Player Matchup

Kali
Kali
AnomaderRake
Kali
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 163L
1,461 Elo+
Solo
Izanami
Izanami
Bigundead
Izanami
Level 128
God Stats
4W - 4L
1,589 SR
Queue Stats
189W - 215L
1,450 Elo+
Solo
Odin
Odin
FaZe_Tjuan
Odin
Level 142
God Stats
0W - 1L
1,508 SR
Queue Stats
128W - 144L
1,488 Elo+
Solo
Raijin
Raijin
Kullenne
Raijin
Level 61
God Stats
2W - 2L
1,721 SR
Queue Stats
88W - 74L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Lemonty
Danzaburou
Level 144
God Stats
9W - 13L
1,390 SR
Queue Stats
594W - 605L
1,472 Elo+
Solo
Team Averages
Level 126
1,542 SR
1,474 Elo+

VS

Team Averages
Level 114
1,453 SR
1,496 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AsekStudio
Ullr
Level 92
God Stats
3W - 2L
1,579 SR
Queue Stats
186W - 194L
1,443 Elo+
Party 1
Atlas
Atlas
Skiooou
Atlas
Level 102
God Stats
1W - 1L
1,188 SR
Queue Stats
204W - 196L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 5
9,550
735
9,797
14,995
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Bigundead
Izanami
15
3 / 8 / 7
9,085
699
15,707
13,606
5,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 11
10,219
786
7,993
16,949
20,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Kullenne
Raijin
18
4 / 6 / 6
10,047
773
21,524
13,763
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lemonty
Danzaburou
16
2 / 5 / 7
9,275
713
14,328
12,838
5,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
10 / 2 / 18
11,695
900
16,966
11,938
5,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
 
Erlang Shen
18
8 / 4 / 14
11,381
875
10,187
16,970
15,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
 
Kuzenbo
15
3 / 4 / 23
9,901
762
10,668
20,798
27,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
10 / 3 / 17
11,279
868
13,242
14,444
6,877
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
Skiooou
Atlas
18
5 / 2 / 22
11,309
870
15,949
18,212
18,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
130
15
Kills
36
36
Deaths
15
36
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
2
18
9.5
W
Erlang Shen
 
Erlang Shen
8
4
14
3.75
W
Kuzenbo
 
Kuzenbo
3
4
23
3.63
L
4
10
5
0.65
W
10
3
17
6.17
L
Izanami
Bigundead
Izanami
3
8
7
0.81
L
2
7
11
1.07
L
Raijin
Kullenne
Raijin
4
6
6
1.17
L
Danzaburou
Lemonty
Danzaburou
2
5
7
1.1
W
Atlas
Skiooou
Atlas
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,349
Damage
67,012
72,151
Taken
82,362
42,566
Mitigated
73,774
16,468
Healing
31,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,966
9,519
1,707
3,778
11,938
5,319
2,740
3,183
8,545
0
36,401
W
Erlang Shen
 
Erlang Shen
10,187
3,350
2,692
4,813
16,970
15,119
752
5,705
10,944
0
18,602
W
Kuzenbo
 
Kuzenbo
10,668
1,863
1,641
4,207
20,798
27,585
346
4,557
15,864
18,174
0
L
9,797
2,750
1,645
1,465
14,995
6,275
0
3,298
11,697
0
16,270
W
13,242
5,735
1,465
3,919
14,444
6,877
1,308
2,755
11,469
0
27,117
L
Izanami
Bigundead
Izanami
15,707
9,857
713
1,677
13,606
5,544
0
5,245
8,361
0
25,598
L
7,993
446
1,106
2,592
16,949
20,051
0
6,001
10,948
5,001
13,273
L
Raijin
Kullenne
Raijin
21,524
1,085
698
2,296
13,763
5,154
0
6,373
7,390
34,606
0
L
Danzaburou
Lemonty
Danzaburou
14,328
2,244
1,616
2,660
12,838
5,542
168
5,700
7,138
0
28,550
W
Atlas
Skiooou
Atlas
15,949
4,624
1,788
4,999
18,212
18,874
198
5,730
12,078
32,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,176
Gold Earned
55,565
129
Minions Killed
135
0
Camps Cleared
0
1,024,481
Distance Traveled
1,273,797
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,695
900
51
4
0
232,925
1
W
Erlang Shen
11,381
875
17
1
0
245,669
2
W
Kuzenbo
9,901
762
16
1
0
282,257
1
L
Kali
9,550
735
12
1
0
164,902
2
W
Ullr
11,279
868
21
2
0
251,201
1
L
Izanami
9,085
699
31
2
0
182,759
0
L
Odin
10,219
786
17
1
0
229,638
0
L
Raijin
10,047
773
44
3
0
226,506
1
L
Danzaburou
9,275
713
25
2
0
220,676
4
W
Atlas
11,309
870
30
2
0
261,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role