Player Matchup

Izanami
Izanami
Caaallii
Izanami
Level 108
God Stats
0W - 1L
1,783 SR
Queue Stats
50W - 44L
1,459 Elo+
Solo
Charybdis
Charybdis
Cryptolucifer
Charybdis
Level 106
God Stats
10W - 10L
1,530 SR
Queue Stats
572W - 608L
1,518 Elo+
Solo
Scylla
Scylla
ReekySilver065
Scylla
Level 123
God Stats
1W - 2L
1,464 SR
Queue Stats
249W - 271L
1,444 Elo+
Solo
Odin
Odin
XRuthlessXReign
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,329 Elo+
Solo
Jing Wei
Jing Wei
oGxDANKx7
Jing Wei
Level 151
God Stats
5W - 7L
1,390 SR
Queue Stats
781W - 827L
1,373 Elo+
Solo
Team Averages
Level 119
1,533 SR
1,424 Elo+

VS

Team Averages
Level 112
1,401 SR
1,434 Elo+
Bacchus
Bacchus
Dr_Dan11
Bacchus
Level 68
God Stats
2W - 1L
1,512 SR
Queue Stats
190W - 210L
1,387 Elo+
Solo
Cernunnos
Cernunnos
Todoroki6551
Cernunnos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
USN_EM_ARM
Zhong Kui
Level 82
God Stats
3W - 2L
1,390 SR
Queue Stats
64W - 85L
1,388 Elo+
Solo
Merlin
Merlin
Versability
Merlin
Level 154
God Stats
5W - 4L
1,453 SR
Queue Stats
528W - 535L
1,546 Elo+
Solo
Cliodhna
Cliodhna
bRoKenB0ng
Cliodhna
Level 149
God Stats
1W - 3L
1,150 SR
Queue Stats
385W - 425L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caaallii
Izanami
16
3 / 6 / 6
10,030
627
11,946
16,251
5,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Cryptolucifer
Charybdis
17
4 / 5 / 7
9,649
603
7,452
11,635
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 7 / 6
13,556
847
23,443
14,935
5,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 6 / 8
8,516
532
4,806
14,775
20,360
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
oGxDANKx7
Jing Wei
18
2 / 6 / 8
10,314
645
10,770
16,545
6,518
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dr_Dan11
Bacchus
20
9 / 2 / 13
12,439
777
17,112
25,589
29,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Todoroki6551
Cernunnos
19
4 / 2 / 14
11,530
721
9,206
10,733
4,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
USN_EM_ARM
Zhong Kui
17
5 / 7 / 12
11,172
698
13,586
17,776
18,952
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
18
6 / 4 / 13
11,991
749
15,364
10,059
4,746
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
bRoKenB0ng
Cliodhna
20
6 / 2 / 18
12,059
754
12,953
10,022
4,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
100
17
Kills
30
30
Deaths
17
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caaallii
Izanami
3
6
6
1
L
Charybdis
Cryptolucifer
Charybdis
4
5
7
1.5
W
Bacchus
Dr_Dan11
Bacchus
9
2
13
7.75
L
8
7
6
1.57
W
Cernunnos
Todoroki6551
Cernunnos
4
2
14
5.5
W
Zhong Kui
USN_EM_ARM
Zhong Kui
5
7
12
1.57
W
Merlin
6
4
13
3.13
L
0
6
8
0.67
W
Cliodhna
bRoKenB0ng
Cliodhna
6
2
18
7.5
L
Jing Wei
oGxDANKx7
Jing Wei
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,417
Damage
68,221
74,141
Taken
74,179
42,973
Mitigated
62,884
24,402
Healing
28,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caaallii
Izanami
11,946
7,312
2,359
4,669
16,251
5,886
516
10,752
5,499
0
28,285
L
Charybdis
Cryptolucifer
Charybdis
7,452
5,016
1,978
1,864
11,635
4,509
224
8,434
3,201
0
16,710
W
Bacchus
Dr_Dan11
Bacchus
17,112
1,154
1,374
9,461
25,589
29,847
1,021
5,894
19,504
24,569
0
L
23,443
561
806
2,570
14,935
5,700
567
9,791
5,144
47,349
0
W
Cernunnos
Todoroki6551
Cernunnos
9,206
3,135
0
2,535
10,733
4,892
1,457
4,438
6,295
0
37,294
W
Zhong Kui
USN_EM_ARM
Zhong Kui
13,586
318
2,002
4,947
17,776
18,952
588
3,368
14,408
25,813
0
W
Merlin
15,364
504
3,095
1,833
10,059
4,746
1,444
5,575
4,484
40,787
0
L
4,806
309
1,522
2,303
14,775
20,360
0
6,967
7,808
0
11,337
W
Cliodhna
bRoKenB0ng
Cliodhna
12,953
322
1,530
1,580
10,022
4,447
1,705
4,168
5,854
0
21,043
L
Jing Wei
oGxDANKx7
Jing Wei
10,770
7,454
1,520
4,811
16,545
6,518
294
10,118
6,427
0
27,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,065
Gold Earned
59,191
152
Minions Killed
175
0
Camps Cleared
0
1,230,318
Distance Traveled
1,371,202
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,030
627
41
3
0
238,336
0
L
Charybdis
9,649
603
24
2
0
221,520
1
W
Bacchus
12,439
777
19
1
0
316,507
0
L
Scylla
13,556
847
54
3
0
224,800
0
W
Cernunnos
11,530
721
58
4
0
255,100
0
W
Zhong Kui
11,172
698
26
2
0
241,901
0
W
Merlin
11,991
749
57
4
0
263,122
5
L
Odin
8,516
532
9
1
0
269,171
0
W
Cliodhna
12,059
754
15
1
0
294,572
0
L
Jing Wei
10,314
645
24
2
0
276,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role