Player Matchup

Fenrir
Fenrir
Diamond II
AteeX
Fenrir
Diamond II
Level 160
God Stats
24W - 17L
1,619 SR
Queue Stats
494W - 465L
2,296 MMR
Party 2
Cliodhna
Cliodhna
Diamond V
DevíI
Cliodhna
Diamond V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
2,352 MMR
Party 1
Agni
Agni
Diamond IV
EmbracingDeath
Agni
Diamond IV
Level 84
God Stats
4W - 2L
1,822 SR
Queue Stats
104W - 89L
2,171 MMR
Solo
Nemesis
Nemesis
Diamond V
Ysll
Nemesis
Diamond V
Level 125
God Stats
7W - 2L
1,791 SR
Queue Stats
125W - 116L
2,046 MMR
Party 1
Chiron
Chiron
Diamond I
custom1zed
Chiron
Diamond I
Level 154
God Stats
70W - 49L
1,683 SR
Queue Stats
489W - 461L
2,349 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,683 SR
2,243 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,539 SR
2,065 MMR
Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond III
Braciaca
Kali
Diamond III
Level 160
God Stats
1W - 4L
1,384 SR
Queue Stats
192W - 195L
2,237 MMR
Solo
Serqet
Serqet
Gold III
Tàpir
Serqet
Gold III
Level 99
God Stats
1W - 2L
1,766 SR
Queue Stats
38W - 25L
2,147 MMR
Solo
Thoth
Thoth
Diamond II
shippuuden2
Thoth
Diamond II
Level 160
God Stats
6W - 10L
1,536 SR
Queue Stats
551W - 547L
2,353 MMR
Solo
Olorun
Olorun
Platinum I
zhoporval
Olorun
Platinum I
Level 145
God Stats
0W - 2L
1,511 SR
Queue Stats
483W - 489L
2,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AteeX
Fenrir
10
4 / 0 / 3
5,915
592
3,061
4,822
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
DevíI
Cliodhna
12
6 / 0 / 1
6,889
689
7,661
6,695
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 7
6,118
612
3,627
3,490
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ysll
Nemesis
10
1 / 1 / 2
5,495
550
5,549
7,769
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
custom1zed
Chiron
13
3 / 0 / 0
6,878
688
2,467
3,403
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
UllrGebFreya

VS

Bans
ArtioCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 0
5,889
589
5,571
10,118
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
9
0 / 3 / 0
5,401
540
3,027
7,887
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Tàpir
Serqet
7
0 / 2 / 0
4,691
469
1,239
5,930
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 4 / 0
4,995
500
3,672
4,590
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Olorun
zhoporval
Olorun
9
0 / 3 / 0
5,628
563
890
4,379
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Fenrir
AteeX
Fenrir
4
0
3
5.5
L
Kali
0
3
0
0
W
Cliodhna
DevíI
Cliodhna
6
0
1
6.5
W
0
0
7
3.5
L
Serqet
Tàpir
Serqet
0
2
0
0
W
Nemesis
Ysll
Nemesis
1
1
2
2
W
Chiron
custom1zed
Chiron
3
0
0
3
L
0
4
0
0
L
Olorun
zhoporval
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
14,399
26,179
Taken
32,904
9,521
Mitigated
14,044
9,881
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,571
1,187
179
4,994
10,118
6,405
0
151
9,363
0
32,168
W
Fenrir
AteeX
Fenrir
3,061
948
0
2,073
4,822
1,923
0
832
3,828
0
19,675
L
Kali
3,027
1,088
0
2,454
7,887
3,021
0
90
7,757
0
34,625
W
Cliodhna
DevíI
Cliodhna
7,661
1,584
0
842
6,695
1,906
0
623
5,890
0
44,503
W
3,627
274
0
1,168
3,490
987
76
2,010
1,180
39,852
0
L
Serqet
Tàpir
Serqet
1,239
39
0
615
5,930
2,688
0
1,459
4,471
0
10,467
W
Nemesis
Ysll
Nemesis
5,549
1,348
298
2,882
7,769
3,610
0
0
7,076
0
26,473
W
Chiron
custom1zed
Chiron
2,467
1,205
112
2,506
3,403
1,095
0
723
2,636
0
53,759
L
3,672
34
0
240
4,590
1,193
0
1,927
2,663
28,408
0
L
Olorun
zhoporval
Olorun
890
475
68
1,179
4,379
737
0
0
4,379
31,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
26,604
378
Minions Killed
306
0
Camps Cleared
0
1,096,562
Distance Traveled
1,032,151
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,889
589
68
7
0
205,214
2
W
Fenrir
5,915
592
35
4
0
208,961
2
L
Kali
5,401
540
75
8
0
213,894
2
W
Cliodhna
6,889
689
80
8
0
247,684
3
W
Agni
6,118
612
90
9
0
209,497
7
L
Serqet
4,691
469
21
2
0
221,327
4
W
Nemesis
5,495
550
54
5
0
229,090
4
W
Chiron
6,878
688
119
12
0
201,330
5
L
Thoth
4,995
500
63
6
0
187,323
4
L
Olorun
5,628
563
79
8
0
204,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role