Player Matchup

Chang'e
Chang'e
Angel0fWr4th
Chang'e
Level 46
God Stats
13W - 15L
1,340 SR
Queue Stats
178W - 211L
1,381 Elo+
Solo
Fafnir
Fafnir
BeardedSpidey
Fafnir
Level 48
God Stats
4W - 8L
1,491 SR
Queue Stats
67W - 102L
1,339 Elo+
Party 2
Kali
Kali
ColdIce1
Kali
Level 68
God Stats
2W - 1L
1,651 SR
Queue Stats
47W - 54L
1,398 Elo+
Solo
Jormungandr
Jormungandr
ThePotato_King
Jormungandr
Level 98
God Stats
10W - 7L
1,545 SR
Queue Stats
441W - 428L
1,499 Elo+
Party 2
Izanami
Izanami
XxlolochoxX
Izanami
Level 133
God Stats
7W - 1L
1,549 SR
Queue Stats
179W - 171L
1,430 Elo+
Solo
Team Averages
Level 79
1,515 SR
1,409 Elo+

VS

Team Averages
Level 77
1,485 SR
1,407 Elo+
Chiron
Chiron
AdriRodrigo
Chiron
Level 68
God Stats
4W - 6L
1,351 SR
Queue Stats
238W - 306L
1,388 Elo+
Party 1
Hera
Hera
CharlyFlow19
Hera
Level 80
God Stats
4W - 3L
1,526 SR
Queue Stats
55W - 57L
1,412 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hercbraknmir
Tsukuyomi
Level 86
God Stats
15W - 13L
1,546 SR
Queue Stats
271W - 304L
1,411 Elo+
Solo
Janus
Janus
bouser15
Janus
Level 102
God Stats
1W - 1L
1,714 SR
Queue Stats
46W - 37L
1,452 Elo+
Party 3
Ymir
Ymir
diego_daem
Ymir
Level 50
God Stats
0W - 2L
1,288 SR
Queue Stats
165W - 231L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Angel0fWr4th
Chang'e
15
2 / 5 / 6
10,014
477
8,396
13,514
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 3
10,225
487
2,793
14,491
15,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
18
8 / 3 / 6
12,177
580
13,017
17,941
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ThePotato_King
Jormungandr
18
6 / 0 / 6
12,304
586
14,334
12,138
10,709
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XxlolochoxX
Izanami
18
4 / 5 / 5
11,792
562
5,401
13,519
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
4 / 4 / 4
8,896
424
11,976
10,183
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 1
9,149
436
7,973
10,552
10,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Hercbraknmir
Tsukuyomi
14
3 / 2 / 2
9,150
436
5,997
9,427
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
bouser15
Janus
14
4 / 8 / 2
9,430
449
16,625
15,911
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 1
8,097
386
3,019
14,204
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
22
Kills
13
13
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
4
4
1.5
W
Chang'e
Angel0fWr4th
Chang'e
2
5
6
1
W
2
0
3
3.5
L
2
5
1
0.5
W
Kali
8
3
6
3.67
L
Tsukuyomi
Hercbraknmir
Tsukuyomi
3
2
2
2
W
Jormungandr
ThePotato_King
Jormungandr
6
0
6
9
W
Izanami
XxlolochoxX
Izanami
4
5
5
1.3
L
Janus
bouser15
Janus
4
8
2
0.63
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,941
Damage
45,590
71,603
Taken
60,277
43,861
Mitigated
29,919
27,846
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,976
4,882
1,790
3,757
10,183
3,549
2,048
3,111
6,944
0
44,321
W
Chang'e
Angel0fWr4th
Chang'e
8,396
690
2,202
5,033
13,514
4,536
640
5,891
7,246
50,755
0
W
2,793
1,107
376
4,352
14,491
15,877
254
4,680
9,104
11,189
0
L
7,973
1,785
766
1,754
10,552
10,708
800
4,205
6,243
46,499
0
W
Kali
13,017
6,884
0
6,927
17,941
7,919
12
5,576
12,038
0
85,127
L
Tsukuyomi
Hercbraknmir
Tsukuyomi
5,997
1,519
0
4,141
9,427
3,034
0
2,782
6,497
0
57,251
W
Jormungandr
ThePotato_King
Jormungandr
14,334
3,593
254
5,322
12,138
10,709
3,480
3,459
8,395
85,598
0
W
Izanami
XxlolochoxX
Izanami
5,401
2,814
0
3,380
13,519
4,820
7,226
5,723
7,341
0
88,357
L
Janus
bouser15
Janus
16,625
680
72
1,940
15,911
4,574
186
8,527
7,076
50,588
0
L
3,019
835
0
3,050
14,204
8,054
726
6,220
7,984
34,724
2,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,512
Gold Earned
44,722
500
Minions Killed
420
0
Camps Cleared
0
1,929,837
Distance Traveled
1,523,594
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,896
424
70
3
0
268,761
3
W
Chang'e
10,014
477
85
4
0
391,414
0
W
Fafnir
10,225
487
14
1
0
390,266
9
L
Hera
9,149
436
60
3
0
322,503
1
W
Kali
12,177
580
109
5
0
432,073
7
L
Tsukuyomi
9,150
436
106
5
0
292,695
1
W
Jormungandr
12,304
586
141
7
0
368,465
3
W
Izanami
11,792
562
151
7
0
347,619
4
L
Janus
9,430
449
101
5
0
378,441
3
L
Ymir
8,097
386
83
4
0
261,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role