Player Matchup

Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JennaDoll
Achilles
Level 106
God Stats
5W - 8L
1,564 SR
Queue Stats
87W - 79L
1,472 Elo+
Party 1
Ganesha
Ganesha
Siеgfriеd
Ganesha
Level 159
God Stats
3W - 1L
1,758 SR
Queue Stats
164W - 160L
1,465 Elo+
Party 1
Raijin
Raijin
Yoyoeho
Raijin
Level 109
God Stats
2W - 1L
1,397 SR
Queue Stats
76W - 49L
1,628 Elo+
Solo
Team Averages
Level 135
1,544 SR
1,513 Elo+

VS

Team Averages
Level 113
1,616 SR
1,497 Elo+
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ElCrackMC
Xing Tian
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
HunterGuyThing
Nox
Level 156
God Stats
2W - 2L
1,555 SR
Queue Stats
118W - 120L
1,468 Elo+
Solo
Ganesha
Ganesha
Wanted23
Ganesha
Level 48
God Stats
6W - 0L
1,876 SR
Queue Stats
128W - 116L
1,490 Elo+
Solo
Ah Puch
Ah Puch
zargossa
Ah Puch
Level 128
God Stats
20W - 13L
1,648 SR
Queue Stats
534W - 537L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 6 / 3
8,183
744
7,870
10,516
4,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
 
Geb
13
0 / 5 / 2
7,467
679
9,165
15,651
19,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
JennaDoll
Achilles
15
4 / 4 / 0
8,578
780
8,282
21,200
18,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Siеgfriеd
Ganesha
15
0 / 5 / 5
7,660
696
4,881
14,982
15,993
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Yoyoeho
Raijin
13
0 / 5 / 3
7,259
660
10,934
9,056
3,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
12 / 2 / 6
10,473
952
20,106
8,648
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
ElCrackMC
Xing Tian
16
8 / 2 / 12
10,236
931
6,154
19,554
25,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 0 / 15
9,159
833
10,962
7,991
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Wanted23
Ganesha
16
0 / 1 / 20
9,261
842
8,733
13,837
12,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
zargossa
Ah Puch
15
1 / 0 / 19
9,188
835
19,555
7,119
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
97
5
Kills
25
25
Deaths
5
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
6
3
0.42
L
Geb
 
Geb
0
5
2
0.2
W
Chiron
 
Chiron
12
2
6
7.5
W
Xing Tian
ElCrackMC
Xing Tian
8
2
12
7
W
4
0
15
11.5
L
Achilles
JennaDoll
Achilles
4
4
0
1
L
Ganesha
Siеgfriеd
Ganesha
0
5
5
0.5
W
Ganesha
Wanted23
Ganesha
0
1
20
10
L
Raijin
Yoyoeho
Raijin
0
5
3
0.3
W
Ah Puch
zargossa
Ah Puch
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,132
Damage
65,510
71,405
Taken
57,149
61,639
Mitigated
50,717
22,426
Healing
25,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,870
3,048
630
1,161
10,516
4,542
0
7,879
2,637
0
16,992
L
Geb
 
Geb
9,165
462
723
3,404
15,651
19,253
0
9,751
5,900
16,705
0
W
Chiron
 
Chiron
20,106
8,487
4,380
2,149
8,648
4,431
2,272
3,671
4,977
0
34,314
W
Xing Tian
ElCrackMC
Xing Tian
6,154
360
1,111
2,366
19,554
25,681
150
8,013
11,541
11,189
0
W
10,962
1,468
1,565
1,460
7,991
4,187
1,229
4,676
3,315
24,476
0
L
Achilles
JennaDoll
Achilles
8,282
1,261
523
5,906
21,200
18,076
0
13,013
8,187
0
9,968
L
Ganesha
Siеgfriеd
Ganesha
4,881
227
3,019
4,029
14,982
15,993
0
8,392
6,590
15,183
0
W
Ganesha
Wanted23
Ganesha
8,733
1,336
4,449
3,726
13,837
12,671
383
5,608
8,229
19,760
0
L
Raijin
Yoyoeho
Raijin
10,934
260
1,827
1,204
9,056
3,775
0
6,369
2,687
27,165
0
W
Ah Puch
zargossa
Ah Puch
19,555
781
2,567
1,878
7,119
3,747
884
3,012
4,107
36,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
48,317
110
Minions Killed
126
0
Camps Cleared
0
969,504
Distance Traveled
1,131,692
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,183
744
40
4
0
162,365
0
L
Geb
7,467
679
9
1
0
197,254
3
W
Chiron
10,473
952
33
3
0
201,301
2
W
Xing Tian
10,236
931
17
2
0
225,736
0
W
Nox
9,159
833
33
3
0
244,757
0
L
Achilles
8,578
780
10
1
0
207,864
0
L
Ganesha
7,660
696
5
0
0
199,778
0
W
Ganesha
9,261
842
0
0
0
233,470
2
L
Raijin
7,259
660
46
4
0
202,243
2
W
Ah Puch
9,188
835
43
4
0
226,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role