Player Matchup

Hel
Hel
 
Hel
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GatoGank
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,273 SR
Queue Stats
10W - 1L
1,795 Elo+
Party 2
Rama
Rama
LeeQuanHo
Rama
Level 122
God Stats
2W - 4L
1,337 SR
Queue Stats
248W - 250L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Scheggele
Jormungandr
Level 107
God Stats
3W - 7L
1,372 SR
Queue Stats
425W - 434L
1,540 Elo+
Solo
Ares
Ares
TripYung
Ares
Level 111
God Stats
8W - 2L
1,678 SR
Queue Stats
170W - 164L
1,514 Elo+
Solo
Team Averages
Level 80
1,432 SR
1,571 Elo+

VS

Team Averages
Level 102
1,472 SR
1,530 Elo+
Bastet
Bastet
ClaudiuT
Bastet
Level 118
God Stats
20W - 19L
1,530 SR
Queue Stats
690W - 694L
1,524 Elo+
Solo
Athena
Athena
CoachGflexin
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Hel
Hel
Garwick33
Hel
Level 108
God Stats
0W - 1L
1,253 SR
Queue Stats
34W - 25L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KILLERFEY99
Tsukuyomi
Level 159
God Stats
7W - 9L
1,495 SR
Queue Stats
853W - 855L
1,525 Elo+
Solo
Bacchus
Bacchus
Phobios94
Bacchus
Level 103
God Stats
2W - 2L
1,583 SR
Queue Stats
48W - 44L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 5 / 12
9,807
701
10,751
15,479
10,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
GatoGank
Morgan Le Fay
19
5 / 1 / 15
11,627
831
28,975
18,242
11,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rama
18
10 / 2 / 6
11,100
793
20,536
15,418
9,132
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Scheggele
Jormungandr
16
2 / 5 / 13
10,396
743
13,669
19,952
22,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
18
2 / 2 / 16
11,095
793
11,678
26,180
28,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ClaudiuT
Bastet
15
2 / 3 / 10
8,899
636
19,031
16,160
7,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
14
0 / 5 / 14
8,270
591
6,481
22,162
25,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 3 / 11
9,037
646
13,513
18,279
9,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
KILLERFEY99
Tsukuyomi
17
6 / 6 / 7
9,917
708
23,883
19,278
9,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Phobios94
Bacchus
16
5 / 4 / 8
9,655
690
17,225
25,710
30,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
65
21
Kills
15
15
Deaths
21
62
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
5
12
1.6
L
Bastet
ClaudiuT
Bastet
2
3
10
2.33
L
Athena
0
5
14
1.4
L
2
3
11
2.5
W
Morgan Le Fay
GatoGank
Morgan Le Fay
5
1
15
12.5
L
Tsukuyomi
KILLERFEY99
Tsukuyomi
6
6
7
1.58
W
Rama
10
2
6
6.5
L
Bacchus
Phobios94
Bacchus
5
4
8
2.25
W
Jormungandr
Scheggele
Jormungandr
2
5
13
1.7
W
Ares
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,609
Damage
80,133
95,271
Taken
101,589
82,693
Mitigated
83,182
43,614
Healing
48,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,751
1,206
15,788
6,622
15,479
10,870
541
8,771
6,708
15,575
0
L
Bastet
ClaudiuT
Bastet
19,031
2,905
774
4,554
16,160
7,863
112
11,226
4,934
0
27,044
L
Athena
6,481
1,238
897
2,222
22,162
25,572
12
13,110
9,052
11,948
0
L
13,513
267
14,560
11,545
18,279
9,562
0
14,525
3,754
25,452
0
W
Morgan Le Fay
GatoGank
Morgan Le Fay
28,975
1,510
1,560
5,015
18,242
11,436
803
8,428
9,814
62,363
0
L
Tsukuyomi
KILLERFEY99
Tsukuyomi
23,883
4,841
724
5,559
19,278
9,321
51
12,523
6,755
0
47,658
W
Rama
20,536
17,935
426
3,024
15,418
9,132
3,237
6,589
8,829
0
34,422
L
Bacchus
Phobios94
Bacchus
17,225
1,759
0
8,017
25,710
30,864
29
13,689
12,021
27,136
0
W
Jormungandr
Scheggele
Jormungandr
13,669
2,391
1,255
2,857
19,952
22,518
55
4,595
15,357
29,624
0
W
Ares
11,678
569
3,293
3,774
26,180
28,737
447
8,836
17,344
16,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
45,778
170
Minions Killed
115
0
Camps Cleared
0
1,304,171
Distance Traveled
1,359,164
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,807
701
4
0
0
242,927
0
L
Bastet
8,899
636
24
2
0
306,546
0
L
Athena
8,270
591
6
0
0
246,932
0
L
Hel
9,037
646
35
3
0
296,549
0
W
Morgan Le Fay
11,627
831
82
6
0
311,561
4
L
Tsukuyomi
9,917
708
30
2
0
255,733
1
W
Rama
11,100
793
49
4
0
224,435
0
L
Bacchus
9,655
690
20
1
0
253,404
1
W
Jormungandr
10,396
743
25
2
0
230,552
0
W
Ares
11,095
793
10
1
0
294,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role