladicot
Bacchus
0
0
2
1
W
4
0
2
5
W
3
1
3
4.5
L
1
1
1
1.5
L
Nemesis
lclaudiorl
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,342
Damage
13,072
25,663
Taken
22,487
12,832
Mitigated
10,358
7,652
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ahyperion14
Persephone
1,994
141
106
641
3,531
1,019
0
1,421
2,108
29,167
0
W
2,737
1,329
177
1,861
5,042
1,521
637
1,297
3,745
0
28,204
L
Medusa
Luz_914
Medusa
2,239
638
234
677
2,290
560
0
391
1,899
0
14,411
L
Cabrakan
Reptobat
Cabrakan
1,619
515
0
1,411
7,661
6,144
0
628
7,033
15,508
0
W
Olorun
2,059
280
0
1,826
2,466
763
715
824
1,642
37,997
0
W
Bacchus
Vladicot
Bacchus
2,554
288
0
1,358
5,942
3,695
279
1,645
4,297
12,128
0
W
1,927
130
0
3,418
4,985
1,482
433
523
4,462
0
25,708
W
3,795
738
0
801
4,052
2,897
104
1,604
2,448
7,072
23,548
L
2,280
119
473
1,135
6,399
3,309
0
1,293
5,106
20,788
0
L
Nemesis
lclaudiorl
Nemesis
1,210
337
0
2,975
5,782
1,800
0
1,507
4,275
0
20,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
29,205
206
Minions Killed
305
0
Camps Cleared
0
866,458
Distance Traveled
964,228
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,396
540
71
7
0
184,688
1
W
Hou Yi
5,322
532
55
6
0
160,339
2
L
Medusa
4,173
417
21
2
0
105,806
1
L
Cabrakan
4,978
498
23
2
0
179,433
0
W
Olorun
6,397
640
86
9
0
206,544
3
W
Bacchus
4,791
479
33
3
0
198,821
1
W
Nike
5,989
599
56
6
0
204,882
2
W
Bellona
6,706
671
75
8
0
193,642
1
L
Ares
5,400
540
37
4
0
189,491
1
L
Nemesis
5,048
505
54
5
0
207,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role