Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Chris00210
Gilgamesh
Level 113
God Stats
4W - 7L
1,268 SR
Queue Stats
678W - 703L
1,534 Elo+
Solo
Cthulhu
Cthulhu
SKELLY444
Cthulhu
Level 131
God Stats
27W - 33L
1,490 SR
Queue Stats
826W - 869L
1,519 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SmiteHorechka
Kumbhakarna
Level 26
God Stats
14W - 4L
1,797 SR
Queue Stats
37W - 35L
1,523 Elo+
Party 3
Awilix
Awilix
ufailllllllllllI
Awilix
Level 128
God Stats
17W - 17L
1,590 SR
Queue Stats
406W - 381L
1,511 Elo+
Party 3
Team Averages
Level 112
1,529 SR
1,517 Elo+

VS

Team Averages
Level 64
1,577 SR
1,460 Elo+
Agni
Agni
BabyHologram66
Agni
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 27L
1,430 Elo+
Solo
Tiamat
Tiamat
Ketchup_Daddy
Tiamat
Level 34
God Stats
2W - 6L
1,712 SR
Queue Stats
146W - 142L
1,406 Elo+
Solo
Pele
Pele
Sora
Pele
Level 127
God Stats
2W - 3L
1,410 SR
Queue Stats
39W - 27L
1,538 Elo+
Party 1
Chernobog
Chernobog
WarfighterMK17
Chernobog
Level 87
God Stats
9W - 4L
1,511 SR
Queue Stats
78W - 77L
1,460 Elo+
Party 1
Sobek
Sobek
fifteenthpanda1
Sobek
Level 35
God Stats
0W - 1L
1,754 SR
Queue Stats
26W - 22L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 0 / 2
5,821
448
3,498
5,469
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Chris00210
Gilgamesh
13
3 / 0 / 1
7,714
593
5,430
7,313
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SKELLY444
Cthulhu
13
1 / 1 / 3
7,545
580
3,676
8,412
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SmiteHorechka
Kumbhakarna
10
1 / 2 / 3
6,219
478
3,445
7,059
3,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 1 / 5
8,320
640
9,820
7,419
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,999
461
2,185
4,999
1,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 0
6,798
523
4,275
8,520
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Sora
Pele
12
2 / 3 / 0
7,107
547
6,040
10,313
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
WarfighterMK17
Chernobog
12
2 / 2 / 0
6,701
515
4,043
6,986
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 1
5,839
449
2,872
9,805
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
4
4
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
2
2
L
0
2
0
0
W
Gilgamesh
Chris00210
Gilgamesh
3
0
1
3.5
L
0
5
0
0
W
Cthulhu
SKELLY444
Cthulhu
1
1
3
2.5
W
Kumbhakarna
SmiteHorechka
Kumbhakarna
1
2
3
1.25
L
Pele
Sora
Pele
2
3
0
0.67
L
Chernobog
WarfighterMK17
Chernobog
2
2
0
1
L
0
1
1
0.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,869
Damage
19,415
35,672
Taken
40,623
15,727
Mitigated
17,180
11,530
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,498
2,167
0
2,828
5,469
1,532
0
1,791
3,678
0
33,703
L
2,185
113
0
352
4,999
1,246
152
0
4,636
24,581
0
W
Gilgamesh
Chris00210
Gilgamesh
5,430
1,052
0
1,036
7,313
5,072
0
2,408
4,867
1,939
37,216
L
4,275
543
0
2,386
8,520
3,862
358
2,426
5,810
40,208
0
W
Cthulhu
SKELLY444
Cthulhu
3,676
45
0
3,423
8,412
3,336
0
2,255
5,820
46,111
0
W
Kumbhakarna
SmiteHorechka
Kumbhakarna
3,445
595
0
1,209
7,059
3,610
0
1,567
5,408
12,555
0
L
Pele
Sora
Pele
6,040
1,136
0
4,833
10,313
2,939
0
1,309
8,782
0
48,508
L
Chernobog
WarfighterMK17
Chernobog
4,043
2,313
0
1,995
6,986
1,977
0
1,852
5,134
0
56,100
L
2,872
378
90
3,440
9,805
7,156
0
1,387
8,418
11,225
0
W
9,820
3,855
0
3,034
7,419
2,177
0
782
6,567
0
55,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,619
Gold Earned
32,444
402
Minions Killed
384
0
Camps Cleared
0
1,372,834
Distance Traveled
1,270,984
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,821
448
55
4
0
196,259
3
L
Agni
5,999
461
65
5
0
232,626
4
W
Gilgamesh
7,714
593
96
7
0
274,448
3
L
Tiamat
6,798
523
101
8
0
246,278
0
W
Cthulhu
7,545
580
122
9
0
286,575
2
W
Kumbhakarna
6,219
478
28
2
0
285,445
5
L
Pele
7,107
547
88
7
0
285,166
0
L
Chernobog
6,701
515
116
9
0
230,875
3
L
Sobek
5,839
449
14
1
0
276,039
1
W
Awilix
8,320
640
101
8
0
330,107
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role