Player Matchup

Cthulhu
Cthulhu
Deadshot314
Cthulhu
Level 15
God Stats
1W - 1L
1,525 SR
Queue Stats
1W - 1L
1,248 Elo+
Party 1
Loki
Loki
OLKU2000
Loki
Level 81
God Stats
1W - 0L
1,920 SR
Queue Stats
7W - 14L
1,382 Elo+
Party 1
Achilles
Achilles
Syryon
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,349 Elo+
Solo
Agni
Agni
icedsheep
Agni
Level 26
God Stats
1W - 1L
1,231 SR
Queue Stats
10W - 7L
1,379 Elo+
Solo
Team Averages
Level 38
1,544 SR
1,340 Elo+

VS

Team Averages
Level 57
1,522 SR
1,423 Elo+
Anubis
Anubis
Rascal93
Anubis
Level 145
God Stats
0W - 3L
1,536 SR
Queue Stats
0W - 4L
1,204 Elo+
Solo
Amaterasu
Amaterasu
kiki_2305
Amaterasu
Level 27
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 7L
1,194 Elo+
Solo
Horus
Horus
leopo01
Horus
Level 28
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
leopo03
Izanami
Level 29
God Stats
0W - 1L
1,258 SR
Queue Stats
5W - 2L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadshot314
Cthulhu
15
3 / 3 / 11
8,504
850
5,893
10,671
6,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
15
8 / 3 / 4
9,262
926
11,553
9,237
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Syryon
Achilles
14
3 / 1 / 5
8,063
806
5,586
9,211
4,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
14
3 / 3 / 5
8,235
824
9,560
7,761
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rascal93
Anubis
14
4 / 4 / 0
8,945
895
9,112
9,703
4,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
kiki_2305
Amaterasu
13
0 / 1 / 5
8,317
832
2,729
9,078
5,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Horus
leopo01
Horus
13
3 / 5 / 4
8,376
838
8,182
12,879
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
leopo03
Izanami
14
2 / 7 / 2
8,886
889
8,621
9,597
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
9
10
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deadshot314
Cthulhu
3
3
11
2.83
W
Loki
8
3
4
3.33
L
Anubis
Rascal93
Anubis
4
4
0
1
W
Achilles
Syryon
Achilles
3
1
5
5.5
W
Agni
3
3
5
1.83
L
Amaterasu
kiki_2305
Amaterasu
0
1
5
2.5
L
Horus
leopo01
Horus
3
5
4
1
L
Izanami
leopo03
Izanami
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,592
Damage
28,644
36,880
Taken
41,257
16,143
Mitigated
21,472
9,874
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deadshot314
Cthulhu
5,893
931
516
2,118
10,671
6,697
174
1,748
8,923
21,035
0
W
Loki
11,553
4,241
0
934
9,237
3,290
30
1,309
7,928
0
29,762
L
Anubis
Rascal93
Anubis
9,112
284
0
2,715
9,703
4,913
612
2,383
6,865
44,629
0
W
Achilles
Syryon
Achilles
5,586
665
1,333
3,167
9,211
4,228
150
2,428
6,783
0
22,050
W
Agni
9,560
905
0
1,806
7,761
1,928
776
4,137
3,624
24,633
0
L
Amaterasu
kiki_2305
Amaterasu
2,729
698
1,284
3,550
9,078
5,269
70
4,709
3,833
0
12,733
L
Horus
leopo01
Horus
8,182
3,225
1,581
4,008
12,879
6,766
0
5,374
6,920
0
16,814
L
Izanami
leopo03
Izanami
8,621
5,494
0
517
9,597
4,524
96
2,821
6,397
0
31,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
34,524
159
Minions Killed
174
8
Camps Cleared
10
860,685
Distance Traveled
737,708
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,504
850
34
3
0
186,831
0
W
Loki
9,262
926
47
5
2
230,026
3
L
Anubis
8,945
895
84
8
2
154,535
3
W
Achilles
8,063
806
27
3
6
245,919
3
W
Agni
8,235
824
51
5
0
197,909
3
L
Amaterasu
8,317
832
21
2
1
223,160
2
L
Horus
8,376
838
15
2
1
197,074
1
L
Izanami
8,886
889
54
5
6
162,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role