Player Matchup

Set
Set
BeakerMeadows20
Set
Level 143
God Stats
1W - 0L
1,676 SR
Queue Stats
51W - 40L
1,567 Elo+
Party 3
Nike
Nike
KYxDiSASTER606
Nike
Level 147
God Stats
1W - 0L
1,842 SR
Queue Stats
97W - 93L
1,522 Elo+
Party 3
Olorun
Olorun
MWT Dweeb
Olorun
Level 128
God Stats
3W - 1L
1,914 SR
Queue Stats
12W - 14L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
Pakmulesteve
Ne Zha
Level 125
God Stats
1W - 0L
1,881 SR
Queue Stats
21W - 22L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
Vyruhs
Nu Wa
Level 127
God Stats
1W - 0L
1,692 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 1
Team Averages
Level 134
1,801 SR
1,496 Elo+

VS

Team Averages
Level 100
1,577 SR
1,559 Elo+
Heimdallr
Heimdallr
GawkMcHawk
Heimdallr
Level 150
God Stats
3W - 6L
1,743 SR
Queue Stats
60W - 44L
1,658 Elo+
Party 2
Atlas
Atlas
ShlumPapa
Atlas
Level 142
God Stats
5W - 5L
1,545 SR
Queue Stats
232W - 214L
1,580 Elo+
Party 2
Vamana
Vamana
Ts x Angelo
Vamana
Level 141
God Stats
4W - 7L
1,575 SR
Queue Stats
350W - 311L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
VishTheTerrible
Baron Samedi
Level 48
God Stats
2W - 2L
1,520 SR
Queue Stats
2W - 2L
1,516 Elo+
Solo
Neith
Neith
Yeah I Smack So
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,762
480
3,222
9,366
5,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 0 / 5
6,807
567
2,853
9,617
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
MWT Dweeb
Olorun
11
6 / 2 / 3
7,048
587
8,820
6,574
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
11
6 / 2 / 3
7,055
588
4,690
7,296
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Vyruhs
Nu Wa
11
5 / 3 / 5
6,873
573
7,732
4,553
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GawkMcHawk
Heimdallr
12
5 / 4 / 1
7,171
598
7,579
9,006
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
ShlumPapa
Atlas
9
2 / 4 / 2
6,017
501
3,693
11,137
5,993
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
13
3 / 0 / 0
7,393
616
8,281
8,109
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
VishTheTerrible
Baron Samedi
8
0 / 7 / 1
5,046
421
930
5,670
1,462
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,748
396
925
4,335
981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
10
10
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Heimdallr
GawkMcHawk
Heimdallr
5
4
1
1.38
W
2
0
5
4.5
W
Olorun
MWT Dweeb
Olorun
6
2
3
3.75
W
Ne Zha
6
2
3
3.75
L
Atlas
ShlumPapa
Atlas
2
4
2
0.75
L
Vamana
3
0
0
3
L
Baron Samedi
VishTheTerrible
Baron Samedi
0
7
1
0.07
W
Nu Wa
Vyruhs
Nu Wa
5
3
5
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
21,408
37,406
Taken
38,257
16,824
Mitigated
17,497
11,414
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,222
1,310
0
1,976
9,366
5,329
0
1,580
7,786
0
34,836
L
Heimdallr
GawkMcHawk
Heimdallr
7,579
4,064
0
2,263
9,006
3,248
0
3,290
5,506
0
44,151
W
2,853
371
473
3,970
9,617
5,045
0
1,928
7,689
0
31,265
W
Olorun
MWT Dweeb
Olorun
8,820
4,259
155
2,135
6,574
2,763
465
1,479
5,095
33,727
5,442
W
Ne Zha
4,690
1,118
0
2,329
7,296
2,450
0
1,171
6,125
0
30,827
L
Atlas
ShlumPapa
Atlas
3,693
1,430
392
2,014
11,137
5,993
0
6,151
4,672
16,063
0
L
Vamana
8,281
2,817
0
4,073
8,109
5,813
312
530
7,450
8,761
41,718
L
Baron Samedi
VishTheTerrible
Baron Samedi
930
216
0
552
5,670
1,462
333
2,096
3,396
20,420
0
W
Nu Wa
Vyruhs
Nu Wa
7,732
1,118
0
376
4,553
1,237
800
1,091
3,462
35,252
0
L
925
150
0
220
4,335
981
720
2,543
1,660
0
13,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,545
Gold Earned
30,375
322
Minions Killed
269
0
Camps Cleared
0
1,170,580
Distance Traveled
1,089,861
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,762
480
68
6
0
221,867
3
L
Heimdallr
7,171
598
85
7
0
230,493
0
W
Nike
6,807
567
60
5
0
254,195
4
W
Olorun
7,048
587
73
6
0
206,354
2
W
Ne Zha
7,055
588
60
5
0
265,651
3
L
Atlas
6,017
501
16
1
0
217,613
3
L
Vamana
7,393
616
102
9
0
230,650
3
L
Baron Samedi
5,046
421
27
2
0
205,537
0
W
Nu Wa
6,873
573
61
5
0
222,513
4
L
Neith
4,748
396
39
3
0
205,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role